Player Matchup

Geb
Geb
Amaterasu_waifu
Geb
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 8L
1,897 Elo+
Party 2
Merlin
Merlin
Juanfrico_TTV
Merlin
Level 7
God Stats
2W - 0L
1,736 SR
Queue Stats
34W - 9L
1,779 Elo+
Party 2
Fenrir
Fenrir
xPROx Ninja99
Fenrir
Level 67
God Stats
11W - 18L
1,368 SR
Queue Stats
98W - 121L
1,412 Elo+
Solo
Team Averages
Level 29
1,535 SR
1,696 Elo+

VS

Team Averages
Level 31
1,388 SR
1,261 Elo+
Cthulhu
Cthulhu
DeRuHH
Cthulhu
Level 24
God Stats
1W - 2L
1,402 SR
Queue Stats
12W - 20L
1,265 Elo+
Party 1
Janus
Janus
Yang-God_
Janus
Level 23
God Stats
0W - 3L
1,248 SR
Queue Stats
17W - 18L
1,295 Elo+
Party 1
Neith
Neith
sikish
Neith
Level 46
God Stats
1W - 2L
1,513 SR
Queue Stats
3W - 9L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 11
8,067
807
3,807
10,788
7,573
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
9 / 0 / 12
9,111
911
14,585
4,940
2,772
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 0 / 9
8,916
892
5,957
4,505
1,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeRuHH
Cthulhu
9
1 / 6 / 0
6,269
627
4,094
11,262
5,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Janus
Yang-God_
Janus
8
0 / 11 / 1
5,886
589
3,704
9,433
2,576
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
sikish
Neith
9
0 / 4 / 1
5,975
598
3,388
7,069
2,053
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
21
Kills
1
1
Deaths
21
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Cthulhu
DeRuHH
Cthulhu
1
6
0
0.17
W
9
0
12
15
L
Janus
Yang-God_
Janus
0
11
1
0.05
L
Neith
sikish
Neith
0
4
1
0.13
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,349
Damage
11,186
20,233
Taken
27,764
12,117
Mitigated
9,980
4,205
Healing
2,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,807
283
511
1,108
10,788
7,573
72
4,136
6,652
22,207
0
L
Cthulhu
DeRuHH
Cthulhu
4,094
492
0
500
11,262
5,351
0
7,609
3,372
14,690
0
W
14,585
726
0
915
4,940
2,772
992
2,290
2,650
37,244
0
L
Janus
Yang-God_
Janus
3,704
627
0
296
9,433
2,576
0
5,426
3,828
11,240
0
L
Neith
sikish
Neith
3,388
1,499
0
1,704
7,069
2,053
0
4,690
2,148
0
15,902
W
5,957
1,537
402
1,269
4,505
1,772
108
1,396
3,109
0
13,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,094
Gold Earned
18,130
103
Minions Killed
72
0
Camps Cleared
0
628,213
Distance Traveled
485,810
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,067
807
30
3
0
210,482
1
L
Cthulhu
6,269
627
27
3
0
177,501
2
W
Merlin
9,111
911
60
6
0
192,208
0
L
Janus
5,886
589
15
2
0
146,574
2
L
Neith
5,975
598
30
3
0
161,735
4
W
Fenrir
8,916
892
13
1
0
225,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role