Player Matchup

Ymir
Ymir
Alexy97436
Ymir
Level 14
God Stats
31W - 8L
1,687 SR
Queue Stats
61W - 41L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
Awow8604
Danzaburou
Level 29
God Stats
4W - 5L
1,510 SR
Queue Stats
45W - 44L
1,502 Elo+
Solo
Cerberus
Cerberus
Marthpunkexco
Cerberus
Level 27
God Stats
52W - 29L
1,544 SR
Queue Stats
174W - 152L
1,487 Elo+
Party 2
Artemis
Artemis
lurkingheart9
Artemis
Level 17
God Stats
6W - 3L
1,496 SR
Queue Stats
9W - 5L
1,533 Elo+
Solo
Neith
Neith
swooper35
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,592 Elo+
Solo
Team Averages
Level 19
1,547 SR
1,516 Elo+

VS

Team Averages
Level 27
1,631 SR
1,436 Elo+
Danzaburou
Danzaburou
ASTRO_WILL-26T
Danzaburou
Level 18
God Stats
9W - 5L
1,694 SR
Queue Stats
151W - 122L
1,425 Elo+
Party 1
Olorun
Olorun
Meirelesbv
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,142 Elo+
Solo
Baron Samedi
Baron Samedi
Tazzhir
Baron Samedi
Level 80
God Stats
62W - 62L
1,518 SR
Queue Stats
360W - 361L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
TeritinoSavage
Heimdallr
Level 5
God Stats
2W - 4L
1,835 SR
Queue Stats
8W - 11L
1,709 Elo+
Party 1
Fenrir
Fenrir
ma8supercool
Fenrir
Level 27
God Stats
16W - 10L
1,611 SR
Queue Stats
57W - 60L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 19
16,521
1,033
20,323
19,637
18,380
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Awow8604
Danzaburou
20
6 / 1 / 13
16,269
1,017
14,416
6,595
2,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Marthpunkexco
Cerberus
20
3 / 6 / 22
15,854
991
15,782
26,043
25,765
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
20
11 / 6 / 16
16,183
1,011
23,396
14,866
5,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
swooper35
Neith
16
0 / 0 / 1
11,546
722
250
422
100
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ASTRO_WILL-26T
Danzaburou
16
0 / 0 / 0
11,556
722
1,057
338
74
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Meirelesbv
Olorun
19
0 / 8 / 7
13,020
814
2,790
13,027
5,254
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Tazzhir
Baron Samedi
20
8 / 5 / 4
17,093
1,068
29,233
18,239
10,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TeritinoSavage
Heimdallr
20
0 / 8 / 8
13,627
852
9,709
17,924
8,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
20
7 / 7 / 7
16,109
1,007
17,367
31,511
19,073
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
41
28
Kills
15
15
Deaths
28
71
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ASTRO_WILL-26T
Danzaburou
0
0
0
0
W
8
2
19
8.75
W
Danzaburou
Awow8604
Danzaburou
6
1
13
12.5
W
Cerberus
Marthpunkexco
Cerberus
3
6
22
2.33
L
Olorun
Meirelesbv
Olorun
0
8
7
0.44
L
Baron Samedi
Tazzhir
Baron Samedi
8
5
4
2
L
Heimdallr
TeritinoSavage
Heimdallr
0
8
8
0.5
W
Artemis
11
6
16
3.17
L
Fenrir
7
7
7
1.5
W
Neith
swooper35
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,167
Damage
60,156
67,563
Taken
81,039
52,579
Mitigated
43,127
9,277
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ASTRO_WILL-26T
Danzaburou
1,057
420
0
45
338
74
0
0
338
0
1,825
W
20,323
3,820
0
762
19,637
18,380
0
12,863
6,774
43,124
0
W
Danzaburou
Awow8604
Danzaburou
14,416
3,493
0
1,250
6,595
2,354
0
4,414
2,181
0
63,103
W
Cerberus
Marthpunkexco
Cerberus
15,782
1,350
0
3,723
26,043
25,765
0
7,388
17,658
53,105
0
L
Olorun
Meirelesbv
Olorun
2,790
1,433
120
775
13,027
5,254
0
5,507
7,520
9,354
0
L
Baron Samedi
Tazzhir
Baron Samedi
29,233
315
3,222
3,338
18,239
10,220
0
8,159
10,080
97,850
0
L
Heimdallr
TeritinoSavage
Heimdallr
9,709
3,907
0
528
17,924
8,506
0
7,540
10,384
0
32,751
W
Artemis
23,396
12,606
1,262
2,257
14,866
5,980
0
7,358
7,508
0
44,245
L
Fenrir
17,367
7,512
0
3,239
31,511
19,073
0
14,899
16,612
0
36,808
W
Neith
swooper35
Neith
250
52
0
23
422
100
0
0
422
0
642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,373
Gold Earned
71,405
316
Minions Killed
281
9
Camps Cleared
11
1,190,471
Distance Traveled
1,061,944
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,556
722
2
0
0
15,197
0
W
Ymir
16,521
1,033
61
4
0
320,231
0
W
Danzaburou
16,269
1,017
122
8
2
283,657
2
W
Cerberus
15,854
991
69
4
6
320,334
1
L
Olorun
13,020
814
13
1
0
151,459
1
L
Baron Samedi
17,093
1,068
180
11
3
297,005
2
L
Heimdallr
13,627
852
41
3
1
265,678
0
W
Artemis
16,183
1,011
63
4
0
239,435
0
L
Fenrir
16,109
1,007
45
3
7
332,605
0
W
Neith
11,546
722
1
0
1
26,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role