Player Matchup

Neith
Neith
AngelGMV
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,129 Elo+
Party 1
Odin
Odin
Muricagoespew
Odin
Level 20
God Stats
76W - 60L
1,632 SR
Queue Stats
113W - 104L
1,611 Elo+
Solo
Chaac
Chaac
RobotKezou
Chaac
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 27L
1,385 Elo+
Solo
Kukulkan
Kukulkan
Shapizla112412
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,129 Elo+
Party 1
Discordia
Discordia
V1rtu33
Discordia
Level 27
God Stats
3W - 2L
1,447 SR
Queue Stats
100W - 87L
1,557 Elo+
Solo
Team Averages
Level 13
1,516 SR
1,362 Elo+

VS

Team Averages
Level 7
1,441 SR
1,348 Elo+
Susano
Susano
Odesax81
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,174 Elo+
Solo
Ymir
Ymir
RedbrickWheel07
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,619 Elo+
Solo
Scylla
Scylla
SilverShroud8
Scylla
Level 6
God Stats
4W - 8L
1,204 SR
Queue Stats
64W - 64L
1,633 Elo+
Solo
Apollo
Apollo
pogdogwastaken
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,019 Elo+
Solo
Da Ji
Da Ji
thebeef2008
Da Ji
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 21L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AngelGMV
Neith
17
5 / 3 / 25
10,292
1,144
14,317
6,647
2,612
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
16 / 2 / 16
11,441
1,271
16,164
14,071
7,842
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
17
5 / 2 / 26
10,477
1,164
11,502
13,767
10,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
17
10 / 1 / 25
10,889
1,210
15,799
5,609
2,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
V1rtu33
Discordia
17
13 / 0 / 18
11,799
1,311
14,605
3,080
1,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Odesax81
Susano
14
3 / 13 / 1
8,834
982
7,653
17,330
6,974
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 5 / 5
9,620
1,069
4,380
16,141
20,164
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
1 / 4 / 4
8,692
966
9,107
11,116
4,199
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 13 / 3
7,817
869
4,162
15,579
6,450
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 14 / 4
9,310
1,034
13,198
20,371
8,888
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
25
49
Kills
8
8
Deaths
49
110
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
AngelGMV
Neith
5
3
25
5.83
W
16
2
16
12
L
Susano
Odesax81
Susano
3
13
1
0.27
L
1
5
5
0.7
W
Chaac
5
2
26
9
W
Kukulkan
10
1
25
22.5
L
1
4
4
0.75
W
Discordia
V1rtu33
Discordia
13
0
18
22
L
0
13
3
0.12
L
3
14
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,387
Damage
38,500
43,174
Taken
80,537
24,624
Mitigated
46,675
6,844
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AngelGMV
Neith
14,317
10,298
0
1,054
6,647
2,612
0
976
5,671
0
23,013
W
16,164
6,970
0
250
14,071
7,842
0
4,260
9,811
0
28,768
L
Susano
Odesax81
Susano
7,653
2,242
0
0
17,330
6,974
0
7,209
10,121
0
23,793
L
4,380
452
0
1,199
16,141
20,164
0
6,659
9,482
19,320
0
W
Chaac
11,502
4,197
0
3,649
13,767
10,805
0
5,017
8,750
0
25,001
W
Kukulkan
15,799
2,711
267
267
5,609
2,295
0
1,787
3,822
33,705
0
L
9,107
1,941
0
1,170
11,116
4,199
0
5,396
5,720
27,038
0
W
Discordia
V1rtu33
Discordia
14,605
2,397
300
1,057
3,080
1,070
0
1,447
1,633
23,297
0
L
4,162
2,585
0
550
15,579
6,450
0
4,797
10,782
0
15,442
L
13,198
5,091
0
123
20,371
8,888
0
6,343
14,028
0
18,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,898
Gold Earned
44,273
151
Minions Killed
123
6
Camps Cleared
4
776,666
Distance Traveled
694,893
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,292
1,144
19
2
3
127,276
1
W
Odin
11,441
1,271
22
2
1
175,091
0
L
Susano
8,834
982
30
3
1
151,677
0
L
Ymir
9,620
1,069
28
3
0
112,308
2
W
Chaac
10,477
1,164
36
4
1
178,148
0
W
Kukulkan
10,889
1,210
60
7
1
135,708
0
L
Scylla
8,692
966
47
5
0
142,230
0
W
Discordia
11,799
1,311
14
2
0
160,443
0
L
Apollo
7,817
869
8
1
1
140,762
1
L
Da Ji
9,310
1,034
10
1
2
147,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role