Player Matchup

Arachne
Arachne
HaHaMadeYouMad
Arachne
Level 87
God Stats
2W - 1L
1,745 SR
Queue Stats
229W - 216L
1,489 Elo+
Party 2
King Arthur
King Arthur
Mr_Hyde_13_
King Arthur
Level 68
God Stats
16W - 8L
1,508 SR
Queue Stats
126W - 123L
1,403 Elo+
Party 2
Chang'e
Chang'e
Zolt_SE
Chang'e
Level 109
God Stats
9W - 7L
1,683 SR
Queue Stats
562W - 491L
1,529 Elo+
Party 2
Team Averages
Level 88
1,645 SR
1,474 Elo+

VS

Team Averages
Level 73
1,547 SR
1,434 Elo+
Sol
Sol
Az Glitch
Sol
Level 69
God Stats
6W - 6L
1,648 SR
Queue Stats
118W - 114L
1,390 Elo+
Party 1
Hercules
Hercules
Az Tranq
Hercules
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 67L
1,531 Elo+
Party 1
Fenrir
Fenrir
usuario2x430
Fenrir
Level 24
God Stats
1W - 0L
1,495 SR
Queue Stats
3W - 3L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 5
13,748
625
16,123
22,966
10,217
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Mr_Hyde_13_
King Arthur
17
5 / 5 / 7
14,014
637
13,207
28,863
21,730
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Zolt_SE
Chang'e
18
5 / 5 / 9
14,209
646
22,668
20,498
17,551
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 9
15,560
707
25,963
16,749
5,465
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Az Tranq
Hercules
19
5 / 5 / 13
14,795
673
18,682
25,469
29,138
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
19
8 / 7 / 9
15,833
720
14,127
20,768
11,683
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
52
15
Kills
21
21
Deaths
15
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
W
Hercules
Az Tranq
Hercules
5
5
13
2.3
L
5
11
5
0.68
L
King Arthur
Mr_Hyde_13_
King Arthur
5
5
7
1.7
L
Chang'e
Zolt_SE
Chang'e
5
5
9
1.9
W
Fenrir
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,998
Damage
58,772
72,327
Taken
62,986
49,498
Mitigated
46,286
22,261
Healing
22,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,963
6,905
0
6,984
16,749
5,465
1,383
6,471
9,978
104,959
0
W
Hercules
Az Tranq
Hercules
18,682
3,894
454
8,148
25,469
29,138
269
8,173
16,271
0
67,475
L
16,123
10,260
0
4,153
22,966
10,217
590
7,927
14,764
0
63,374
L
King Arthur
Mr_Hyde_13_
King Arthur
13,207
2,067
0
9,198
28,863
21,730
10
8,615
19,932
347
56,266
L
Chang'e
Zolt_SE
Chang'e
22,668
744
2,712
6,198
20,498
17,551
185
9,535
10,738
60,346
0
W
Fenrir
14,127
2,480
0
7,009
20,768
11,683
1,820
7,709
12,409
0
71,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,971
Gold Earned
46,188
224
Minions Killed
280
0
Camps Cleared
0
1,180,979
Distance Traveled
1,176,904
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,560
707
136
6
0
371,017
1
W
Hercules
14,795
673
80
4
0
405,302
2
L
Arachne
13,748
625
88
4
0
376,596
0
L
King Arthur
14,014
637
73
3
0
417,836
0
L
Chang'e
14,209
646
63
3
0
386,547
1
W
Fenrir
15,833
720
64
3
0
400,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role