Player Matchup

Ymir
Ymir
Operlude
Ymir
Level 34
God Stats
6W - 11L
1,352 SR
Queue Stats
25W - 42L
1,297 Elo+
Party 2
Izanami
Izanami
Sagekeyboard585
Izanami
Level 7
God Stats
0W - 1L
1,290 SR
Queue Stats
42W - 47L
1,569 Elo+
Party 2
Da Ji
Da Ji
Theraint
Da Ji
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
67W - 72L
1,441 Elo+
Solo
Fenrir
Fenrir
ZarusXD
Fenrir
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 9L
1,626 Elo+
Solo
Jormungandr
Jormungandr
umut2003
Jormungandr
Level 3
God Stats
2W - 2L
1,706 SR
Queue Stats
2W - 7L
1,346 Elo+
Solo
Team Averages
Level 16
1,470 SR
1,456 Elo+

VS

Team Averages
Level 14
1,466 SR
1,405 Elo+
Khepri
Khepri
KoudaIka05
Khepri
Level 17
God Stats
1W - 1L
1,327 SR
Queue Stats
31W - 15L
1,641 Elo+
Party 1
Susano
Susano
fpsdo
Susano
Level 5
God Stats
3W - 5L
1,390 SR
Queue Stats
3W - 6L
1,271 Elo+
Party 3
Pele
Pele
kretosisdoma
Pele
Level 6
God Stats
1W - 2L
1,233 SR
Queue Stats
4W - 7L
1,272 Elo+
Party 3
Danzaburou
Danzaburou
monju60
Danzaburou
Level 18
God Stats
5W - 3L
1,597 SR
Queue Stats
10W - 6L
1,589 Elo+
Party 1
Olorun
Olorun
nego000
Olorun
Level 25
God Stats
3W - 2L
1,787 SR
Queue Stats
102W - 139L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 11 / 3
8,461
403
7,790
23,050
15,602
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 7 / 2
7,504
357
4,862
9,271
2,705
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Theraint
Da Ji
14
7 / 6 / 2
9,847
469
10,569
16,348
6,818
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
ZarusXD
Fenrir
15
4 / 9 / 3
9,232
440
5,596
13,949
6,392
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
umut2003
Jormungandr
14
2 / 6 / 2
9,059
431
9,874
16,645
17,045
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
KoudaIka05
Khepri
16
2 / 1 / 28
12,304
586
9,948
17,960
23,515
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
fpsdo
Susano
16
4 / 6 / 16
10,874
518
9,627
11,657
5,088
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 7
9,890
471
6,274
9,474
3,671
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
monju60
Danzaburou
20
28 / 0 / 3
14,725
701
38,066
12,833
7,898
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
nego000
Olorun
13
3 / 3 / 1
9,878
470
3,928
10,015
3,085
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
13
Kills
39
39
Deaths
14
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Khepri
KoudaIka05
Khepri
2
1
28
16
L
Ymir
0
11
3
0.14
L
0
7
2
0.14
L
Da Ji
Theraint
Da Ji
7
6
2
1.33
L
Fenrir
ZarusXD
Fenrir
4
9
3
0.61
W
Susano
fpsdo
Susano
4
6
16
2
W
2
4
7
1.38
W
Danzaburou
monju60
Danzaburou
28
0
3
29.5
W
Olorun
nego000
Olorun
3
3
1
1.17
L
Jormungandr
umut2003
Jormungandr
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,691
Damage
67,843
79,263
Taken
61,939
48,562
Mitigated
43,257
9,112
Healing
15,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
KoudaIka05
Khepri
9,948
1,120
0
502
17,960
23,515
714
4,647
13,214
32,595
0
L
Ymir
7,790
498
477
1,510
23,050
15,602
0
2,913
20,137
30,311
0
L
4,862
3,083
0
535
9,271
2,705
114
1,650
7,621
0
29,970
L
Da Ji
Theraint
Da Ji
10,569
1,488
0
3,275
16,348
6,818
468
2,376
13,972
0
49,691
L
Fenrir
ZarusXD
Fenrir
5,596
1,324
0
865
13,949
6,392
929
3,761
10,188
0
23,618
W
Susano
fpsdo
Susano
9,627
1,734
0
437
11,657
5,088
1,002
3,406
8,172
0
31,953
W
6,274
1,326
0
470
9,474
3,671
1,017
3,844
5,330
0
30,706
W
Danzaburou
monju60
Danzaburou
38,066
25,005
0
9,465
12,833
7,898
6,958
3,640
9,118
0
133,158
W
Olorun
nego000
Olorun
3,928
1,360
287
4,595
10,015
3,085
5,421
1,524
8,441
36,184
0
L
Jormungandr
umut2003
Jormungandr
9,874
1,826
661
1,789
16,645
17,045
1,116
3,176
13,469
47,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,103
Gold Earned
57,671
304
Minions Killed
376
0
Camps Cleared
0
1,784,823
Distance Traveled
1,806,511
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,304
586
23
1
0
442,084
6
L
Ymir
8,461
403
48
2
0
352,598
5
L
Izanami
7,504
357
63
3
0
368,159
4
L
Da Ji
9,847
469
75
4
0
395,780
2
L
Fenrir
9,232
440
52
2
0
338,103
1
W
Susano
10,874
518
53
3
0
415,313
3
W
Pele
9,890
471
63
3
0
280,921
0
W
Danzaburou
14,725
701
172
8
0
411,850
3
W
Olorun
9,878
470
65
3
0
256,343
1
L
Jormungandr
9,059
431
66
3
0
330,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role