Player Matchup

Sun Wukong
Sun Wukong
BluxDragon
Sun Wukong
Level 29
God Stats
3W - 5L
1,770 SR
Queue Stats
11W - 12L
1,544 Elo+
Solo
Pele
Pele
bradiganss
Pele
Level 83
God Stats
9W - 2L
1,486 SR
Queue Stats
60W - 44L
1,472 Elo+
Party 1
Discordia
Discordia
happygreg23
Discordia
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 47L
1,395 Elo+
Party 1
Team Averages
Level 44
1,585 SR
1,471 Elo+

VS

Team Averages
Level 36
1,409 SR
1,255 Elo+
Ah Puch
Ah Puch
Sticky Buttonz
Ah Puch
Level 24
God Stats
17W - 24L
1,384 SR
Queue Stats
17W - 33L
1,286 Elo+
Party 2
Tsukuyomi
Tsukuyomi
THEMACKHAMMER
Tsukuyomi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,272 Elo+
Party 2
Chaac
Chaac
TripleC33
Chaac
Level 24
God Stats
10W - 10L
1,343 SR
Queue Stats
62W - 87L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BluxDragon
Sun Wukong
17
5 / 4 / 13
13,140
657
10,700
19,217
13,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
12 / 4 / 5
14,911
746
18,960
20,919
14,459
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
happygreg23
Discordia
16
1 / 5 / 14
12,411
621
12,076
12,582
4,012
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 5
12,807
640
15,024
12,608
3,817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
THEMACKHAMMER
Tsukuyomi
14
3 / 8 / 6
11,936
597
10,427
15,322
4,910
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
TripleC33
Chaac
16
5 / 5 / 4
12,543
627
17,395
23,021
23,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
18
Kills
12
13
Deaths
18
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BluxDragon
Sun Wukong
5
4
13
2.88
L
4
5
5
1.3
L
Tsukuyomi
THEMACKHAMMER
Tsukuyomi
3
8
6
0.75
L
Chaac
TripleC33
Chaac
5
5
4
1.4
W
12
4
5
3.63
W
Discordia
happygreg23
Discordia
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,736
Damage
42,846
52,718
Taken
50,951
32,133
Mitigated
32,483
13,676
Healing
15,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BluxDragon
Sun Wukong
10,700
2,803
432
4,894
19,217
13,662
552
5,897
13,320
0
39,526
L
15,024
424
0
1,676
12,608
3,817
411
2,958
9,448
63,786
0
L
Tsukuyomi
THEMACKHAMMER
Tsukuyomi
10,427
2,457
0
2,716
15,322
4,910
450
4,161
10,960
0
30,398
L
Chaac
TripleC33
Chaac
17,395
2,028
1,256
10,298
23,021
23,756
0
4,997
17,653
510
70,480
W
18,960
4,049
952
6,727
20,919
14,459
824
4,626
16,293
0
78,507
W
Discordia
happygreg23
Discordia
12,076
1,166
0
671
12,582
4,012
1,179
4,998
7,584
69,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,462
Gold Earned
37,286
225
Minions Killed
207
0
Camps Cleared
0
1,111,483
Distance Traveled
943,345
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,140
657
44
2
0
380,402
0
L
Ah Puch
12,807
640
120
6
0
290,737
0
L
Tsukuyomi
11,936
597
29
1
0
303,679
0
L
Chaac
12,543
627
58
3
0
348,929
6
W
Pele
14,911
746
83
4
0
388,882
0
W
Discordia
12,411
621
98
5
0
342,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role