Player Matchup

Danzaburou
Danzaburou
Firamoneller
Danzaburou
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 155L
1,641 Elo+
Party 1
Cthulhu
Cthulhu
Hero05
Cthulhu
Level 136
God Stats
6W - 2L
1,805 SR
Queue Stats
216W - 139L
1,660 Elo+
Party 1
Thoth
Thoth
prometeimaksss
Thoth
Level 148
God Stats
2W - 4L
1,386 SR
Queue Stats
263W - 276L
1,541 Elo+
Solo
Team Averages
Level 121
1,564 SR
1,614 Elo+

VS

Team Averages
Level 95
1,687 SR
1,634 Elo+
Mulan
Mulan
Deathincarnate6
Mulan
Level 126
God Stats
13W - 14L
1,683 SR
Queue Stats
144W - 170L
1,553 Elo+
Solo
Neith
Neith
iTsHydroHD
Neith
Level 100
God Stats
3W - 0L
1,878 SR
Queue Stats
22W - 17L
1,656 Elo+
Party 2
Ra
Ra
jasperNL10
Ra
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Firamoneller
Danzaburou
19
10 / 5 / 6
16,307
679
18,967
26,538
12,516
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Hero05
Cthulhu
17
1 / 6 / 12
13,981
583
23,968
28,963
43,936
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
9 / 7 / 7
16,103
671
20,345
19,026
7,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 7
16,176
674
25,396
26,634
33,023
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
18
4 / 10 / 6
15,261
636
16,432
22,669
8,302
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 7 / 8
15,982
666
18,008
27,616
14,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
20
Kills
18
18
Deaths
20
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
L
Danzaburou
Firamoneller
Danzaburou
10
5
6
2.6
L
Cthulhu
Hero05
Cthulhu
1
6
12
1.17
W
Neith
4
10
6
0.7
W
6
7
8
1.43
L
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,280
Damage
59,836
74,527
Taken
76,919
64,302
Mitigated
55,459
19,466
Healing
27,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,396
3,251
0
6,990
26,634
33,023
1,251
16,041
10,243
1,049
80,546
L
Danzaburou
Firamoneller
Danzaburou
18,967
7,294
0
9,767
26,538
12,516
2,948
6,384
19,804
0
83,934
L
Cthulhu
Hero05
Cthulhu
23,968
977
1,184
1,450
28,963
43,936
738
8,246
20,427
47,508
0
W
Neith
16,432
9,255
0
5,413
22,669
8,302
2,094
12,162
10,207
0
84,654
W
18,008
1,504
4,502
10,409
27,616
14,134
1,034
15,583
11,533
92,504
0
L
20,345
423
0
7,065
19,026
7,850
204
4,499
14,202
76,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,391
Gold Earned
47,419
228
Minions Killed
304
0
Camps Cleared
0
1,217,113
Distance Traveled
1,193,726
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,176
674
67
3
0
458,089
2
L
Danzaburou
16,307
679
84
4
0
411,012
4
L
Cthulhu
13,981
583
54
2
0
406,117
7
W
Neith
15,261
636
121
5
0
353,032
5
W
Ra
15,982
666
116
5
0
382,605
2
L
Thoth
16,103
671
90
4
0
399,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role