Player Matchup

Awilix
Awilix
ChroniclerKing
Awilix
Level 21
God Stats
22W - 23L
1,378 SR
Queue Stats
56W - 64L
1,191 Elo+
Solo
Agni
Agni
Da DuStMyStEr
Agni
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 179L
1,187 Elo+
Solo
Thor
Thor
jix-98
Thor
Level 27
God Stats
28W - 30L
1,398 SR
Queue Stats
200W - 179L
1,278 Elo+
Solo
Raijin
Raijin
matimix2986
Raijin
Level 25
God Stats
75W - 90L
1,441 SR
Queue Stats
88W - 128L
1,218 Elo+
Solo
Yemoja
Yemoja
mistaken_cage8
Yemoja
Level 7
God Stats
4W - 2L
1,680 SR
Queue Stats
9W - 24L
1,001 Elo+
Solo
Team Averages
Level 21
1,479 SR
1,175 Elo+

VS

Team Averages
Level 21
1,275 SR
1,122 Elo+
Danzaburou
Danzaburou
AirShark5235609
Danzaburou
Level 27
God Stats
15W - 20L
1,284 SR
Queue Stats
108W - 151L
1,154 Elo+
Solo
Loki
Loki
B0T STONK
Loki
Level 13
God Stats
6W - 7L
1,078 SR
Queue Stats
8W - 16L
1,068 Elo+
Solo
Janus
Janus
TheSnake1004348
Janus
Level 15
God Stats
0W - 2L
1,215 SR
Queue Stats
17W - 33L
1,077 Elo+
Solo
Olorun
Olorun
TypicalRaven208
Olorun
Level 26
God Stats
22W - 31L
1,300 SR
Queue Stats
24W - 35L
1,083 Elo+
Solo
Hachiman
Hachiman
brwnlavender87
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
18 / 4 / 5
12,649
1,265
21,285
10,906
4,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 3 / 14
9,681
968
4,906
8,699
3,453
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
jix-98
Thor
18
10 / 2 / 9
12,407
1,241
16,053
13,149
6,488
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Raijin
17
2 / 2 / 10
10,506
1,051
7,388
7,110
4,714
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

16
3 / 3 / 6
9,742
974
834
7,433
7,337
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

281

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AirShark5235609
Danzaburou
16
5 / 4 / 3
10,839
1,084
7,211
11,333
4,161
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
16
1 / 6 / 8
9,963
996
8,206
11,536
3,985
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 12 / 7
9,223
922
5,186
14,767
3,996
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 7 / 3
10,032
1,003
5,990
11,674
5,169
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
16
5 / 6 / 7
11,143
1,114
14,821
12,800
4,041
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
42
33
Kills
14
14
Deaths
35
44
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AirShark5235609
Danzaburou
5
4
3
1.63
L
Loki
1
6
8
0.83
W
18
4
5
5.13
W
0
3
14
2.33
L
0
12
7
0.29
L
3
7
3
0.64
L
Hachiman
5
6
7
1.42
W
Thor
jix-98
Thor
10
2
9
7.25
W
Raijin
2
2
10
3.5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,466
Damage
41,414
47,297
Taken
62,110
26,531
Mitigated
21,352
1,749
Healing
3,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AirShark5235609
Danzaburou
7,211
3,700
0
480
11,333
4,161
0
2,498
8,736
0
29,287
L
Loki
8,206
3,059
0
1,016
11,536
3,985
0
2,769
8,742
0
20,475
W
21,285
11,603
0
0
10,906
4,539
0
4,074
6,832
0
24,791
W
4,906
1,683
0
196
8,699
3,453
0
927
7,772
14,510
0
L
5,186
604
0
0
14,767
3,996
0
2,788
10,990
12,450
0
L
5,990
3,328
212
1,574
11,674
5,169
0
1,858
9,766
16,498
0
L
Hachiman
14,821
10,508
0
0
12,800
4,041
0
2,866
9,884
0
23,006
W
Thor
jix-98
Thor
16,053
6,073
0
0
13,149
6,488
0
3,272
9,877
0
33,252
W
Raijin
7,388
1,693
248
674
7,110
4,714
0
1,737
5,373
19,144
0
W
834
316
431
200
7,433
7,337
0
1,166
6,267
10,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,985
Gold Earned
51,200
106
Minions Killed
116
1
Camps Cleared
4
724,072
Distance Traveled
819,216
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,839
1,084
41
4
0
147,302
0
L
Loki
9,963
996
20
2
4
190,120
1
W
Awilix
12,649
1,265
9
1
1
184,913
0
W
Agni
9,681
968
23
2
0
134,772
0
L
Janus
9,223
922
15
2
0
161,629
1
L
Olorun
10,032
1,003
16
2
0
139,071
0
L
Hachiman
11,143
1,114
24
2
0
181,094
0
W
Thor
12,407
1,241
25
3
0
200,308
0
W
Raijin
10,506
1,051
28
3
0
143,119
11
W
Yemoja
9,742
974
21
2
0
60,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role