Player Matchup

Hel
Hel
Free Bobby V
Hel
Level 107
God Stats
1W - 1L
1,702 SR
Queue Stats
35W - 28L
1,520 Elo+
Party 1
Mercury
Mercury
Free Sheff G
Mercury
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
MHxCharles
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,568 Elo+
Party 1
Heimdallr
Heimdallr
ReallyHighOtaku
Heimdallr
Level 109
God Stats
7W - 1L
1,640 SR
Queue Stats
47W - 39L
1,503 Elo+
Solo
Ratatoskr
Ratatoskr
Selici
Ratatoskr
Level 123
God Stats
0W - 2L
1,529 SR
Queue Stats
204W - 204L
1,483 Elo+
Solo
Team Averages
Level 104
1,574 SR
1,525 Elo+

VS

Team Averages
Level 86
1,527 SR
1,482 Elo+
Nemesis
Nemesis
Booyashaki
Nemesis
Level 78
God Stats
3W - 5L
1,335 SR
Queue Stats
338W - 330L
1,400 Elo+
Party 2
Sun Wukong
Sun Wukong
HuntSquishyJack
Sun Wukong
Level 103
God Stats
20W - 23L
1,509 SR
Queue Stats
141W - 156L
1,390 Elo+
Solo
Chang'e
Chang'e
Morderkanin
Chang'e
Level 60
God Stats
81W - 61L
1,575 SR
Queue Stats
254W - 251L
1,542 Elo+
Solo
Cupid
Cupid
SirPigeonWater
Cupid
Level 87
God Stats
5W - 6L
1,476 SR
Queue Stats
505W - 469L
1,492 Elo+
Party 2
Athena
Athena
slap mi noodle
Athena
Level 104
God Stats
5W - 1L
1,738 SR
Queue Stats
27W - 19L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 10
16,666
450
21,546
26,699
38,609
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Free Sheff G
Mercury
20
9 / 4 / 2
20,952
566
24,157
30,764
14,147
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
20
4 / 8 / 10
17,176
464
29,797
27,511
12,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
ReallyHighOtaku
Heimdallr
20
6 / 11 / 2
19,076
516
32,496
36,692
17,075
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
Selici
Ratatoskr
20
2 / 7 / 11
18,194
492
24,612
37,487
50,620
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Booyashaki
Nemesis
20
4 / 5 / 15
18,696
505
14,241
33,024
12,885
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
HuntSquishyJack
Sun Wukong
20
4 / 1 / 10
18,948
512
22,128
41,040
49,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Morderkanin
Chang'e
20
5 / 4 / 12
18,110
489
21,859
32,415
22,542
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
18 / 5 / 11
23,214
627
53,249
33,844
13,300
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 6 / 13
18,477
499
15,609
40,654
66,794
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
96
21
Kills
35
36
Deaths
21
35
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Booyashaki
Nemesis
4
5
15
2.3
L
0
6
10
0.83
L
Mercury
Free Sheff G
Mercury
9
4
2
2.5
W
Sun Wukong
HuntSquishyJack
Sun Wukong
4
1
10
9
L
Nu Wa
4
8
10
1.13
W
Chang'e
Morderkanin
Chang'e
5
4
12
2.75
L
Heimdallr
ReallyHighOtaku
Heimdallr
6
11
2
0.64
L
Ratatoskr
Selici
Ratatoskr
2
7
11
1.07
W
18
5
11
4.7
W
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,608
Damage
127,086
159,153
Taken
180,977
132,558
Mitigated
165,056
51,362
Healing
71,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Booyashaki
Nemesis
14,241
3,877
0
11,831
33,024
12,885
497
9,223
23,801
0
165,385
L
21,546
886
10,479
9,751
26,699
38,609
804
4,819
21,530
106,664
0
L
Mercury
Free Sheff G
Mercury
24,157
12,118
0
4,683
30,764
14,147
2,806
7,867
22,897
0
179,999
W
Sun Wukong
HuntSquishyJack
Sun Wukong
22,128
2,829
0
13,727
41,040
49,535
569
13,973
27,067
485
135,425
L
Nu Wa
29,797
4,706
2,304
4,197
27,511
12,107
1,424
7,365
20,046
123,039
0
W
Chang'e
Morderkanin
Chang'e
21,859
1,391
11,397
15,470
32,415
22,542
1,264
11,423
20,992
141,421
0
L
Heimdallr
ReallyHighOtaku
Heimdallr
32,496
17,339
0
12,025
36,692
17,075
8,856
10,934
25,658
0
176,782
L
Ratatoskr
Selici
Ratatoskr
24,612
3,422
1,498
6,425
37,487
50,620
1,711
6,924
30,413
1,842
97,496
W
53,249
36,455
2,310
16,044
33,844
13,300
7,122
9,539
24,305
0
226,784
W
15,609
3,224
0
960
40,654
66,794
414
8,789
31,865
88,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,064
Gold Earned
97,445
919
Minions Killed
945
0
Camps Cleared
0
3,329,167
Distance Traveled
3,618,117
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
18,696
505
156
4
0
705,079
4
L
Hel
16,666
450
165
4
0
579,609
0
L
Mercury
20,952
566
224
6
0
869,153
3
W
Sun Wukong
18,948
512
221
6
0
780,163
16
L
Nu Wa
17,176
464
169
5
0
555,989
0
W
Chang'e
18,110
489
195
5
0
725,491
2
L
Heimdallr
19,076
516
252
7
0
583,404
2
L
Ratatoskr
18,194
492
109
3
0
741,012
6
W
Cupid
23,214
627
279
8
0
659,110
5
W
Athena
18,477
499
94
3
0
748,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role