Player Matchup

Merlin
Merlin
Ekain7
Merlin
Level 14
God Stats
12W - 21L
1,240 SR
Queue Stats
16W - 26L
1,167 Elo+
Solo
Scylla
Scylla
LUC6rocku
Scylla
Level 21
God Stats
8W - 18L
1,155 SR
Queue Stats
77W - 103L
1,067 Elo+
Solo
Ganesha
Ganesha
ReadyCesar23
Ganesha
Level 10
God Stats
2W - 0L
1,693 SR
Queue Stats
11W - 21L
1,103 Elo+
Solo
Neith
Neith
hannaholivia
Neith
Level 28
God Stats
50W - 35L
1,518 SR
Queue Stats
140W - 159L
1,216 Elo+
Solo
Ymir
Ymir
little_Goat_Zz
Ymir
Level 14
God Stats
3W - 3L
1,441 SR
Queue Stats
10W - 19L
1,213 Elo+
Solo
Team Averages
Level 17
1,409 SR
1,153 Elo+

VS

Team Averages
Level 19
1,425 SR
1,073 Elo+
Hades
Hades
NeuralJachONE
Hades
Level 23
God Stats
9W - 6L
1,532 SR
Queue Stats
23W - 28L
1,116 Elo+
Solo
Thor
Thor
Smash_2345
Thor
Level 29
God Stats
0W - 5L
1,011 SR
Queue Stats
87W - 96L
1,227 Elo+
Solo
Sylvanus
Sylvanus
Xandroth
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
697 Elo+
Solo
Khepri
Khepri
gold-compiler4
Khepri
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,203 Elo+
Solo
Apollo
Apollo
samuraijack869
Apollo
Level 10
God Stats
3W - 3L
1,583 SR
Queue Stats
21W - 26L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ekain7
Merlin
20
7 / 5 / 10
18,251
913
40,912
24,353
8,192
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
LUC6rocku
Scylla
20
11 / 7 / 7
18,787
939
32,406
24,643
8,465
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
ReadyCesar23
Ganesha
20
0 / 6 / 20
17,338
867
20,394
36,726
37,655
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 1 / 13
19,112
956
23,303
18,776
10,302
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 6 / 12
16,698
835
12,224
32,758
14,247
Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 12
19,837
992
60,425
53,938
26,157
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
7 / 4 / 8
18,018
901
20,408
24,468
12,189
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Xandroth
Sylvanus
20
0 / 4 / 8
15,588
779
1,278
12,204
5,167
20
2 / 8 / 10
18,053
903
15,029
28,898
53,897
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
6 / 3 / 5
17,071
854
23,670
22,416
7,465
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
67
27
Kills
24
25
Deaths
27
62
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ekain7
Merlin
7
5
10
2.4
W
Scylla
LUC6rocku
Scylla
11
7
7
2.07
L
9
8
12
1.88
W
Ganesha
ReadyCesar23
Ganesha
0
6
20
1.67
L
7
4
8
2.75
L
Sylvanus
Xandroth
Sylvanus
0
4
8
1
L
2
8
10
0.88
W
8
1
13
14.5
W
1
6
12
1.17
L
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,239
Damage
120,810
137,256
Taken
141,924
78,861
Mitigated
104,875
22,753
Healing
25,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ekain7
Merlin
40,912
7,978
1,401
4,067
24,353
8,192
0
15,291
9,062
87,337
0
W
Scylla
LUC6rocku
Scylla
32,406
5,030
627
3,454
24,643
8,465
0
9,647
14,996
44,466
0
L
60,425
11,962
706
17,761
53,938
26,157
0
42,469
11,469
109,647
0
W
Ganesha
ReadyCesar23
Ganesha
20,394
2,253
1,455
6,903
36,726
37,655
0
21,120
15,606
35,455
0
L
20,408
5,986
1,446
1,945
24,468
12,189
0
18,954
5,514
0
38,317
L
Sylvanus
Xandroth
Sylvanus
1,278
1,175
210
450
12,204
5,167
0
9,005
3,199
5,954
0
L
15,029
3,135
0
2,376
28,898
53,897
0
16,446
12,452
48,215
0
W
23,303
10,792
0
4,846
18,776
10,302
0
11,202
7,574
0
64,154
W
12,224
1,542
0
0
32,758
14,247
0
19,472
13,286
31,346
0
L
23,670
11,068
0
233
22,416
7,465
0
19,062
3,354
0
43,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,186
Gold Earned
88,567
300
Minions Killed
277
5
Camps Cleared
1
1,499,725
Distance Traveled
1,412,995
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
18,251
913
114
6
0
247,518
0
W
Scylla
18,787
939
25
1
4
331,201
0
L
Hades
19,837
992
135
7
0
319,176
0
W
Ganesha
17,338
867
2
0
0
333,287
4
L
Thor
18,018
901
38
2
0
290,153
0
L
Sylvanus
15,588
779
7
0
1
183,324
5
L
Khepri
18,053
903
57
3
0
286,404
0
W
Neith
19,112
956
111
6
0
288,407
6
W
Ymir
16,698
835
48
2
1
299,312
0
L
Apollo
17,071
854
40
2
0
333,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role