Player Matchup

Arachne
Arachne
TTV_DEATHBRINGER
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
974 Elo+
Party 1
Xbalanque
Xbalanque
Zaape29
Xbalanque
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 36L
1,211 Elo+
Solo
Kuzenbo
Kuzenbo
davy_wayvie
Kuzenbo
Level 49
God Stats
1W - 3L
1,494 SR
Queue Stats
164W - 217L
1,208 Elo+
Party 1
Cthulhu
Cthulhu
debo_040707
Cthulhu
Level 18
God Stats
1W - 7L
1,315 SR
Queue Stats
10W - 25L
1,040 Elo+
Party 1
Mercury
Mercury
gonzo0403
Mercury
Level 46
God Stats
1W - 4L
1,350 SR
Queue Stats
111W - 174L
1,180 Elo+
Party 1
Team Averages
Level 33
1,432 SR
1,123 Elo+

VS

Team Averages
Level 76
1,500 SR
1,284 Elo+
Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Angelmbc
Danzaburou
Level 32
God Stats
12W - 13L
1,461 SR
Queue Stats
74W - 79L
1,188 Elo+
Solo
Thor
Thor
Cepe_4
Thor
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,139 Elo+
Solo
Hades
Hades
Smokey-_-outlawl
Hades
Level 109
God Stats
7W - 4L
1,811 SR
Queue Stats
93W - 123L
1,281 Elo+
Solo
Chaac
Chaac
SuperSlides818
Chaac
Level 49
God Stats
2W - 2L
1,230 SR
Queue Stats
72W - 73L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,341
423
3,883
10,777
5,070
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Zaape29
Xbalanque
12
1 / 4 / 0
6,975
465
3,449
8,426
3,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
davy_wayvie
Kuzenbo
8
3 / 7 / 1
6,479
432
3,097
15,425
9,871
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
debo_040707
Cthulhu
9
0 / 6 / 2
6,677
445
4,054
13,436
6,891
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
gonzo0403
Mercury
9
1 / 3 / 1
6,302
420
3,681
7,715
2,302
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
9 / 0 / 5
10,250
683
7,500
7,914
2,545
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Angelmbc
Danzaburou
11
5 / 2 / 2
7,697
513
10,300
4,197
1,363
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Cepe_4
Thor
14
3 / 1 / 5
8,669
578
5,906
7,533
3,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 3 / 4
7,509
501
4,619
10,539
3,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 0 / 1
8,507
567
8,595
7,554
6,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
26
27
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
0
5
11.5
W
Danzaburou
Angelmbc
Danzaburou
5
2
2
3
W
Thor
Cepe_4
Thor
3
1
5
5.5
W
3
3
4
1.67
W
6
0
1
6.5
L
1
7
0
0.14
L
Xbalanque
Zaape29
Xbalanque
1
4
0
0.25
L
Kuzenbo
davy_wayvie
Kuzenbo
3
7
1
0.5
L
Cthulhu
debo_040707
Cthulhu
0
6
2
0.17
L
Mercury
gonzo0403
Mercury
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,164
Damage
36,920
55,779
Taken
37,737
27,246
Mitigated
17,740
4,456
Healing
15,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,500
5,316
0
4,148
7,914
2,545
0
631
7,283
0
69,673
W
Danzaburou
Angelmbc
Danzaburou
10,300
6,357
0
753
4,197
1,363
1,920
2,848
1,349
0
30,983
W
Thor
Cepe_4
Thor
5,906
1,095
0
1,142
7,533
3,700
93
392
7,141
0
45,806
W
4,619
975
618
4,564
10,539
3,972
0
2,301
8,238
28,589
0
W
8,595
3,366
0
3,786
7,554
6,160
511
979
6,575
0
39,740
L
3,883
2,495
0
875
10,777
5,070
220
0
10,777
0
17,754
L
Xbalanque
Zaape29
Xbalanque
3,449
1,822
0
0
8,426
3,112
675
462
7,964
0
38,862
L
Kuzenbo
davy_wayvie
Kuzenbo
3,097
1,383
0
757
15,425
9,871
44
2,720
12,705
13,592
0
L
Cthulhu
debo_040707
Cthulhu
4,054
682
104
867
13,436
6,891
142
421
13,000
21,184
0
L
Mercury
gonzo0403
Mercury
3,681
1,517
0
1,853
7,715
2,302
0
1,016
6,699
0
30,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,774
Gold Earned
42,632
211
Minions Killed
389
0
Camps Cleared
0
1,114,290
Distance Traveled
1,369,275
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,250
683
132
9
0
338,467
0
W
Danzaburou
7,697
513
52
3
0
224,469
0
W
Thor
8,669
578
89
6
0
280,657
1
W
Hades
7,509
501
57
4
0
240,166
4
W
Chaac
8,507
567
59
4
0
285,516
0
L
Arachne
6,341
423
30
2
0
210,537
1
L
Xbalanque
6,975
465
65
4
0
239,853
1
L
Kuzenbo
6,479
432
16
1
0
250,001
1
L
Cthulhu
6,677
445
42
3
0
183,427
0
L
Mercury
6,302
420
58
4
0
230,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role