Player Matchup

Cthulhu
Cthulhu
CodaTheProtogen
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,245 Elo+
Solo
Neith
Neith
EgoiztQttttttttt
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,619 Elo+
Solo
Nemesis
Nemesis
MurdaMegXR
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
TKOMVLIK4962
Fenrir
Level 13
God Stats
6W - 3L
1,483 SR
Queue Stats
36W - 36L
1,342 Elo+
Solo
Sol
Sol
ZoeraNeverEndis
Sol
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 34L
1,239 Elo+
Solo
Team Averages
Level 11
1,497 SR
1,389 Elo+

VS

Team Averages
Level 9
1,410 SR
1,246 Elo+
Neith
Neith
daktilo_
Neith
Level 13
God Stats
13W - 11L
1,518 SR
Queue Stats
26W - 27L
1,297 Elo+
Solo
Kali
Kali
khalifa_115
Kali
Level 11
God Stats
0W - 3L
1,084 SR
Queue Stats
9W - 13L
1,203 Elo+
Party 1
Fenrir
Fenrir
showoff-14
Fenrir
Level 6
God Stats
6W - 6L
1,403 SR
Queue Stats
6W - 6L
1,390 Elo+
Party 1
Nemesis
Nemesis
xZeRo502
Nemesis
Level 7
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 8L
1,193 Elo+
Party 1
Rama
Rama
xh_u3
Rama
Level 8
God Stats
1W - 2L
1,313 SR
Queue Stats
6W - 11L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 21
15,089
1,257
20,683
19,199
16,451
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 2 / 13
13,875
1,156
20,789
9,981
4,031
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
MurdaMegXR
Nemesis
16
1 / 8 / 6
10,295
858
1,478
10,891
3,803
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
19
11 / 6 / 7
13,633
1,136
14,853
13,564
6,622
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 3 / 18
13,878
1,157
24,512
13,130
4,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
daktilo_
Neith
18
3 / 7 / 15
12,174
1,015
10,657
15,121
5,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
3 / 12 / 8
11,500
958
13,452
24,049
11,363
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
showoff-14
Fenrir
18
6 / 4 / 12
12,950
1,079
12,564
14,521
5,931
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
xZeRo502
Nemesis
17
4 / 12 / 10
11,545
962
10,992
22,832
8,567
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
xh_u3
Rama
17
4 / 7 / 9
11,781
982
14,053
15,965
5,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
74
42
Kills
20
21
Deaths
42
65
Assists
54
Player
Kills
Deaths
Assists
KDA
W
10
2
21
10.25
W
12
2
13
9.25
W
Nemesis
MurdaMegXR
Nemesis
1
8
6
0.5
W
Fenrir
11
6
7
2.42
W
8
3
18
5.67
L
Neith
daktilo_
Neith
3
7
15
1.5
L
3
12
8
0.58
L
Fenrir
showoff-14
Fenrir
6
4
12
3
L
Nemesis
xZeRo502
Nemesis
4
12
10
0.75
L
Rama
xh_u3
Rama
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,315
Damage
61,718
66,765
Taken
92,488
35,226
Mitigated
37,069
13,377
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,683
2,087
227
6,107
19,199
16,451
0
0
19,199
47,570
0
W
20,789
12,303
0
933
9,981
4,031
0
0
9,981
0
38,873
W
Nemesis
MurdaMegXR
Nemesis
1,478
571
0
400
10,891
3,803
0
0
10,891
0
5,629
W
Fenrir
14,853
3,404
0
45
13,564
6,622
0
0
13,564
0
21,881
W
24,512
8,094
0
5,665
13,130
4,319
0
0
13,130
44,992
0
L
Neith
daktilo_
Neith
10,657
6,359
0
1,562
15,121
5,802
0
9,389
5,482
0
25,593
L
13,452
8,538
0
3,389
24,049
11,363
0
10,903
12,946
0
25,960
L
Fenrir
showoff-14
Fenrir
12,564
1,232
0
123
14,521
5,931
0
5,979
8,392
0
24,422
L
Nemesis
xZeRo502
Nemesis
10,992
6,267
0
1,332
22,832
8,567
0
11,821
10,861
0
22,659
L
Rama
xh_u3
Rama
14,053
12,544
0
337
15,965
5,406
0
6,253
9,612
0
28,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,770
Gold Earned
59,950
172
Minions Killed
145
5
Camps Cleared
5
931,494
Distance Traveled
999,175
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,089
1,257
73
6
2
245,817
0
W
Neith
13,875
1,156
25
2
0
179,546
0
W
Nemesis
10,295
858
13
1
0
131,685
0
W
Fenrir
13,633
1,136
19
2
0
193,309
1
W
Sol
13,878
1,157
42
4
3
181,137
1
L
Neith
12,174
1,015
41
3
0
155,519
4
L
Kali
11,500
958
33
3
0
188,086
0
L
Fenrir
12,950
1,079
16
1
3
243,261
0
L
Nemesis
11,545
962
18
2
1
240,438
0
L
Rama
11,781
982
37
3
1
171,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role