Player Matchup

Medusa
Medusa
CrimsonScytheSK
Medusa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 168L
1,278 Elo+
Party 2
Merlin
Merlin
XxDarkAce13xX
Merlin
Level 69
God Stats
3W - 2L
1,742 SR
Queue Stats
350W - 415L
1,306 Elo+
Party 2
Chaac
Chaac
xXD4RkA12M4DAXx
Chaac
Level 38
God Stats
11W - 7L
1,570 SR
Queue Stats
124W - 139L
1,314 Elo+
Party 2
Team Averages
Level 51
1,604 SR
1,299 Elo+

VS

Team Averages
Level 78
1,295 SR
1,274 Elo+
Neith
Neith
Coraxsang
Neith
Level 68
God Stats
12W - 24L
1,319 SR
Queue Stats
18W - 51L
1,195 Elo+
Party 1
Thor
Thor
WarWolfHunter
Thor
Level 83
God Stats
2W - 7L
1,296 SR
Queue Stats
104W - 141L
1,282 Elo+
Party 1
Mulan
Mulan
schnitzal_
Mulan
Level 83
God Stats
1W - 6L
1,270 SR
Queue Stats
261W - 413L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 7
11,108
741
13,583
10,318
3,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
4 / 1 / 11
10,360
691
10,032
5,801
1,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
5 / 0 / 11
10,320
688
14,222
11,759
11,736
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coraxsang
Neith
12
0 / 4 / 3
8,420
561
6,313
14,070
4,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mace

Mace

+10
Physical Power

13
5 / 1 / 1
9,905
660
7,579
12,414
4,501
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
11
1 / 11 / 4
8,744
583
5,968
21,146
11,299
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
16
Kills
6
6
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Coraxsang
Neith
0
4
3
0.38
W
7
5
7
2.1
L
5
1
1
5.5
W
4
1
11
9.5
L
Mulan
1
11
4
0.27
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,837
Damage
19,860
27,878
Taken
47,630
16,995
Mitigated
20,473
10,926
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Coraxsang
Neith
6,313
2,112
0
2,561
14,070
4,673
26
2,432
11,273
0
23,306
W
13,583
7,880
815
660
10,318
3,320
124
0
10,318
0
44,284
L
7,579
1,769
405
3,679
12,414
4,501
0
2,797
9,417
0
40,502
W
10,032
399
0
2,459
5,801
1,939
977
8
5,793
45,011
0
L
Mulan
5,968
2,650
157
3,001
21,146
11,299
0
4,983
15,761
0
27,277
W
14,222
1,819
836
6,156
11,759
11,736
537
0
11,759
0
33,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,788
Gold Earned
27,069
165
Minions Killed
129
0
Camps Cleared
0
830,583
Distance Traveled
719,365
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,420
561
36
2
0
240,477
0
W
Medusa
11,108
741
54
4
0
249,874
1
L
Thor
9,905
660
43
3
0
273,067
3
W
Merlin
10,360
691
69
5
0
267,930
3
L
Mulan
8,744
583
50
3
0
205,821
0
W
Chaac
10,320
688
42
3
0
312,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role