Player Matchup

Ao Kuang
Ao Kuang
HybridToker
Ao Kuang
Level 21
God Stats
2W - 4L
1,369 SR
Queue Stats
5W - 10L
1,204 Elo+
Solo
Danzaburou
Danzaburou
PharoTae
Danzaburou
Level 25
God Stats
4W - 9L
1,419 SR
Queue Stats
52W - 83L
1,183 Elo+
Solo
Ra
Ra
REDSKULL81
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,137 Elo+
Solo
Ravana
Ravana
TFS Juicy
Ravana
Level 14
God Stats
0W - 3L
1,249 SR
Queue Stats
59W - 70L
1,154 Elo+
Party 1
Da Ji
Da Ji
TFS SAlNT
Da Ji
Level 8
God Stats
8W - 7L
1,512 SR
Queue Stats
23W - 34L
1,162 Elo+
Party 1
Team Averages
Level 17
1,410 SR
1,168 Elo+

VS

Team Averages
Level 20
1,380 SR
1,198 Elo+
Bellona
Bellona
JUNO HAVOC
Bellona
Level 24
God Stats
3W - 5L
1,447 SR
Queue Stats
197W - 227L
1,230 Elo+
Party 2
Izanami
Izanami
Magne111
Izanami
Level 18
God Stats
7W - 5L
1,360 SR
Queue Stats
8W - 6L
1,157 Elo+
Solo
Fenrir
Fenrir
PetHellhound
Fenrir
Level 18
God Stats
1W - 4L
1,208 SR
Queue Stats
4W - 11L
1,163 Elo+
Solo
Pele
Pele
Sis1111222
Pele
Level 12
God Stats
12W - 17L
1,410 SR
Queue Stats
23W - 40L
1,172 Elo+
Solo
Merlin
Merlin
TrippyHippieAce
Merlin
Level 27
God Stats
67W - 52L
1,477 SR
Queue Stats
327W - 382L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HybridToker
Ao Kuang
17
6 / 5 / 2
12,243
1,020
11,605
31,787
13,151
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PharoTae
Danzaburou
17
2 / 7 / 4
11,597
966
19,470
25,425
10,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 9 / 2
10,046
837
2,821
9,576
3,618
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
TFS Juicy
Ravana
17
4 / 13 / 3
11,497
958
13,236
24,888
12,422
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
TFS SAlNT
Da Ji
16
0 / 3 / 7
10,444
870
7,694
12,863
10,062
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JUNO HAVOC
Bellona
20
9 / 1 / 22
13,428
1,119
20,717
11,878
14,145
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Magne111
Izanami
18
4 / 3 / 17
11,663
972
15,573
15,097
5,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
18
7 / 5 / 16
12,771
1,064
13,096
13,208
8,796
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 4 / 18
12,745
1,062
22,178
16,832
7,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 0 / 18
13,884
1,157
24,129
8,925
3,972
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
128
13
Kills
37
37
Deaths
13
18
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
HybridToker
Ao Kuang
6
5
2
1.4
W
Bellona
JUNO HAVOC
Bellona
9
1
22
20
W
Izanami
Magne111
Izanami
4
3
17
4.17
W
Fenrir
7
5
16
3
L
Danzaburou
PharoTae
Danzaburou
2
7
4
0.57
L
1
9
2
0.22
W
6
4
18
3.75
L
Ravana
TFS Juicy
Ravana
4
13
3
0.42
L
Da Ji
TFS SAlNT
Da Ji
0
3
7
1.17
W
11
0
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,826
Damage
95,693
104,539
Taken
65,940
49,374
Mitigated
39,472
9,099
Healing
17,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
HybridToker
Ao Kuang
11,605
4,356
0
6,812
31,787
13,151
0
7,281
23,981
31,820
0
W
Bellona
JUNO HAVOC
Bellona
20,717
8,737
0
1,577
11,878
14,145
0
2,552
9,126
0
30,851
W
Izanami
Magne111
Izanami
15,573
11,512
0
3,036
15,097
5,292
0
2,719
12,278
0
30,498
W
Fenrir
13,096
2,547
0
848
13,208
8,796
0
4,196
8,962
0
17,992
L
Danzaburou
PharoTae
Danzaburou
19,470
9,649
0
499
25,425
10,121
0
7,899
17,176
0
40,154
L
2,821
604
34
99
9,576
3,618
0
1,054
8,347
13,405
0
W
22,178
4,755
0
5,578
16,832
7,267
0
3,833
12,949
0
40,863
L
Ravana
TFS Juicy
Ravana
13,236
5,382
0
1,430
24,888
12,422
0
5,056
19,498
0
28,561
L
Da Ji
TFS SAlNT
Da Ji
7,694
2,395
0
225
12,863
10,062
0
2,839
9,790
0
8,152
W
24,129
3,561
599
5,468
8,925
3,972
0
1,126
7,774
59,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,827
Gold Earned
64,491
140
Minions Killed
198
1
Camps Cleared
10
914,660
Distance Traveled
1,053,143
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,243
1,020
42
4
0
216,862
1
W
Bellona
13,428
1,119
29
2
0
255,628
0
W
Izanami
11,663
972
38
3
1
186,341
1
W
Fenrir
12,771
1,064
9
1
1
187,961
0
L
Danzaburou
11,597
966
51
4
0
219,750
0
L
Ra
10,046
837
17
1
0
94,570
0
W
Pele
12,745
1,062
35
3
8
208,703
1
L
Ravana
11,497
958
29
2
1
196,780
1
L
Da Ji
10,444
870
1
0
0
186,698
0
W
Merlin
13,884
1,157
87
7
0
214,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role