Player Matchup

Terra
Terra
Doccuu
Terra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 80L
1,133 Elo+
Party 2
Skadi
Skadi
FusedRaccoon711
Skadi
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
46W - 83L
1,057 Elo+
Party 2
Jing Wei
Jing Wei
SmokeydaBear315
Jing Wei
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 73L
1,099 Elo+
Solo
Ra
Ra
StrayFlyer046
Ra
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 76L
1,170 Elo+
Solo
Fenrir
Fenrir
UwU Cutie5552
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 46L
1,075 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,107 Elo+

VS

Team Averages
Level 21
1,502 SR
1,114 Elo+
Cthulhu
Cthulhu
BurnedLemon4
Cthulhu
Level 23
God Stats
1W - 2L
1,548 SR
Queue Stats
1W - 4L
806 Elo+
Party 1
Mercury
Mercury
JONESE310
Mercury
Level 28
God Stats
28W - 27L
1,489 SR
Queue Stats
119W - 100L
1,266 Elo+
Solo
Nemesis
Nemesis
Little2606
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,039 Elo+
Party 1
Sobek
Sobek
Zenn215534
Sobek
Level 25
God Stats
6W - 4L
1,415 SR
Queue Stats
33W - 30L
1,226 Elo+
Solo
Fenrir
Fenrir
chubro13
Fenrir
Level 27
God Stats
22W - 22L
1,557 SR
Queue Stats
82W - 96L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Doccuu
Terra
13
1 / 6 / 10
10,000
435
4,407
20,315
12,824
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
13 / 3 / 12
12,798
556
24,858
14,242
5,233
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
16
5 / 9 / 4
11,233
488
9,032
14,486
5,478
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
8 / 9 / 6
13,443
584
21,971
20,339
9,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 6 / 13
10,936
475
10,141
22,533
8,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BurnedLemon4
Cthulhu
12
4 / 7 / 5
9,053
394
6,639
18,476
12,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
JONESE310
Mercury
20
7 / 6 / 5
13,199
574
13,274
16,402
8,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Little2606
Nemesis
8
0 / 13 / 3
7,540
328
2,726
13,863
3,914
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
13
4 / 6 / 8
10,734
467
16,559
28,697
21,226
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
chubro13
Fenrir
18
17 / 5 / 8
13,102
570
26,252
28,553
13,900
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
61
32
Kills
32
33
Deaths
37
45
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BurnedLemon4
Cthulhu
4
7
5
0.93
W
Terra
Doccuu
Terra
1
6
10
1
W
13
3
12
6.33
L
Mercury
JONESE310
Mercury
7
6
5
1.58
L
Nemesis
Little2606
Nemesis
0
13
3
0.12
W
Jing Wei
5
9
4
0.78
W
8
9
6
1.22
W
5
6
13
1.92
L
Sobek
4
6
8
1.33
L
Fenrir
chubro13
Fenrir
17
5
8
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,409
Damage
65,450
91,915
Taken
105,991
41,652
Mitigated
60,048
34,700
Healing
28,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BurnedLemon4
Cthulhu
6,639
769
554
3,714
18,476
12,885
604
3,990
14,486
26,302
0
W
Terra
Doccuu
Terra
4,407
1,819
3,922
6,531
20,315
12,824
1,652
4,490
15,825
23,821
0
W
24,858
13,159
0
4,733
14,242
5,233
3,380
5,527
8,715
0
72,521
L
Mercury
JONESE310
Mercury
13,274
5,251
0
0
16,402
8,123
4,908
3,933
12,469
0
88,346
L
Nemesis
Little2606
Nemesis
2,726
1,984
0
160
13,863
3,914
497
4,497
9,366
0
14,459
W
Jing Wei
9,032
7,854
0
742
14,486
5,478
2,375
2,438
12,048
0
44,405
W
21,971
2,624
2,037
8,392
20,339
9,498
7,156
4,374
15,965
85,254
0
W
10,141
2,725
222
8,121
22,533
8,619
1,810
6,369
16,164
0
23,020
L
Sobek
16,559
1,344
427
8,805
28,697
21,226
496
7,940
20,757
41,898
0
L
Fenrir
chubro13
Fenrir
26,252
10,595
0
14,385
28,553
13,900
0
8,802
19,751
0
77,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,410
Gold Earned
53,628
379
Minions Killed
352
0
Camps Cleared
0
1,943,232
Distance Traveled
1,845,980
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,053
394
34
1
0
274,939
1
W
Terra
10,000
435
39
2
0
371,199
2
W
Skadi
12,798
556
100
4
0
400,082
0
L
Mercury
13,199
574
166
7
0
441,137
0
L
Nemesis
7,540
328
18
1
0
290,993
0
W
Jing Wei
11,233
488
68
3
0
369,215
0
W
Ra
13,443
584
146
6
0
330,770
0
W
Fenrir
10,936
475
26
1
0
471,966
3
L
Sobek
10,734
467
29
1
0
423,179
0
L
Fenrir
13,102
570
105
5
0
415,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role