Player Matchup

Neith
Neith
Angel Nyxx
Neith
Level 12
God Stats
1W - 2L
1,260 SR
Queue Stats
3W - 8L
1,162 Elo+
Party 1
Yemoja
Yemoja
Dunkenem Hoze
Yemoja
Level 15
God Stats
1W - 2L
1,260 SR
Queue Stats
15W - 16L
1,255 Elo+
Party 1
Nemesis
Nemesis
Goddess_eRa
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,556 Elo+
Party 3
King Arthur
King Arthur
Transcend_Dijich
King Arthur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
cabotsky
Ymir
Level 15
God Stats
5W - 4L
1,547 SR
Queue Stats
7W - 8L
1,288 Elo+
Solo
Team Averages
Level 10
1,414 SR
1,352 Elo+

VS

Team Averages
Level 12
1,527 SR
1,345 Elo+
Sylvanus
Sylvanus
DarFTW
Sylvanus
Level 10
God Stats
7W - 8L
1,594 SR
Queue Stats
11W - 15L
1,432 Elo+
Solo
Guan Yu
Guan Yu
Derp-ster11
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,163 Elo+
Party 2
Danzaburou
Danzaburou
MouraBolt
Danzaburou
Level 28
God Stats
13W - 3L
1,982 SR
Queue Stats
126W - 121L
1,386 Elo+
Solo
Susano
Susano
QuebecOutlaw
Susano
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Cerberus
Cerberus
mateoskull
Cerberus
Level 12
God Stats
2W - 7L
1,060 SR
Queue Stats
5W - 19L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 3 / 7
9,132
457
9,231
7,178
2,157
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
1 / 5 / 7
10,041
502
5,315
11,327
9,438
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Goddess_eRa
Nemesis
20
25 / 1 / 3
14,930
747
29,113
21,090
11,049
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Transcend_Dijich
King Arthur
17
4 / 2 / 6
11,411
571
9,053
11,298
12,152
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
16
15 / 6 / 11
12,180
609
18,905
28,529
15,443
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarFTW
Sylvanus
14
2 / 7 / 4
9,592
480
6,878
21,803
20,961
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Derp-ster11
Guan Yu
14
2 / 9 / 4
9,543
477
6,035
14,916
15,879
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

Danzaburou
MouraBolt
Danzaburou
16
9 / 7 / 2
11,009
550
15,380
20,234
8,544
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
7
0 / 15 / 0
6,451
323
2,144
17,419
4,440
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
mateoskull
Cerberus
13
4 / 13 / 4
8,939
447
11,743
22,741
16,313
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
46
Kills
17
17
Deaths
51
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
1
3
7
1.5
L
Sylvanus
DarFTW
Sylvanus
2
7
4
0.57
L
Guan Yu
Derp-ster11
Guan Yu
2
9
4
0.44
W
1
5
7
0.9
W
Nemesis
Goddess_eRa
Nemesis
25
1
3
26.5
L
Danzaburou
MouraBolt
Danzaburou
9
7
2
1.43
L
Susano
0
15
0
0
W
King Arthur
Transcend_Dijich
King Arthur
4
2
6
3.5
W
Ymir
15
6
11
3.42
L
Cerberus
mateoskull
Cerberus
4
13
4
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,617
Damage
42,180
79,422
Taken
97,113
50,239
Mitigated
66,137
22,966
Healing
20,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,231
5,311
0
480
7,178
2,157
2,872
2,404
4,774
0
46,407
L
Sylvanus
DarFTW
Sylvanus
6,878
2,220
2,817
3,679
21,803
20,961
120
3,580
18,173
17,953
0
L
Guan Yu
Derp-ster11
Guan Yu
6,035
1,144
580
2,139
14,916
15,879
204
4,425
10,341
0
23,503
W
5,315
2,260
2,996
1,227
11,327
9,438
1,786
4,022
7,305
19,318
0
W
Nemesis
Goddess_eRa
Nemesis
29,113
20,321
0
11,141
21,090
11,049
5,101
3,878
17,212
0
130,615
L
Danzaburou
MouraBolt
Danzaburou
15,380
9,348
657
4,831
20,234
8,544
2,116
3,454
16,705
591
62,380
L
Susano
2,144
264
0
3,377
17,419
4,440
0
2,152
15,242
0
38,070
W
King Arthur
Transcend_Dijich
King Arthur
9,053
1,431
0
576
11,298
12,152
469
1,176
10,122
0
60,069
W
Ymir
18,905
6,473
0
6,546
28,529
15,443
1,973
7,679
20,850
46,469
0
L
Cerberus
mateoskull
Cerberus
11,743
2,654
0
2,809
22,741
16,313
152
10,609
11,860
32,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,694
Gold Earned
45,534
495
Minions Killed
239
0
Camps Cleared
0
1,639,400
Distance Traveled
1,500,274
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,132
457
100
5
0
291,577
0
L
Sylvanus
9,592
480
13
1
0
266,466
5
L
Guan Yu
9,543
477
38
2
0
327,601
1
W
Yemoja
10,041
502
23
1
0
258,813
0
W
Nemesis
14,930
747
181
9
0
411,933
0
L
Danzaburou
11,009
550
106
5
0
283,425
0
L
Susano
6,451
323
25
1
0
339,135
3
W
King Arthur
11,411
571
125
6
0
369,690
4
W
Ymir
12,180
609
66
3
0
307,387
0
L
Cerberus
8,939
447
57
3
0
283,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role