Player Matchup

Olorun
Olorun
Abrad7
Olorun
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 34L
1,380 Elo+
Solo
Hel
Hel
Drakhaan
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
eddy6666
Fenrir
Level 8
God Stats
4W - 2L
1,783 SR
Queue Stats
17W - 18L
1,450 Elo+
Solo
Neith
Neith
garyfin
Neith
Level 6
God Stats
7W - 4L
1,533 SR
Queue Stats
8W - 5L
1,469 Elo+
Solo
Chang'e
Chang'e
КаринаГейминг
Chang'e
Level 19
God Stats
7W - 2L
1,500 SR
Queue Stats
30W - 31L
1,462 Elo+
Solo
Team Averages
Level 14
1,563 SR
1,452 Elo+

VS

Team Averages
Level 10
1,574 SR
1,517 Elo+
Ra
Ra
CraigTower1
Ra
Level 5
God Stats
1W - 2L
1,735 SR
Queue Stats
8W - 5L
1,617 Elo+
Solo
Heimdallr
Heimdallr
Faerlander
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 67L
1,408 Elo+
Party 1
Neith
Neith
Maršall
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 67L
1,505 Elo+
Solo
Hun Batz
Hun Batz
Razekkx
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,512 Elo+
Solo
Fafnir
Fafnir
WiseGuyHarrie
Fafnir
Level 7
God Stats
3W - 5L
1,635 SR
Queue Stats
30W - 32L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Abrad7
Olorun
5
1 / 0 / 0
3,866
773
394
1,452
331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 0 / 0
3,422
684
1,088
885
163
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
eddy6666
Fenrir
5
1 / 0 / 0
4,035
807
248
2,852
601
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Neith
garyfin
Neith
7
1 / 0 / 1
4,192
838
2,634
2,168
436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 0
4,268
854
925
1,718
469
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,395
679
862
1,697
413
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Faerlander
Heimdallr
5
0 / 1 / 0
3,203
641
692
2,601
611
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Maršall
Neith
2
0 / 1 / 0
2,740
548
395
906
218
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Razekkx
Hun Batz
4
0 / 0 / 0
3,299
660
1,681
3,445
812
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,376
675
308
2,863
1,708
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
4
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
Abrad7
Olorun
1
0
0
1
L
0
1
0
0
W
0
0
0
0
L
Heimdallr
Faerlander
Heimdallr
0
1
0
0
L
Neith
Maršall
Neith
0
1
0
0
L
Hun Batz
Razekkx
Hun Batz
0
0
0
0
L
0
1
0
0
W
Fenrir
eddy6666
Fenrir
1
0
0
1
W
Neith
garyfin
Neith
1
0
1
1.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,289
Damage
3,938
9,075
Taken
11,512
2,000
Mitigated
3,762
5,997
Healing
2,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Abrad7
Olorun
394
166
136
132
1,452
331
1,352
0
1,452
9,242
0
L
862
267
0
603
1,697
413
50
706
991
12,326
0
W
1,088
339
500
330
885
163
1,044
0
885
5,772
0
L
Heimdallr
Faerlander
Heimdallr
692
529
0
1,095
2,601
611
0
0
2,601
0
11,064
L
Neith
Maršall
Neith
395
44
0
64
906
218
0
473
433
0
2,872
L
Hun Batz
Razekkx
Hun Batz
1,681
388
0
683
3,445
812
0
1,228
2,217
0
11,054
L
308
0
0
436
2,863
1,708
0
0
2,863
7,938
0
W
Fenrir
eddy6666
Fenrir
248
51
0
2,515
2,852
601
0
0
2,852
0
13,899
W
Neith
garyfin
Neith
2,634
1,388
0
1,526
2,168
436
180
308
1,860
0
18,558
W
925
172
0
858
1,718
469
256
862
856
12,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,783
Gold Earned
16,013
109
Minions Killed
86
0
Camps Cleared
0
430,526
Distance Traveled
464,698
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,866
773
18
4
0
80,019
1
L
Ra
3,395
679
21
4
0
99,338
1
W
Hel
3,422
684
6
1
0
75,852
0
L
Heimdallr
3,203
641
31
6
0
92,971
3
L
Neith
2,740
548
4
1
0
52,739
1
L
Hun Batz
3,299
660
21
4
0
107,439
0
L
Fafnir
3,376
675
9
2
0
112,211
0
W
Fenrir
4,035
807
29
6
0
82,143
0
W
Neith
4,192
838
26
5
0
97,232
0
W
Chang'e
4,268
854
30
6
0
95,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role