Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Briebber
Tsukuyomi
Level 76
God Stats
13W - 4L
1,707 SR
Queue Stats
190W - 157L
1,542 Elo+
Party 1
Ra
Ra
Yurick96
Ra
Level 114
God Stats
3W - 3L
1,600 SR
Queue Stats
106W - 111L
1,425 Elo+
Party 1
Team Averages
Level 98
1,602 SR
1,489 Elo+

VS

Team Averages
Level 61
1,387 SR
1,219 Elo+
Nu Wa
Nu Wa
AdmiredWinter
Nu Wa
Level 63
God Stats
0W - 5L
1,217 SR
Queue Stats
2W - 9L
1,129 Elo+
Party 2
Chiron
Chiron
Dominion_16
Chiron
Level 67
God Stats
7W - 4L
1,641 SR
Queue Stats
280W - 271L
1,407 Elo+
Solo
Loki
Loki
Kavics91
Loki
Level 54
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 3L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
15 / 0 / 8
10,656
1,066
13,069
4,290
1,750
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Briebber
Tsukuyomi
12
5 / 4 / 15
9,158
916
9,511
9,565
3,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 11
7,946
795
4,060
6,663
2,452
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 2
6,687
669
3,666
9,770
1,853
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
10
1 / 7 / 4
7,210
721
4,908
9,527
2,513
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
9
4 / 8 / 1
7,526
753
3,065
10,423
5,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
23
Kills
6
6
Deaths
23
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
15
0
8
19
L
1
8
2
0.25
W
Tsukuyomi
Briebber
Tsukuyomi
5
4
15
3.13
L
Chiron
1
7
4
0.43
L
Loki
4
8
1
0.56
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,640
Damage
11,639
20,518
Taken
29,720
7,838
Mitigated
9,864
5,514
Healing
2,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,069
3,028
0
680
4,290
1,750
1,685
1,238
3,052
0
35,575
L
3,666
1,079
135
673
9,770
1,853
156
1,950
7,820
10,108
0
W
Tsukuyomi
Briebber
Tsukuyomi
9,511
3,214
0
1,220
9,565
3,636
190
1,785
7,780
0
34,544
L
Chiron
4,908
1,449
215
1,394
9,527
2,513
104
729
8,788
0
25,349
L
Loki
3,065
536
0
115
10,423
5,498
110
1,405
9,018
0
10,190
W
4,060
213
957
2,657
6,663
2,452
523
807
5,856
31,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,760
Gold Earned
21,423
149
Minions Killed
73
0
Camps Cleared
0
593,614
Distance Traveled
433,662
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,656
1,066
48
5
0
211,549
1
L
Nu Wa
6,687
669
15
2
0
103,796
0
W
Tsukuyomi
9,158
916
39
4
0
206,882
0
L
Chiron
7,210
721
42
4
0
174,075
2
L
Loki
7,526
753
16
2
0
155,791
0
W
Ra
7,946
795
62
6
0
175,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role