Player Matchup

Horus
Horus
MasterC22
Horus
Level 4
God Stats
0W - 4L
1,057 SR
Queue Stats
2W - 4L
1,040 Elo+
Party 1
Khepri
Khepri
Patparent21
Khepri
Level 43
God Stats
1W - 1L
1,631 SR
Queue Stats
16W - 29L
1,213 Elo+
Party 1
Neith
Neith
RedZone1974
Neith
Level 4
God Stats
0W - 3L
1,102 SR
Queue Stats
0W - 3L
1,040 Elo+
Party 1
Team Averages
Level 17
1,264 SR
1,098 Elo+

VS

Team Averages
Level 30
1,446 SR
1,308 Elo+
Ah Puch
Ah Puch
BrightFax
Ah Puch
Level 27
God Stats
5W - 2L
1,600 SR
Queue Stats
96W - 86L
1,475 Elo+
Party 2
Bakasura
Bakasura
ODIE_029
Bakasura
Level 39
God Stats
10W - 19L
1,305 SR
Queue Stats
11W - 25L
1,145 Elo+
Party 2
Xing Tian
Xing Tian
chvplin
Xing Tian
Level 25
God Stats
3W - 3L
1,432 SR
Queue Stats
34W - 42L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MasterC22
Horus
9
0 / 1 / 2
6,425
584
1,726
6,048
5,673
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
9
1 / 2 / 1
7,169
652
3,535
10,661
5,665
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 6 / 0
6,553
596
3,487
6,901
4,532
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BrightFax
Ah Puch
13
7 / 0 / 2
8,863
806
13,662
3,049
1,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
ODIE_029
Bakasura
10
1 / 2 / 2
7,138
649
1,969
6,033
2,310
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
chvplin
Xing Tian
11
1 / 0 / 7
8,475
770
3,752
6,407
3,797
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
9
9
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BrightFax
Ah Puch
7
0
2
8
L
Horus
MasterC22
Horus
0
1
2
1
W
Bakasura
ODIE_029
Bakasura
1
2
2
1
L
Khepri
1
2
1
0.75
L
1
6
0
0.17
W
Xing Tian
chvplin
Xing Tian
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,748
Damage
19,383
23,610
Taken
15,489
15,870
Mitigated
7,124
3,571
Healing
3,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BrightFax
Ah Puch
13,662
485
0
668
3,049
1,017
198
674
2,350
51,689
0
L
Horus
MasterC22
Horus
1,726
826
518
895
6,048
5,673
0
4,019
1,841
0
7,063
W
Bakasura
ODIE_029
Bakasura
1,969
1,564
0
953
6,033
2,310
0
1,006
4,952
0
9,877
L
Khepri
3,535
75
0
1,722
10,661
5,665
0
7,229
3,227
19,636
0
L
3,487
1,699
0
436
6,901
4,532
0
6,166
723
0
13,861
W
Xing Tian
chvplin
Xing Tian
3,752
166
0
1,379
6,407
3,797
35
1,895
4,412
12,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,147
Gold Earned
24,476
73
Minions Killed
130
0
Camps Cleared
0
532,581
Distance Traveled
592,406
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,863
806
89
8
0
190,030
4
L
Horus
6,425
584
19
2
0
190,792
0
W
Bakasura
7,138
649
30
3
0
185,235
1
L
Khepri
7,169
652
26
2
0
198,349
0
L
Neith
6,553
596
28
3
0
143,440
0
W
Xing Tian
8,475
770
11
1
0
217,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role