Player Matchup

Merlin
Merlin
Blame-Basics
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 227L
1,375 Elo+
Solo
Bellona
Bellona
Ittsthefireking1
Bellona
Level 13
God Stats
3W - 2L
1,443 SR
Queue Stats
42W - 31L
1,254 Elo+
Solo
Cupid
Cupid
LwqsZ
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
984 Elo+
Solo
Olorun
Olorun
Rusul_Valera
Olorun
Level 25
God Stats
104W - 103L
1,448 SR
Queue Stats
260W - 262L
1,255 Elo+
Solo
Izanami
Izanami
theindigokitty
Izanami
Level 17
God Stats
20W - 15L
1,470 SR
Queue Stats
34W - 48L
1,217 Elo+
Solo
Team Averages
Level 17
1,472 SR
1,217 Elo+

VS

Team Averages
Level 20
1,379 SR
1,135 Elo+
Horus
Horus
BizzyGrizzly90
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,117 Elo+
Solo
Awilix
Awilix
FrostedFir714
Awilix
Level 20
God Stats
13W - 15L
1,455 SR
Queue Stats
96W - 101L
1,230 Elo+
Solo
Cthulhu
Cthulhu
MoB_GoDsWrAtH
Cthulhu
Level 29
God Stats
2W - 2L
1,411 SR
Queue Stats
20W - 25L
1,106 Elo+
Solo
Danzaburou
Danzaburou
Skimmer501
Danzaburou
Level 29
God Stats
21W - 25L
1,229 SR
Queue Stats
168W - 160L
1,264 Elo+
Solo
Nemesis
Nemesis
WolfPower207
Nemesis
Level 8
God Stats
0W - 2L
1,299 SR
Queue Stats
7W - 22L
958 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 2 / 17
14,148
1,011
23,779
14,642
7,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 3 / 21
15,579
1,113
15,372
27,756
40,606
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cupid
LwqsZ
Cupid
15
1 / 1 / 1
10,632
759
471
819
202
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
20
12 / 5 / 17
16,105
1,150
28,912
22,762
11,241
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
17 / 5 / 20
17,040
1,217
40,173
20,083
11,454
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 2
11,494
821
2,537
18,822
12,831
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
6 / 16 / 4
13,720
980
22,773
30,098
12,878
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
20
4 / 11 / 6
14,930
1,066
26,424
36,729
21,463
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Skimmer501
Danzaburou
19
5 / 2 / 3
14,364
1,026
22,761
10,219
4,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
WolfPower207
Nemesis
19
1 / 13 / 5
12,248
875
5,625
21,995
9,547

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
36
47
Kills
16
16
Deaths
47
76
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Merlin
8
2
17
8.25
L
6
16
4
0.5
W
9
3
21
6.5
W
Cupid
LwqsZ
Cupid
1
1
1
1.5
L
Cthulhu
4
11
6
0.64
W
Olorun
12
5
17
4.1
L
Danzaburou
Skimmer501
Danzaburou
5
2
3
3.25
L
Nemesis
WolfPower207
Nemesis
1
13
5
0.27
W
17
5
20
5.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,707
Damage
80,120
86,062
Taken
117,863
70,526
Mitigated
61,427
17,549
Healing
18,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,537
618
261
2,233
18,822
12,831
0
9,483
9,289
0
8,570
W
Merlin
23,779
305
0
358
14,642
7,023
0
4,056
10,586
31,185
0
L
22,773
10,828
669
3,221
30,098
12,878
0
13,719
16,204
0
31,693
W
15,372
8,374
0
2,157
27,756
40,606
0
7,643
20,113
0
58,086
W
Cupid
LwqsZ
Cupid
471
395
96
32
819
202
0
224
595
0
1,787
L
Cthulhu
26,424
3,060
140
9,821
36,729
21,463
0
16,306
20,118
79,197
0
W
Olorun
28,912
18,640
2,516
10,920
22,762
11,241
0
9,899
12,863
53,211
0
L
Danzaburou
Skimmer501
Danzaburou
22,761
10,855
0
1,703
10,219
4,708
0
3,297
6,822
0
61,613
L
Nemesis
WolfPower207
Nemesis
5,625
1,687
0
322
21,995
9,547
0
9,886
12,007
0
18,933
W
40,173
26,187
0
1,470
20,083
11,454
0
4,602
15,481
0
57,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,504
Gold Earned
66,756
238
Minions Killed
256
0
Camps Cleared
2
1,006,372
Distance Traveled
1,225,642
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,494
821
10
1
1
253,710
4
W
Merlin
14,148
1,011
14
1
0
263,121
0
L
Awilix
13,720
980
12
1
0
248,087
2
W
Bellona
15,579
1,113
105
8
0
283,262
2
W
Cupid
10,632
759
4
0
0
20,415
0
L
Cthulhu
14,930
1,066
135
10
0
261,935
0
W
Olorun
16,105
1,150
52
4
0
235,109
1
L
Danzaburou
14,364
1,026
66
5
0
236,217
0
L
Nemesis
12,248
875
33
2
1
225,693
0
W
Izanami
17,040
1,217
63
5
0
204,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role