Player Matchup

Danzaburou
Danzaburou
DatGuyScrim
Danzaburou
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 49L
1,622 Elo+
Party 1
Janus
Janus
OPIFYOUASKME
Janus
Level 23
God Stats
1W - 1L
1,715 SR
Queue Stats
30W - 5L
1,839 Elo+
Party 1
Fenrir
Fenrir
panther015
Fenrir
Level 106
God Stats
1W - 0L
1,316 SR
Queue Stats
27W - 19L
1,683 Elo+
Party 1
Team Averages
Level 90
1,510 SR
1,715 Elo+

VS

Team Averages
Level 58
1,589 SR
1,435 Elo+
Cthulhu
Cthulhu
Heskan5405
Cthulhu
Level 26
God Stats
13W - 11L
1,642 SR
Queue Stats
232W - 180L
1,571 Elo+
Solo
Set
Set
LDreXal
Set
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 144L
1,364 Elo+
Party 2
Danzaburou
Danzaburou
TrioSoul12
Danzaburou
Level 76
God Stats
2W - 2L
1,626 SR
Queue Stats
156W - 148L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatGuyScrim
Danzaburou
15
4 / 3 / 10
11,317
707
14,407
8,466
3,356
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
8 / 2 / 7
12,242
765
10,095
6,646
2,219
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
panther015
Fenrir
15
5 / 1 / 10
12,411
776
9,164
14,125
9,424
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Heskan5405
Cthulhu
14
3 / 3 / 3
11,037
690
9,273
14,645
13,060
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Set
12
1 / 10 / 3
9,551
597
3,142
15,634
5,927
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
TrioSoul12
Danzaburou
11
2 / 4 / 3
9,293
581
6,431
10,566
4,059
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
17
Kills
6
6
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DatGuyScrim
Danzaburou
4
3
10
3
L
Cthulhu
Heskan5405
Cthulhu
3
3
3
1.5
L
Set
1
10
3
0.25
W
8
2
7
5.75
L
Danzaburou
TrioSoul12
Danzaburou
2
4
3
0.88
W
Fenrir
panther015
Fenrir
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,666
Damage
18,846
29,237
Taken
40,845
14,999
Mitigated
23,046
10,127
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DatGuyScrim
Danzaburou
14,407
6,239
0
3,375
8,466
3,356
1,908
3,401
5,065
0
71,230
L
Cthulhu
Heskan5405
Cthulhu
9,273
200
0
1,772
14,645
13,060
90
2,601
12,044
35,850
0
L
Set
3,142
1,519
858
1,429
15,634
5,927
414
3,584
12,050
0
22,443
W
10,095
564
0
758
6,646
2,219
730
2,901
3,745
47,049
0
L
Danzaburou
TrioSoul12
Danzaburou
6,431
1,520
612
2,052
10,566
4,059
738
3,949
6,617
0
32,007
W
Fenrir
panther015
Fenrir
9,164
2,035
0
5,994
14,125
9,424
598
3,245
10,880
0
51,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,970
Gold Earned
29,881
216
Minions Killed
131
0
Camps Cleared
0
871,858
Distance Traveled
751,757
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,317
707
90
6
0
269,687
0
L
Cthulhu
11,037
690
45
3
0
254,861
2
L
Set
9,551
597
32
2
0
254,973
0
W
Janus
12,242
765
69
4
0
299,254
0
L
Danzaburou
9,293
581
54
3
0
241,923
1
W
Fenrir
12,411
776
57
4
0
302,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role