Player Matchup

Jing Wei
Jing Wei
BigPoppa2125
Jing Wei
Level 22
God Stats
2W - 5L
1,154 SR
Queue Stats
86W - 93L
1,308 Elo+
Party 1
Jormungandr
Jormungandr
Kyky1821
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,314 Elo+
Party 4
Chaac
Chaac
TiagoeDiego22
Chaac
Level 22
God Stats
15W - 13L
1,462 SR
Queue Stats
109W - 107L
1,313 Elo+
Party 1
Fenrir
Fenrir
TnT_PCSSF
Fenrir
Level 24
God Stats
3W - 4L
1,493 SR
Queue Stats
77W - 79L
1,351 Elo+
Solo
Cthulhu
Cthulhu
bananamanmike36
Cthulhu
Level 13
God Stats
1W - 3L
1,415 SR
Queue Stats
3W - 10L
1,134 Elo+
Party 4
Team Averages
Level 19
1,405 SR
1,284 Elo+

VS

Team Averages
Level 18
1,475 SR
1,437 Elo+
Danzaburou
Danzaburou
AK Alphaa
Danzaburou
Level 29
God Stats
17W - 17L
1,568 SR
Queue Stats
82W - 87L
1,389 Elo+
Party 2
Fenrir
Fenrir
AK Gauzy
Fenrir
Level 29
God Stats
11W - 13L
1,472 SR
Queue Stats
39W - 58L
1,422 Elo+
Party 2
Arachne
Arachne
Lordstanicus
Arachne
Level 27
God Stats
3W - 3L
1,335 SR
Queue Stats
45W - 39L
1,373 Elo+
Solo
Bastet
Bastet
VividDogz
Bastet
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Susano
Susano
w Boku w
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigPoppa2125
Jing Wei
19
1 / 5 / 18
12,089
930
7,588
8,763
4,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Kyky1821
Jormungandr
20
9 / 15 / 18
14,572
1,121
21,984
28,837
14,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
4 / 5 / 19
13,955
1,073
16,771
21,517
30,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
TnT_PCSSF
Fenrir
20
13 / 12 / 13
15,913
1,224
26,080
27,726
16,169
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
7 / 15 / 11
13,576
1,044
19,919
29,250
13,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AK Alphaa
Danzaburou
20
19 / 4 / 21
17,880
1,375
36,514
19,188
7,384
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
AK Gauzy
Fenrir
20
14 / 6 / 21
15,263
1,174
20,646
22,608
8,289
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Lordstanicus
Arachne
20
8 / 2 / 29
15,251
1,173
18,606
18,675
8,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
VividDogz
Bastet
20
3 / 10 / 30
13,282
1,022
12,989
19,879
13,176
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
w Boku w
Susano
20
8 / 12 / 26
14,276
1,098
19,414
17,866
7,207
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
179
34
Kills
52
52
Deaths
34
79
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AK Alphaa
Danzaburou
19
4
21
7.38
W
Fenrir
AK Gauzy
Fenrir
14
6
21
4.08
L
Jing Wei
BigPoppa2125
Jing Wei
1
5
18
2
L
Jormungandr
Kyky1821
Jormungandr
9
15
18
1.2
W
Arachne
Lordstanicus
Arachne
8
2
29
11.25
L
4
5
19
2.7
L
Fenrir
TnT_PCSSF
Fenrir
13
12
13
1.63
W
Bastet
VividDogz
Bastet
3
10
30
1.8
L
7
15
11
0.83
W
Susano
w Boku w
Susano
8
12
26
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,342
Damage
108,169
116,093
Taken
98,216
78,334
Mitigated
44,804
12,227
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AK Alphaa
Danzaburou
36,514
30,872
0
431
19,188
7,384
0
4,888
14,300
0
59,806
W
Fenrir
AK Gauzy
Fenrir
20,646
9,111
0
2,703
22,608
8,289
0
12,779
9,829
0
27,683
L
Jing Wei
BigPoppa2125
Jing Wei
7,588
5,738
0
0
8,763
4,057
0
0
8,763
0
18,251
L
Jormungandr
Kyky1821
Jormungandr
21,984
4,971
1,278
498
28,837
14,088
0
39
28,619
46,631
0
W
Arachne
Lordstanicus
Arachne
18,606
11,447
0
4,488
18,675
8,748
0
6,407
12,268
699
45,886
L
16,771
3,108
0
5,231
21,517
30,757
0
94
21,273
0
45,302
L
Fenrir
TnT_PCSSF
Fenrir
26,080
7,164
895
3,182
27,726
16,169
0
319
27,282
0
42,860
W
Bastet
VividDogz
Bastet
12,989
7,824
0
530
19,879
13,176
0
9,298
10,581
0
25,428
L
19,919
4,050
499
644
29,250
13,263
0
231
28,829
32,759
0
W
Susano
w Boku w
Susano
19,414
5,170
0
0
17,866
7,207
0
8,531
9,335
0
32,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,105
Gold Earned
75,952
215
Minions Killed
185
5
Camps Cleared
6
1,046,485
Distance Traveled
1,175,785
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,880
1,375
31
2
5
229,875
0
W
Fenrir
15,263
1,174
15
1
1
238,653
0
L
Jing Wei
12,089
930
20
2
0
174,987
0
L
Jormungandr
14,572
1,121
47
4
1
173,900
0
W
Arachne
15,251
1,173
79
6
0
275,321
2
L
Chaac
13,955
1,073
76
6
0
258,238
1
L
Fenrir
15,913
1,224
31
2
4
251,166
0
W
Bastet
13,282
1,022
31
2
0
220,676
1
L
Cthulhu
13,576
1,044
41
3
0
188,194
0
W
Susano
14,276
1,098
29
2
0
211,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role