Player Matchup

Thor
Thor
IceLightning524
Thor
Level 12
God Stats
5W - 5L
1,797 SR
Queue Stats
28W - 38L
1,599 Elo+
Party 1
Merlin
Merlin
M1t0ch0ndria733
Merlin
Level 66
God Stats
1W - 3L
1,333 SR
Queue Stats
250W - 253L
1,554 Elo+
Party 1
Athena
Athena
Tobi Roppo4369
Athena
Level 8
God Stats
6W - 6L
1,548 SR
Queue Stats
12W - 14L
1,522 Elo+
Solo
Loki
Loki
irponage
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,765 Elo+
Solo
Horus
Horus
tanky V
Horus
Level 29
God Stats
20W - 15L
1,713 SR
Queue Stats
88W - 61L
1,690 Elo+
Solo
Team Averages
Level 25
1,578 SR
1,626 Elo+

VS

Team Averages
Level 20
1,449 SR
1,563 Elo+
Chaac
Chaac
BeatMyAzzRobbie
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,558 Elo+
Solo
Danzaburou
Danzaburou
ClappTheKiller
Danzaburou
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 32L
1,580 Elo+
Solo
Poseidon
Poseidon
Helliminate
Poseidon
Level 29
God Stats
2W - 6L
1,225 SR
Queue Stats
92W - 73L
1,574 Elo+
Solo
Kukulkan
Kukulkan
NashBash216
Kukulkan
Level 17
God Stats
87W - 90L
1,524 SR
Queue Stats
95W - 107L
1,470 Elo+
Solo
Horus
Horus
RealMoNsTer 312
Horus
Level 25
God Stats
4W - 4L
1,497 SR
Queue Stats
257W - 247L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 1
11,313
870
6,199
25,357
15,360
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 4 / 8
12,635
972
25,633
18,238
6,600
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 12 / 7
11,164
859
12,989
33,641
32,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Loki
17
2 / 5 / 3
11,564
890
7,278
13,723
4,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
tanky V
Horus
17
3 / 5 / 5
11,634
895
12,434
29,114
18,135
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 12
14,003
1,077
25,326
20,063
20,394
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ClappTheKiller
Danzaburou
19
1 / 6 / 17
11,857
912
18,611
16,044
5,281
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Helliminate
Poseidon
20
14 / 1 / 11
15,081
1,160
32,344
6,463
2,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
NashBash216
Kukulkan
19
4 / 2 / 15
12,498
961
17,706
7,489
2,814
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
1 / 2 / 28
12,923
994
15,948
20,207
20,010
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
116
13
Kills
33
34
Deaths
13
24
Assists
83
Player
Kills
Deaths
Assists
KDA
W
13
2
12
9.5
W
Danzaburou
ClappTheKiller
Danzaburou
1
6
17
1.58
W
Poseidon
Helliminate
Poseidon
14
1
11
19.5
L
4
8
1
0.56
L
3
4
8
1.75
W
Kukulkan
NashBash216
Kukulkan
4
2
15
5.75
W
1
2
28
7.5
L
1
12
7
0.38
L
Loki
2
5
3
0.7
L
Horus
tanky V
Horus
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,533
Damage
109,935
120,073
Taken
70,266
77,566
Mitigated
51,000
6,925
Healing
15,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,326
5,547
0
5,851
20,063
20,394
0
7,799
11,920
528
43,242
W
Danzaburou
ClappTheKiller
Danzaburou
18,611
7,899
0
1,093
16,044
5,281
0
10,849
5,195
0
39,072
W
Poseidon
Helliminate
Poseidon
32,344
4,405
0
0
6,463
2,501
0
4,033
2,430
58,816
0
L
6,199
2,093
0
83
25,357
15,360
0
8,440
16,917
0
12,213
L
25,633
1,569
0
90
18,238
6,600
0
5,972
12,266
66,566
0
W
Kukulkan
NashBash216
Kukulkan
17,706
2,120
0
345
7,489
2,814
0
4,959
2,530
37,828
0
W
15,948
6,635
2,780
5,256
20,207
20,010
0
10,982
9,225
807
25,142
L
12,989
2,599
486
486
33,641
32,778
0
15,084
18,557
27,744
0
L
Loki
7,278
2,773
0
0
13,723
4,693
0
6,095
7,628
0
21,398
L
Horus
tanky V
Horus
12,434
4,978
1,365
4,415
29,114
18,135
0
15,758
13,356
0
23,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,310
Gold Earned
66,362
204
Minions Killed
244
3
Camps Cleared
5
1,085,255
Distance Traveled
1,173,150
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,003
1,077
51
4
0
259,694
0
W
Danzaburou
11,857
912
52
4
3
187,271
0
W
Poseidon
15,081
1,160
66
5
1
192,496
0
L
Thor
11,313
870
9
1
1
217,768
0
L
Merlin
12,635
972
102
8
1
231,580
0
W
Kukulkan
12,498
961
52
4
1
236,085
0
W
Horus
12,923
994
23
2
0
297,604
1
L
Athena
11,164
859
31
2
0
189,817
2
L
Loki
11,564
890
34
3
0
212,657
1
L
Horus
11,634
895
28
2
1
233,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role