Player Matchup

Hera
Hera
LeedleRoy
Hera
Level 159
God Stats
0W - 3L
1,641 SR
Queue Stats
34W - 25L
1,633 Elo+
Party 1
Erlang Shen
Erlang Shen
Liltilton8
Erlang Shen
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,524 Elo+
Party 1
Rama
Rama
carnage1231jr
Rama
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,711 Elo+
Party 1
Mulan
Mulan
dogdragon12
Mulan
Level 148
God Stats
0W - 1L
1,542 SR
Queue Stats
40W - 31L
1,630 Elo+
Party 1
Hun Batz
Hun Batz
petro916
Hun Batz
Level 128
God Stats
1W - 2L
1,309 SR
Queue Stats
294W - 303L
1,546 Elo+
Solo
Team Averages
Level 129
1,498 SR
1,609 Elo+

VS

Team Averages
Level 130
1,645 SR
1,556 Elo+
Merlin
Merlin
Alkawass94
Merlin
Level 143
God Stats
2W - 1L
1,732 SR
Queue Stats
66W - 69L
1,545 Elo+
Party 2
Ne Zha
Ne Zha
Brunsauce2011
Ne Zha
Level 125
God Stats
10W - 3L
1,745 SR
Queue Stats
211W - 202L
1,548 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Huh just a box
Kumbhakarna
Level 148
God Stats
5W - 8L
1,400 SR
Queue Stats
727W - 729L
1,585 Elo+
Solo
Cthulhu
Cthulhu
Nimblechaps
Cthulhu
Level 122
God Stats
1W - 0L
1,674 SR
Queue Stats
56W - 60L
1,525 Elo+
Party 2
Neith
Neith
Shackxman
Neith
Level 110
God Stats
6W - 4L
1,676 SR
Queue Stats
194W - 179L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
5 / 2 / 5
9,937
662
18,342
9,754
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Liltilton8
Erlang Shen
15
1 / 6 / 5
8,560
571
5,326
15,978
13,371
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 6
8,932
595
9,184
13,053
5,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 4 / 7
9,585
639
9,889
13,968
16,263
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hun Batz
petro916
Hun Batz
14
0 / 6 / 6
8,206
547
9,529
13,865
5,811
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alkawass94
Merlin
18
2 / 1 / 14
10,955
730
15,190
7,136
3,938
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 1 / 15
10,437
696
16,029
11,608
9,283
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Huh just a box
Kumbhakarna
17
2 / 4 / 17
11,018
735
4,118
21,830
23,153
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Nimblechaps
Cthulhu
19
6 / 2 / 14
11,702
780
19,898
14,572
18,711
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Shackxman
Neith
17
8 / 3 / 9
11,156
744
6,536
10,221
5,026
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
11
Kills
21
21
Deaths
11
29
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alkawass94
Merlin
2
1
14
9
W
3
1
15
10.5
W
Kumbhakarna
Huh just a box
Kumbhakarna
2
4
17
2.63
L
Hera
5
2
5
3.75
L
Erlang Shen
Liltilton8
Erlang Shen
1
6
5
0.58
W
Cthulhu
Nimblechaps
Cthulhu
6
2
14
6.5
W
Neith
Shackxman
Neith
8
3
9
4.17
L
2
3
6
1.67
L
3
4
7
1.63
L
Hun Batz
petro916
Hun Batz
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,270
Damage
61,771
66,618
Taken
65,367
45,021
Mitigated
60,111
24,134
Healing
24,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alkawass94
Merlin
15,190
1,164
2,625
1,550
7,136
3,938
1,023
1,705
5,431
45,033
0
W
16,029
1,297
1,833
3,421
11,608
9,283
709
1,251
10,282
0
34,194
W
Kumbhakarna
Huh just a box
Kumbhakarna
4,118
145
2,004
3,077
21,830
23,153
0
7,594
13,936
12,557
0
L
Hera
18,342
2,428
2,963
3,004
9,754
3,999
78
5,757
3,770
37,419
0
L
Erlang Shen
Liltilton8
Erlang Shen
5,326
1,403
1,815
2,198
15,978
13,371
0
8,152
7,304
0
11,698
W
Cthulhu
Nimblechaps
Cthulhu
19,898
416
3,733
2,062
14,572
18,711
806
4,402
10,005
31,469
0
W
Neith
Shackxman
Neith
6,536
2,524
1,946
2,317
10,221
5,026
2,300
3,390
6,756
0
18,864
L
9,184
7,050
1,997
3,510
13,053
5,577
0
8,202
4,601
0
24,490
L
9,889
795
2,012
3,232
13,968
16,263
0
7,520
6,021
0
15,480
L
Hun Batz
petro916
Hun Batz
9,529
702
2,186
1,217
13,865
5,811
0
8,753
4,862
0
23,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,220
Gold Earned
55,268
138
Minions Killed
165
0
Camps Cleared
0
1,158,860
Distance Traveled
1,356,044
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,955
730
69
5
0
277,696
0
W
Ne Zha
10,437
696
21
1
0
302,910
0
W
Kumbhakarna
11,018
735
15
1
0
273,529
1
L
Hera
9,937
662
56
4
0
261,897
0
L
Erlang Shen
8,560
571
17
1
0
248,801
0
W
Cthulhu
11,702
780
42
3
0
274,465
0
W
Neith
11,156
744
18
1
0
227,444
1
L
Rama
8,932
595
35
2
0
209,863
0
L
Mulan
9,585
639
17
1
0
206,185
0
L
Hun Batz
8,206
547
13
1
0
232,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role