Player Matchup

Tsukuyomi
Tsukuyomi
Killshoot_asanc6
Tsukuyomi
Level 17
God Stats
29W - 15L
1,373 SR
Queue Stats
52W - 38L
1,261 Elo+
Party 1
Danzaburou
Danzaburou
LightCape90215
Danzaburou
Level 27
God Stats
11W - 8L
1,502 SR
Queue Stats
49W - 68L
1,157 Elo+
Solo
Fenrir
Fenrir
pelli08dfs
Fenrir
Level 27
God Stats
5W - 1L
1,246 SR
Queue Stats
53W - 29L
1,280 Elo+
Party 1
Osiris
Osiris
thedoom17
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Izanami
Izanami
xerrano510
Izanami
Level 17
God Stats
14W - 9L
1,536 SR
Queue Stats
69W - 46L
1,245 Elo+
Party 1
Team Averages
Level 18
1,431 SR
1,288 Elo+

VS

Team Averages
Level 14
1,410 SR
1,157 Elo+
Fenrir
Fenrir
Cyber wolf20851
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Lucky demon9103
Neith
Level 17
God Stats
1W - 9L
1,052 SR
Queue Stats
11W - 33L
965 Elo+
Solo
Ganesha
Ganesha
PolitePlayer124
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,000 Elo+
Solo
Set
Set
Thundernutz82
Set
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 69L
1,155 Elo+
Party 2
Ah Puch
Ah Puch
Zelo6574
Ah Puch
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 58L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
19
13 / 1 / 2
13,447
640
12,554
11,343
3,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
LightCape90215
Danzaburou
19
25 / 4 / 6
14,962
712
29,870
15,307
6,383
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
pelli08dfs
Fenrir
13
3 / 2 / 3
10,187
485
4,489
10,731
8,405
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
thedoom17
Osiris
10
0 / 11 / 5
8,901
424
2,120
15,202
14,279
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
xerrano510
Izanami
15
6 / 2 / 6
11,580
551
9,022
11,563
3,872
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 11 / 2
7,671
365
2,203
16,449
6,264
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

6
0 / 11 / 3
6,452
307
1,536
9,719
1,945
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

3
0 / 4 / 2
5,817
277
0
4,615
1,410
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

15
7 / 11 / 1
9,809
467
8,049
19,951
8,674
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
Zelo6574
Ah Puch
16
7 / 10 / 4
10,965
522
13,142
18,389
5,534
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
47
Kills
16
20
Deaths
47
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
11
2
0.27
W
Tsukuyomi
13
1
2
14
W
Danzaburou
LightCape90215
Danzaburou
25
4
6
7
L
0
11
3
0.14
L
0
4
2
0.25
L
7
11
1
0.68
L
Ah Puch
Zelo6574
Ah Puch
7
10
4
0.9
W
Fenrir
pelli08dfs
Fenrir
3
2
3
2.25
W
Osiris
thedoom17
Osiris
0
11
5
0.23
W
Izanami
xerrano510
Izanami
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,055
Damage
24,930
64,146
Taken
69,123
36,937
Mitigated
23,827
19,420
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,203
842
0
286
16,449
6,264
0
0
16,399
0
4,528
W
Tsukuyomi
12,554
4,644
0
5,817
11,343
3,998
3,387
1,734
8,941
0
97,355
W
Danzaburou
LightCape90215
Danzaburou
29,870
21,975
0
8,379
15,307
6,383
4,741
4,564
10,693
0
98,926
L
1,536
913
0
307
9,719
1,945
0
0
9,719
0
6,418
L
0
0
0
0
4,615
1,410
0
0
4,615
1
0
L
8,049
4,261
0
2,002
19,951
8,674
0
0
19,851
0
54,419
L
Ah Puch
Zelo6574
Ah Puch
13,142
2,270
0
2,917
18,389
5,534
319
0
18,264
42,880
0
W
Fenrir
pelli08dfs
Fenrir
4,489
761
0
1,267
10,731
8,405
1,176
1,872
8,759
0
28,607
W
Osiris
thedoom17
Osiris
2,120
1,191
0
230
15,202
14,279
268
3,715
11,462
0
13,407
W
Izanami
xerrano510
Izanami
9,022
7,423
0
3,727
11,563
3,872
3,083
1,257
10,256
0
76,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,077
Gold Earned
40,714
438
Minions Killed
179
0
Camps Cleared
0
1,863,972
Distance Traveled
1,040,592
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,671
365
3
0
0
317,192
4
W
Tsukuyomi
13,447
640
133
6
0
434,596
1
W
Danzaburou
14,962
712
146
7
0
358,685
0
L
Neith
6,452
307
10
0
0
111,338
0
L
Ganesha
5,817
277
0
0
0
13,199
0
L
Set
9,809
467
101
5
0
361,500
0
L
Ah Puch
10,965
522
65
3
0
237,363
0
W
Fenrir
10,187
485
35
2
0
377,869
0
W
Osiris
8,901
424
14
1
0
351,786
1
W
Izanami
11,580
551
110
5
0
341,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role