Player Matchup

Da Ji
Da Ji
BasicallyLeif
Da Ji
Level 128
God Stats
12W - 7L
1,676 SR
Queue Stats
81W - 79L
1,602 Elo+
Party 1
Hachiman
Hachiman
Jakealo
Hachiman
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 33L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
JebusJoe
Cthulhu
Level 126
God Stats
1W - 2L
1,476 SR
Queue Stats
8W - 18L
1,322 Elo+
Party 1
Sun Wukong
Sun Wukong
Quackdeala
Sun Wukong
Level 63
God Stats
4W - 1L
1,633 SR
Queue Stats
12W - 17L
1,349 Elo+
Party 1
Poseidon
Poseidon
SrSquints
Poseidon
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 26L
1,372 Elo+
Party 1
Team Averages
Level 102
1,557 SR
1,405 Elo+

VS

Team Averages
Level 114
1,400 SR
1,297 Elo+
Odin
Odin
LChest
Odin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,199 Elo+
Solo
Athena
Athena
Sadetha
Athena
Level 114
God Stats
32W - 38L
1,419 SR
Queue Stats
130W - 173L
1,306 Elo+
Party 2
Scylla
Scylla
WrongCarnivore9
Scylla
Level 129
God Stats
14W - 20L
1,410 SR
Queue Stats
236W - 312L
1,283 Elo+
Party 2
Anhur
Anhur
killercrislo
Anhur
Level 103
God Stats
2W - 7L
1,220 SR
Queue Stats
295W - 321L
1,392 Elo+
Solo
Bastet
Bastet
mrgrim105
Bastet
Level 159
God Stats
2W - 4L
1,452 SR
Queue Stats
308W - 394L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,178
836
551
3,154
807
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Jakealo
Hachiman
6
0 / 0 / 3
3,696
739
2,368
1,670
342
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
JebusJoe
Cthulhu
6
2 / 0 / 1
3,953
791
1,289
1,527
532
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Quackdeala
Sun Wukong
7
0 / 0 / 0
3,827
765
0
1,019
404
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Poseidon
SrSquints
Poseidon
6
0 / 0 / 1
3,840
768
211
1,498
406
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
LChest
Odin
1
0 / 0 / 0
2,487
497
0
0
0
Athena
Sadetha
Athena
5
1 / 2 / 0
3,334
667
261
3,827
1,290
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

6
0 / 0 / 0
3,351
670
975
1,018
208
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 1
3,149
630
1,028
1,976
387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
mrgrim105
Bastet
2
0 / 2 / 0
2,707
541
33
1,676
283
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Hachiman
Jakealo
Hachiman
0
0
3
1.5
W
Cthulhu
JebusJoe
Cthulhu
2
0
1
2.5
L
Odin
LChest
Odin
0
0
0
0
W
Sun Wukong
Quackdeala
Sun Wukong
0
0
0
0
L
Athena
Sadetha
Athena
1
2
0
0.5
W
Poseidon
SrSquints
Poseidon
0
0
1
0.5
L
0
0
0
0
L
0
1
1
0.5
L
Bastet
mrgrim105
Bastet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,419
Damage
2,297
8,868
Taken
8,497
2,491
Mitigated
2,168
4,155
Healing
1,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
551
116
0
1,466
3,154
807
0
126
3,028
0
16,170
W
Hachiman
Jakealo
Hachiman
2,368
1,131
0
998
1,670
342
659
132
1,538
0
13,286
W
Cthulhu
JebusJoe
Cthulhu
1,289
346
0
716
1,527
532
368
39
1,488
7,646
0
L
Odin
LChest
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Quackdeala
Sun Wukong
0
0
0
250
1,019
404
517
0
1,019
0
13,700
L
Athena
Sadetha
Athena
261
107
0
685
3,827
1,290
0
904
2,923
5,692
0
W
Poseidon
SrSquints
Poseidon
211
0
0
725
1,498
406
60
939
559
13,240
0
L
975
36
0
537
1,018
208
0
211
807
12,972
0
L
1,028
645
0
0
1,976
387
0
385
1,591
0
8,112
L
Bastet
mrgrim105
Bastet
33
33
0
279
1,676
283
0
0
1,676
0
4,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,494
Gold Earned
15,028
142
Minions Killed
57
0
Camps Cleared
0
489,850
Distance Traveled
291,005
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,178
836
44
9
0
116,383
0
W
Hachiman
3,696
739
32
6
0
90,012
2
W
Cthulhu
3,953
791
11
2
0
94,600
1
L
Odin
2,487
497
0
0
0
0
0
W
Sun Wukong
3,827
765
21
4
0
92,102
1
L
Athena
3,334
667
8
2
0
85,992
2
W
Poseidon
3,840
768
34
7
0
96,753
0
L
Scylla
3,351
670
21
4
0
87,028
3
L
Anhur
3,149
630
17
3
0
84,196
1
L
Bastet
2,707
541
11
2
0
33,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role