Player Matchup

Medusa
Medusa
AsgardThorOthala
Medusa
Level 29
God Stats
17W - 16L
1,459 SR
Queue Stats
147W - 125L
1,469 Elo+
Solo
Olorun
Olorun
Iettuce-_-
Olorun
Level 20
God Stats
24W - 12L
1,586 SR
Queue Stats
46W - 48L
1,342 Elo+
Party 1
Arachne
Arachne
Insom-XV
Arachne
Level 28
God Stats
10W - 8L
1,324 SR
Queue Stats
153W - 163L
1,413 Elo+
Party 1
Rama
Rama
MWG2004
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 170L
1,390 Elo+
Party 1
Pele
Pele
SkillZzGotBanned
Pele
Level 9
God Stats
9W - 7L
1,579 SR
Queue Stats
22W - 20L
1,401 Elo+
Party 1
Team Averages
Level 23
1,490 SR
1,403 Elo+

VS

Team Averages
Level 15
1,509 SR
1,422 Elo+
Nemesis
Nemesis
Hustlers_Steep
Nemesis
Level 9
God Stats
2W - 1L
1,823 SR
Queue Stats
11W - 5L
1,769 Elo+
Solo
Xing Tian
Xing Tian
IIIIRobby
Xing Tian
Level 6
God Stats
3W - 5L
1,230 SR
Queue Stats
17W - 16L
1,347 Elo+
Solo
Danzaburou
Danzaburou
Simptimus-Prime
Danzaburou
Level 29
God Stats
1W - 6L
1,194 SR
Queue Stats
53W - 72L
1,297 Elo+
Solo
Baron Samedi
Baron Samedi
WizardKingpin53
Baron Samedi
Level 27
God Stats
17W - 13L
1,796 SR
Queue Stats
97W - 113L
1,358 Elo+
Solo
Cerberus
Cerberus
arthur_xico
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 6
18,265
652
26,554
19,706
9,661
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Iettuce-_-
Olorun
20
14 / 5 / 7
17,084
610
27,464
28,805
12,962
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Insom-XV
Arachne
20
10 / 5 / 9
16,629
594
21,686
21,076
9,080
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
MWG2004
Rama
19
3 / 6 / 10
14,146
505
10,082
15,132
5,308
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 9 / 10
13,198
471
10,232
21,147
14,610
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Boots

Boots

+6%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 8
15,554
556
19,999
21,617
16,231
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
IIIIRobby
Xing Tian
20
8 / 10 / 11
15,050
538
14,587
27,709
38,708
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Simptimus-Prime
Danzaburou
20
10 / 4 / 8
14,680
524
19,607
19,743
8,582
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
WizardKingpin53
Baron Samedi
18
4 / 13 / 7
12,519
447
17,297
25,026
21,345
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cerberus
arthur_xico
Cerberus
14
0 / 15 / 7
9,826
351
3,014
28,867
25,250
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
73
43
Kills
32
32
Deaths
45
42
Assists
41
Player
Kills
Deaths
Assists
KDA
W
14
7
6
2.43
L
10
3
8
4.67
L
Xing Tian
IIIIRobby
Xing Tian
8
10
11
1.35
W
Olorun
Iettuce-_-
Olorun
14
5
7
3.5
W
Arachne
Insom-XV
Arachne
10
5
9
2.9
W
Rama
MWG2004
Rama
3
6
10
1.33
L
Danzaburou
Simptimus-Prime
Danzaburou
10
4
8
3.5
W
2
9
10
0.78
L
Baron Samedi
WizardKingpin53
Baron Samedi
4
13
7
0.58
L
Cerberus
arthur_xico
Cerberus
0
15
7
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,018
Damage
74,504
105,866
Taken
122,962
51,621
Mitigated
110,116
32,667
Healing
23,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,554
15,368
0
1,241
19,706
9,661
8,591
6,022
13,206
0
147,625
L
19,999
12,517
0
5,160
21,617
16,231
353
5,192
16,425
0
109,541
L
Xing Tian
IIIIRobby
Xing Tian
14,587
1,822
0
0
27,709
38,708
313
7,323
20,386
52,557
0
W
Olorun
Iettuce-_-
Olorun
27,464
17,778
353
15,330
28,805
12,962
2,439
10,035
18,620
112,847
0
W
Arachne
Insom-XV
Arachne
21,686
16,130
0
8,258
21,076
9,080
0
8,245
12,681
0
126,012
W
Rama
MWG2004
Rama
10,082
8,699
279
4,524
15,132
5,308
3,741
5,394
9,554
0
53,862
L
Danzaburou
Simptimus-Prime
Danzaburou
19,607
9,742
0
7,277
19,743
8,582
1,912
1,813
17,930
0
86,332
W
10,232
2,314
0
2,682
21,147
14,610
616
6,174
14,923
0
62,440
L
Baron Samedi
WizardKingpin53
Baron Samedi
17,297
1,724
2,482
5,678
25,026
21,345
397
4,765
20,261
74,863
0
L
Cerberus
arthur_xico
Cerberus
3,014
572
0
2,943
28,867
25,250
220
8,371
20,496
18,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,322
Gold Earned
67,629
643
Minions Killed
496
0
Camps Cleared
0
2,379,957
Distance Traveled
2,267,976
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
18,265
652
196
7
0
450,991
3
L
Nemesis
15,554
556
163
6
0
555,620
2
L
Xing Tian
15,050
538
66
2
0
467,125
0
W
Olorun
17,084
610
167
6
0
418,915
0
W
Arachne
16,629
594
127
5
0
592,011
0
W
Rama
14,146
505
91
3
0
456,923
0
L
Danzaburou
14,680
524
113
4
0
473,911
0
W
Pele
13,198
471
62
2
0
461,117
0
L
Baron Samedi
12,519
447
114
4
0
411,002
0
L
Cerberus
9,826
351
40
1
0
360,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role