Player Matchup

Arachne
Arachne
BrunouL
Arachne
Level 27
God Stats
16W - 4L
1,818 SR
Queue Stats
94W - 59L
1,508 Elo+
Party 3
Bakasura
Bakasura
Dynho34
Bakasura
Level 26
God Stats
1W - 0L
1,602 SR
Queue Stats
38W - 21L
1,433 Elo+
Party 2
Ra
Ra
IGAXBR
Ra
Level 29
God Stats
5W - 3L
1,529 SR
Queue Stats
80W - 98L
1,402 Elo+
Solo
Danzaburou
Danzaburou
Itabem
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,268 Elo+
Party 3
Merlin
Merlin
Noverbs
Merlin
Level 13
God Stats
2W - 2L
1,720 SR
Queue Stats
53W - 47L
1,433 Elo+
Party 2
Team Averages
Level 20
1,634 SR
1,409 Elo+

VS

Team Averages
Level 21
1,413 SR
1,403 Elo+
Apollo
Apollo
HypnOtizZe93
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,495 Elo+
Solo
Chang'e
Chang'e
LemesGu
Chang'e
Level 29
God Stats
2W - 3L
1,360 SR
Queue Stats
165W - 153L
1,439 Elo+
Party 1
Set
Set
M1dxas
Set
Level 25
God Stats
10W - 9L
1,372 SR
Queue Stats
99W - 100L
1,474 Elo+
Party 1
Bakasura
Bakasura
YTxGoDxYT
Bakasura
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,170 Elo+
Solo
Horus
Horus
kapkap22
Horus
Level 27
God Stats
3W - 8L
1,334 SR
Queue Stats
55W - 50L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrunouL
Arachne
20
15 / 11 / 9
19,620
633
27,357
36,238
15,100
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
Dynho34
Bakasura
20
6 / 6 / 9
16,182
522
14,877
28,594
13,649
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ra
20
2 / 1 / 6
15,487
500
8,001
6,780
2,892
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Itabem
Danzaburou
19
1 / 8 / 8
12,934
417
12,325
16,108
5,507
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Noverbs
Merlin
20
3 / 2 / 14
15,888
513
10,897
13,649
5,790
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
3 / 4 / 10
15,081
486
12,075
20,088
8,712
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
LemesGu
Chang'e
20
7 / 7 / 13
16,195
522
31,703
24,223
10,843
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
M1dxas
Set
20
12 / 5 / 8
16,628
536
14,828
25,526
12,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
YTxGoDxYT
Bakasura
15
0 / 6 / 0
11,597
374
2,350
13,474
5,649
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
kapkap22
Horus
20
6 / 5 / 13
15,060
486
13,608
25,532
23,596
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
72
27
Kills
28
28
Deaths
27
46
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Arachne
BrunouL
Arachne
15
11
9
1.77
W
Bakasura
Dynho34
Bakasura
6
6
9
1.75
L
Apollo
3
4
10
2
W
Ra
2
1
6
5
W
Danzaburou
Itabem
Danzaburou
1
8
8
0.63
L
Chang'e
LemesGu
Chang'e
7
7
13
1.93
L
Set
M1dxas
Set
12
5
8
3.2
W
Merlin
Noverbs
Merlin
3
2
14
5
L
Bakasura
YTxGoDxYT
Bakasura
0
6
0
0
L
Horus
kapkap22
Horus
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,457
Damage
74,564
101,369
Taken
108,843
42,938
Mitigated
60,868
27,599
Healing
36,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BrunouL
Arachne
27,357
19,210
0
12,257
36,238
15,100
2,317
11,428
24,641
0
152,627
W
Bakasura
Dynho34
Bakasura
14,877
9,370
0
7,146
28,594
13,649
4,130
11,078
17,341
0
69,638
L
Apollo
12,075
9,614
0
4,984
20,088
8,712
4,045
5,472
14,406
0
92,206
W
Ra
8,001
581
509
2,516
6,780
2,892
693
1,442
5,288
102,778
0
W
Danzaburou
Itabem
Danzaburou
12,325
5,230
0
2,772
16,108
5,507
2,257
5,631
10,263
0
56,718
L
Chang'e
LemesGu
Chang'e
31,703
2,780
3,702
8,827
24,223
10,843
1,495
2,591
21,232
133,173
0
L
Set
M1dxas
Set
14,828
8,021
0
8,375
25,526
12,068
0
1,927
23,124
0
124,165
W
Merlin
Noverbs
Merlin
10,897
513
184
2,215
13,649
5,790
1,622
2,640
10,909
83,057
0
L
Bakasura
YTxGoDxYT
Bakasura
2,350
1,547
0
1,558
13,474
5,649
2,165
3,207
10,247
0
32,193
L
Horus
kapkap22
Horus
13,608
7,666
3,186
6,272
25,532
23,596
0
5,701
18,806
0
83,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,111
Gold Earned
74,561
746
Minions Killed
713
0
Camps Cleared
0
2,760,371
Distance Traveled
2,508,773
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
19,620
633
172
6
0
470,542
5
W
Bakasura
16,182
522
144
5
0
624,591
2
L
Apollo
15,081
486
154
5
0
487,352
1
W
Ra
15,487
500
212
7
0
568,637
10
W
Danzaburou
12,934
417
64
2
0
536,928
5
L
Chang'e
16,195
522
193
6
0
535,480
9
L
Set
16,628
536
152
5
0
589,211
0
W
Merlin
15,888
513
154
5
0
559,673
5
L
Bakasura
11,597
374
90
3
0
343,977
0
L
Horus
15,060
486
124
4
0
552,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role