Player Matchup

Hun Batz
Hun Batz
Baby_JUICY_
Hun Batz
Level 17
God Stats
0W - 3L
1,289 SR
Queue Stats
5W - 11L
1,186 Elo+
Solo
Pele
Pele
I Prince G I
Pele
Level 22
God Stats
33W - 27L
1,525 SR
Queue Stats
60W - 66L
1,285 Elo+
Party 2
Merlin
Merlin
MrDonHammer98
Merlin
Level 23
God Stats
2W - 4L
1,792 SR
Queue Stats
65W - 75L
1,289 Elo+
Solo
Cthulhu
Cthulhu
RAMPAGE the 3rd
Cthulhu
Level 8
God Stats
2W - 5L
1,328 SR
Queue Stats
3W - 8L
1,221 Elo+
Party 2
Hel
Hel
VicePlays
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,446 Elo+
Party 2
Team Averages
Level 15
1,487 SR
1,285 Elo+

VS

Team Averages
Level 25
1,466 SR
1,303 Elo+
Poseidon
Poseidon
Camichi07
Poseidon
Level 29
God Stats
17W - 17L
1,444 SR
Queue Stats
126W - 140L
1,288 Elo+
Party 1
Arachne
Arachne
Danlwar
Arachne
Level 18
God Stats
34W - 19L
1,612 SR
Queue Stats
50W - 38L
1,405 Elo+
Party 1
Apollo
Apollo
MicMak_98
Apollo
Level 27
God Stats
73W - 52L
1,545 SR
Queue Stats
127W - 124L
1,273 Elo+
Solo
Chaac
Chaac
SatanDemonDevil
Chaac
Level 26
God Stats
5W - 4L
1,415 SR
Queue Stats
44W - 54L
1,253 Elo+
Solo
Xing Tian
Xing Tian
tellosqui
Xing Tian
Level 27
God Stats
2W - 1L
1,315 SR
Queue Stats
93W - 110L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Baby_JUICY_
Hun Batz
14
3 / 9 / 5
9,868
493
12,643
19,028
7,687
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
9 / 8 / 3
12,096
605
18,300
24,314
9,289
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 7 / 2
8,970
449
10,967
12,790
4,462
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 10 / 2
7,643
382
3,847
16,539
10,985
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 9 / 2
7,288
364
3,421
9,270
2,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Camichi07
Poseidon
17
4 / 2 / 7
11,123
556
11,441
11,173
3,040
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Danlwar
Arachne
16
9 / 2 / 7
11,703
585
17,796
18,027
6,686
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
MicMak_98
Apollo
17
17 / 4 / 8
12,538
627
13,597
11,739
4,728
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 3 / 4
11,992
600
12,348
18,061
14,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
tellosqui
Xing Tian
14
5 / 5 / 16
10,522
526
6,915
13,891
6,900
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
15
Kills
43
43
Deaths
16
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Baby_JUICY_
Hun Batz
3
9
5
0.61
W
Poseidon
Camichi07
Poseidon
4
2
7
3.75
W
Arachne
Danlwar
Arachne
9
2
7
6.25
L
9
8
3
1.31
W
Apollo
MicMak_98
Apollo
17
4
8
5.25
L
3
7
2
0.57
L
0
10
2
0.1
W
8
3
4
3.33
L
0
9
2
0.11
W
Xing Tian
tellosqui
Xing Tian
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,178
Damage
62,097
81,941
Taken
72,891
34,524
Mitigated
35,853
14,569
Healing
25,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Baby_JUICY_
Hun Batz
12,643
5,738
98
3,192
19,028
7,687
0
4,598
14,355
0
57,607
W
Poseidon
Camichi07
Poseidon
11,441
1,111
0
4,236
11,173
3,040
2,444
2,582
8,591
51,738
0
W
Arachne
Danlwar
Arachne
17,796
13,160
0
9,322
18,027
6,686
2,804
4,980
12,954
0
74,926
L
18,300
4,026
0
6,530
24,314
9,289
0
7,733
16,381
0
73,066
W
Apollo
MicMak_98
Apollo
13,597
10,181
0
3,959
11,739
4,728
6,978
3,430
8,309
0
56,912
L
10,967
1,826
0
1,293
12,790
4,462
590
3,610
9,105
54,880
0
L
3,847
442
0
0
16,539
10,985
416
1,536
15,003
27,622
0
W
12,348
4,201
0
7,011
18,061
14,499
1,813
3,309
14,683
0
69,399
L
3,421
1,130
1,984
1,472
9,270
2,101
697
879
8,391
25,844
0
W
Xing Tian
tellosqui
Xing Tian
6,915
1,552
0
568
13,891
6,900
537
3,934
9,957
16,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,865
Gold Earned
57,878
351
Minions Killed
438
0
Camps Cleared
0
1,500,167
Distance Traveled
1,751,680
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,868
493
71
4
0
353,609
1
W
Poseidon
11,123
556
80
4
0
385,942
0
W
Arachne
11,703
585
105
5
0
373,792
3
L
Pele
12,096
605
107
5
0
311,417
0
W
Apollo
12,538
627
105
5
0
347,394
0
L
Merlin
8,970
449
85
4
0
280,116
0
L
Cthulhu
7,643
382
51
3
0
259,435
0
W
Chaac
11,992
600
120
6
0
315,637
1
L
Hel
7,288
364
37
2
0
295,590
1
W
Xing Tian
10,522
526
28
1
0
328,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role