Player Matchup

Fenrir
Fenrir
Chinooka
Fenrir
Level 18
God Stats
5W - 6L
1,362 SR
Queue Stats
36W - 28L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
Flop is big
Cthulhu
Level 29
God Stats
22W - 5L
1,781 SR
Queue Stats
124W - 115L
1,452 Elo+
Solo
Set
Set
In Verruf
Set
Level 19
God Stats
5W - 10L
1,347 SR
Queue Stats
57W - 40L
1,423 Elo+
Party 2
Ymir
Ymir
MoH Master Weff
Ymir
Level 22
God Stats
3W - 4L
1,271 SR
Queue Stats
40W - 34L
1,368 Elo+
Party 2
Hera
Hera
iTz Xenga
Hera
Level 29
God Stats
7W - 4L
1,547 SR
Queue Stats
68W - 54L
1,409 Elo+
Party 2
Team Averages
Level 23
1,462 SR
1,413 Elo+

VS

Team Averages
Level 20
1,621 SR
1,338 Elo+
Neith
Neith
Kuganis
Neith
Level 22
God Stats
10W - 13L
1,509 SR
Queue Stats
24W - 29L
1,284 Elo+
Party 1
Olorun
Olorun
ReLaXx-98
Olorun
Level 28
God Stats
1W - 2L
1,762 SR
Queue Stats
114W - 107L
1,423 Elo+
Solo
Bakasura
Bakasura
Te0Ret1sch
Bakasura
Level 18
God Stats
10W - 5L
1,610 SR
Queue Stats
146W - 118L
1,404 Elo+
Solo
Nemesis
Nemesis
oOCrazyKeksOo
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,301 Elo+
Party 1
Ymir
Ymir
zebratull
Ymir
Level 27
God Stats
1W - 1L
1,724 SR
Queue Stats
20W - 32L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chinooka
Fenrir
15
7 / 4 / 0
10,084
531
3,391
18,023
6,615
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Flop is big
Cthulhu
16
3 / 6 / 2
10,552
555
11,888
15,996
15,670
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 1 / 6
10,624
559
13,176
9,170
4,017
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 10
9,564
503
8,666
11,270
9,203
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
17
4 / 6 / 3
10,770
567
12,640
9,664
3,720
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kuganis
Neith
12
0 / 5 / 3
7,848
413
5,215
9,952
2,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
ReLaXx-98
Olorun
16
3 / 5 / 7
10,748
566
9,540
14,508
5,345
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
Te0Ret1sch
Bakasura
19
14 / 2 / 2
12,775
672
18,573
15,847
6,388
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
13
1 / 4 / 1
8,460
445
3,160
12,038
3,744
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
11
1 / 6 / 1
7,711
406
5,729
17,889
7,462
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
22
Kills
19
19
Deaths
22
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chinooka
Fenrir
7
4
0
1.75
W
Cthulhu
Flop is big
Cthulhu
3
6
2
0.67
W
6
1
6
9
L
Neith
Kuganis
Neith
0
5
3
0.3
W
2
2
10
3.5
L
Olorun
ReLaXx-98
Olorun
3
5
7
1.3
L
Bakasura
Te0Ret1sch
Bakasura
14
2
2
7.5
W
Hera
4
6
3
0.92
L
Nemesis
1
4
1
0.38
L
Ymir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,761
Damage
42,217
64,123
Taken
70,234
39,225
Mitigated
25,793
14,529
Healing
23,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chinooka
Fenrir
3,391
556
342
8,860
18,023
6,615
189
4,583
12,891
0
57,983
W
Cthulhu
Flop is big
Cthulhu
11,888
1,346
205
1,462
15,996
15,670
912
2,777
11,418
64,499
0
W
13,176
6,755
0
2,192
9,170
4,017
2,000
1,481
7,372
0
53,966
L
Neith
Kuganis
Neith
5,215
2,860
0
2,332
9,952
2,854
469
4,670
5,182
0
28,875
W
8,666
1,374
123
123
11,270
9,203
386
2,488
7,786
25,252
0
L
Olorun
ReLaXx-98
Olorun
9,540
4,734
0
6,616
14,508
5,345
1,138
9,753
4,680
69,515
0
L
Bakasura
Te0Ret1sch
Bakasura
18,573
11,800
0
9,873
15,847
6,388
3,136
6,673
9,124
0
85,251
W
Hera
12,640
3,221
0
1,222
9,664
3,720
636
3,940
5,331
78,991
0
L
Nemesis
3,160
794
0
1,582
12,038
3,744
546
4,769
7,019
0
37,445
L
Ymir
5,729
338
0
3,451
17,889
7,462
125
6,767
11,035
15,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,594
Gold Earned
47,542
463
Minions Killed
409
0
Camps Cleared
0
1,654,844
Distance Traveled
1,677,966
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,084
531
87
5
0
298,000
0
W
Cthulhu
10,552
555
134
7
0
317,574
3
W
Set
10,624
559
77
4
0
344,590
2
L
Neith
7,848
413
42
2
0
286,529
0
W
Ymir
9,564
503
35
2
0
357,409
6
L
Olorun
10,748
566
130
7
0
323,560
4
L
Bakasura
12,775
672
147
8
0
403,294
0
W
Hera
10,770
567
130
7
0
337,271
4
L
Nemesis
8,460
445
60
3
0
362,748
0
L
Ymir
7,711
406
30
2
0
301,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role