Player Matchup

Ymir
Ymir
Eltacuachon2
Ymir
Level 23
God Stats
0W - 1L
1,209 SR
Queue Stats
0W - 3L
1,056 Elo+
Solo
Anubis
Anubis
Phoenix7511
Anubis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,136 Elo+
Party 1
Geb
Geb
StikyPeornis
Geb
Level 4
God Stats
1W - 2L
1,716 SR
Queue Stats
4W - 11L
1,369 Elo+
Party 1
Baron Samedi
Baron Samedi
Tryastic
Baron Samedi
Level 15
God Stats
5W - 7L
1,489 SR
Queue Stats
5W - 8L
1,241 Elo+
Party 1
Fenrir
Fenrir
jadester2391
Fenrir
Level 3
God Stats
4W - 9L
1,272 SR
Queue Stats
4W - 9L
1,136 Elo+
Party 1
Team Averages
Level 9
1,437 SR
1,188 Elo+

VS

Team Averages
Level 22
1,471 SR
1,293 Elo+
Ah Muzen Cab
Ah Muzen Cab
codbo12
Ah Muzen Cab
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 38L
1,354 Elo+
Solo
Hades
Hades
floppy-swipe9
Hades
Level 5
God Stats
8W - 3L
1,500 SR
Queue Stats
40W - 27L
1,269 Elo+
Solo
Bakasura
Bakasura
iiiExplicit
Bakasura
Level 29
God Stats
30W - 31L
1,438 SR
Queue Stats
92W - 133L
1,213 Elo+
Solo
Vamana
Vamana
jordon3333-jordo
Vamana
Level 27
God Stats
16W - 7L
1,616 SR
Queue Stats
70W - 49L
1,303 Elo+
Solo
Pele
Pele
llXxBoByxXll
Pele
Level 27
God Stats
1W - 0L
1,300 SR
Queue Stats
62W - 76L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 13 / 2
8,912
424
13,783
30,899
16,535
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
7
0 / 8 / 1
6,271
299
599
6,355
1,897
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 8 / 4
9,266
441
8,252
23,727
23,238
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Tryastic
Baron Samedi
14
4 / 11 / 4
9,790
466
12,365
19,779
11,057
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
12
5 / 16 / 1
8,608
410
10,950
21,835
7,992
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
codbo12
Ah Muzen Cab
16
6 / 7 / 9
11,634
554
18,682
13,312
5,389
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
21 / 2 / 11
13,258
631
31,266
22,095
14,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
iiiExplicit
Bakasura
11
0 / 0 / 0
8,924
425
1,302
6,338
2,320
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

17
16 / 2 / 7
12,802
610
20,005
22,036
17,450
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
10 / 3 / 11
12,810
610
11,962
15,730
7,498
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
14
Kills
53
56
Deaths
14
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
13
2
0.31
L
Anubis
0
8
1
0.06
L
2
8
4
0.5
L
Baron Samedi
Tryastic
Baron Samedi
4
11
4
0.55
W
Ah Muzen Cab
codbo12
Ah Muzen Cab
6
7
9
1.5
W
21
2
11
13.25
W
Bakasura
iiiExplicit
Bakasura
0
0
0
0
L
Fenrir
5
16
1
0.34
W
16
2
7
9.75
W
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,949
Damage
83,217
102,595
Taken
79,511
60,719
Mitigated
46,840
9,003
Healing
31,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,783
4,721
0
3,169
30,899
16,535
548
8,968
21,567
42,629
0
L
Anubis
599
275
0
194
6,355
1,897
0
2,034
4,271
5,648
0
L
8,252
861
0
0
23,727
23,238
189
9,210
13,972
48,809
0
L
Baron Samedi
Tryastic
Baron Samedi
12,365
2,697
1,665
1,711
19,779
11,057
291
5,143
14,572
48,769
0
W
Ah Muzen Cab
codbo12
Ah Muzen Cab
18,682
8,407
0
2,600
13,312
5,389
8,966
5,002
8,310
0
65,275
W
31,266
3,010
1,269
13,663
22,095
14,183
1,083
13,591
8,504
85,857
0
W
Bakasura
iiiExplicit
Bakasura
1,302
594
0
4,319
6,338
2,320
0
509
5,829
0
30,759
L
Fenrir
10,950
3,632
0
2,264
21,835
7,992
0
5,911
15,824
0
22,926
W
20,005
14,119
0
7,976
22,036
17,450
4,156
7,969
14,067
0
64,221
W
11,962
3,674
0
2,111
15,730
7,498
1,742
7,928
7,802
0
59,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,847
Gold Earned
59,428
264
Minions Killed
456
0
Camps Cleared
0
1,346,698
Distance Traveled
1,567,466
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,912
424
69
3
0
311,938
0
L
Anubis
6,271
299
12
1
0
128,857
0
L
Geb
9,266
441
84
4
0
333,858
0
L
Baron Samedi
9,790
466
73
3
0
243,247
0
W
Ah Muzen Cab
11,634
554
112
5
0
290,209
0
W
Hades
13,258
631
108
5
0
340,650
0
W
Bakasura
8,924
425
51
2
0
155,979
0
L
Fenrir
8,608
410
26
1
0
328,798
1
W
Vamana
12,802
610
89
4
0
418,408
3
W
Pele
12,810
610
96
5
0
362,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role