Player Matchup

Sun Wukong
Sun Wukong
Silver V
DaddyJROC1732
Sun Wukong
Silver V
Level 99
God Stats
17W - 6L
1,593 SR
Queue Stats
81W - 97L
643 MMR
Solo
Vamana
Vamana
Bronze II
StudPotato_0
Vamana
Bronze II
Level 102
God Stats
35W - 47L
1,472 SR
Queue Stats
108W - 143L
330 MMR
Solo
Aphrodite
Aphrodite
Silver IV
redseal66
Aphrodite
Silver IV
Level 76
God Stats
2W - 2L
1,474 SR
Queue Stats
53W - 53L
643 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,513 SR
539 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,523 SR
705 MMR
Kukulkan
Kukulkan
Bronze III
Amotlaminik
Kukulkan
Bronze III
Level 80
God Stats
3W - 5L
1,518 SR
Queue Stats
12W - 17L
621 MMR
Party 1
Merlin
Merlin
Bronze II
ShinxSkull
Merlin
Bronze II
Level 85
God Stats
8W - 6L
1,525 SR
Queue Stats
30W - 23L
537 MMR
Party 1
Yemoja
Yemoja
Silver IV
goodzidane117
Yemoja
Silver IV
Level 103
God Stats
0W - 1L
1,524 SR
Queue Stats
63W - 60L
957 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaddyJROC1732
Sun Wukong
20
4 / 11 / 9
21,831
590
35,603
57,848
65,842
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vamana
20
7 / 8 / 5
22,354
604
28,446
71,239
94,875
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
redseal66
Aphrodite
20
3 / 4 / 9
20,777
562
46,499
51,946
34,486
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ZeusHeraHadesAnubisCthulhu

VS

Bans
SkadiBacchusApolloNeithCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amotlaminik
Kukulkan
20
13 / 7 / 9
22,049
596
55,308
34,640
17,233
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
ShinxSkull
Merlin
20
8 / 4 / 13
21,702
587
59,054
36,336
17,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 3 / 17
21,609
584
29,877
53,076
100,959
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
14
Kills
23
23
Deaths
14
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Amotlaminik
Kukulkan
13
7
9
2.5
W
Sun Wukong
DaddyJROC1732
Sun Wukong
4
11
9
0.77
L
Merlin
ShinxSkull
Merlin
8
4
13
3.63
W
Vamana
7
8
5
1.19
L
2
3
17
3.5
W
Aphrodite
redseal66
Aphrodite
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,548
Damage
144,239
181,033
Taken
124,052
195,203
Mitigated
135,376
108,979
Healing
34,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Amotlaminik
Kukulkan
55,308
3,090
5,216
8,721
34,640
17,233
733
14,938
19,602
166,341
0
W
Sun Wukong
DaddyJROC1732
Sun Wukong
35,603
7,633
3,572
8,902
57,848
65,842
1,052
50,455
7,393
0
101,180
L
Merlin
ShinxSkull
Merlin
59,054
3,101
1,663
8,582
36,336
17,184
345
14,067
22,119
183,646
0
W
Vamana
28,446
15,795
0
20,978
71,239
94,875
1,892
49,153
22,086
0
123,824
L
29,877
5,113
2,573
7,699
53,076
100,959
67
17,564
34,783
102,109
0
W
Aphrodite
redseal66
Aphrodite
46,499
4,728
36,836
38,691
51,946
34,486
1,429
44,900
7,046
169,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,962
Gold Earned
65,360
361
Minions Killed
417
0
Camps Cleared
0
2,150,472
Distance Traveled
1,875,974
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
22,049
596
157
4
0
600,733
0
W
Sun Wukong
21,831
590
82
2
0
686,856
0
L
Merlin
21,702
587
177
5
0
626,090
9
W
Vamana
22,354
604
93
3
0
768,229
0
L
Yemoja
21,609
584
83
2
0
649,151
11
W
Aphrodite
20,777
562
186
5
0
695,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role