Player Matchup

Hades
Hades
Dxctor-_Sl3ep
Hades
Level 17
God Stats
15W - 18L
1,714 SR
Queue Stats
93W - 132L
1,225 Elo+
Party 2
Merlin
Merlin
MihalichTop
Merlin
Level 16
God Stats
1W - 3L
1,161 SR
Queue Stats
10W - 30L
1,201 Elo+
Solo
Artemis
Artemis
RYulia18
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,132 Elo+
Solo
Mercury
Mercury
Twitch_r3ivan
Mercury
Level 29
God Stats
12W - 5L
1,709 SR
Queue Stats
75W - 68L
1,364 Elo+
Solo
Agni
Agni
beclarrieu
Agni
Level 19
God Stats
2W - 4L
1,619 SR
Queue Stats
57W - 75L
1,406 Elo+
Party 2
Team Averages
Level 17
1,541 SR
1,265 Elo+

VS

Team Averages
Level 13
1,517 SR
1,263 Elo+
Nike
Nike
 
Nike
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Badboy64
Ra
Level 7
God Stats
7W - 8L
1,493 SR
Queue Stats
15W - 23L
1,079 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CadentJuggler81
Tsukuyomi
Level 15
God Stats
8W - 5L
1,868 SR
Queue Stats
56W - 58L
1,356 Elo+
Solo
Jormungandr
Jormungandr
Klauxzakx
Jormungandr
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 31L
1,257 Elo+
Solo
Ah Puch
Ah Puch
manimal42
Ah Puch
Level 8
God Stats
7W - 9L
1,223 SR
Queue Stats
14W - 24L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 13 / 2
11,307
452
12,818
21,118
16,156
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
14
2 / 16 / 3
9,638
386
10,337
22,390
6,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
RYulia18
Artemis
16
2 / 16 / 1
10,364
415
5,109
25,864
8,491
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
10
1 / 3 / 2
8,200
328
1,025
7,280
1,625
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 12 / 3
11,255
450
17,116
21,485
8,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
7 / 2 / 13
14,534
581
11,283
21,136
14,923
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 8 / 5
13,422
537
14,094
15,018
6,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
CadentJuggler81
Tsukuyomi
20
16 / 2 / 6
15,418
617
14,266
20,800
8,790
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Klauxzakx
Jormungandr
20
20 / 0 / 14
15,370
615
18,830
22,612
17,360
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Puch
manimal42
Ah Puch
19
7 / 2 / 10
13,684
547
15,977
12,397
11,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
13
Kills
56
60
Deaths
14
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
2
13
6.75
W
6
8
5
1.06
W
Tsukuyomi
CadentJuggler81
Tsukuyomi
16
2
6
9.5
L
3
13
2
0.31
W
Jormungandr
Klauxzakx
Jormungandr
20
0
14
27
L
Merlin
2
16
3
0.22
L
Artemis
RYulia18
Artemis
2
16
1
0.16
L
Mercury
1
3
2
0.67
L
5
12
3
0.54
W
Ah Puch
manimal42
Ah Puch
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,405
Damage
74,450
98,137
Taken
91,963
41,083
Mitigated
58,464
13,674
Healing
33,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,283
1,523
0
5,700
21,136
14,923
4,635
9,270
11,866
0
97,008
W
14,094
922
1,708
2,988
15,018
6,256
2,130
9,135
5,883
66,397
0
W
Tsukuyomi
CadentJuggler81
Tsukuyomi
14,266
3,344
0
8,341
20,800
8,790
218
9,009
11,791
0
115,117
L
12,818
981
162
2,071
21,118
16,156
1,479
9,146
11,392
47,716
0
W
Jormungandr
Klauxzakx
Jormungandr
18,830
4,655
762
8,322
22,612
17,360
3,443
10,979
11,633
83,042
0
L
Merlin
10,337
777
0
1,404
22,390
6,402
84
10,872
11,176
46,188
0
L
Artemis
RYulia18
Artemis
5,109
2,893
0
4,886
25,864
8,491
1,091
13,272
12,256
0
55,904
L
Mercury
1,025
362
0
1,756
7,280
1,625
0
2,562
4,476
0
12,528
L
17,116
2,741
913
2,482
21,485
8,409
1,354
12,150
9,242
59,680
0
W
Ah Puch
manimal42
Ah Puch
15,977
735
1,262
4,913
12,397
11,135
2,231
8,577
3,820
77,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,764
Gold Earned
72,428
305
Minions Killed
638
0
Camps Cleared
0
1,411,872
Distance Traveled
2,202,022
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,534
581
131
5
0
494,484
1
W
Ra
13,422
537
121
5
0
388,923
0
W
Tsukuyomi
15,418
617
147
6
0
462,579
1
L
Hades
11,307
452
71
3
0
289,680
0
W
Jormungandr
15,370
615
112
4
0
434,840
0
L
Merlin
9,638
386
63
3
0
299,325
0
L
Artemis
10,364
415
81
3
0
274,858
2
L
Mercury
8,200
328
22
1
0
172,011
0
L
Agni
11,255
450
68
3
0
375,998
0
W
Ah Puch
13,684
547
127
5
0
421,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role