Player Matchup

Mercury
Mercury
EpicKillerTaco
Mercury
Level 124
God Stats
2W - 2L
1,277 SR
Queue Stats
233W - 237L
1,421 Elo+
Party 1
Sol
Sol
MetalBLACKTALON
Sol
Level 86
God Stats
2W - 0L
1,728 SR
Queue Stats
97W - 87L
1,374 Elo+
Solo
Janus
Janus
MrDARN3Lj3NK1NS
Janus
Level 27
God Stats
1W - 1L
1,238 SR
Queue Stats
66W - 77L
1,322 Elo+
Party 1
Chaac
Chaac
heshlaw
Chaac
Level 121
God Stats
3W - 0L
1,834 SR
Queue Stats
92W - 71L
1,403 Elo+
Solo
Bacchus
Bacchus
joeac
Bacchus
Level 56
God Stats
2W - 0L
1,664 SR
Queue Stats
36W - 34L
1,358 Elo+
Party 1
Team Averages
Level 83
1,548 SR
1,376 Elo+

VS

Team Averages
Level 80
1,527 SR
1,365 Elo+
Hun Batz
Hun Batz
Dona1210
Hun Batz
Level 67
God Stats
1W - 1L
1,446 SR
Queue Stats
61W - 96L
1,306 Elo+
Solo
Janus
Janus
Intoxicadito
Janus
Level 67
God Stats
2W - 2L
1,551 SR
Queue Stats
53W - 61L
1,303 Elo+
Solo
Jing Wei
Jing Wei
MLCoolJ
Jing Wei
Level 86
God Stats
7W - 5L
1,639 SR
Queue Stats
351W - 380L
1,336 Elo+
Solo
Jormungandr
Jormungandr
djfonzzo
Jormungandr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
nitrocircus623
Chronos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 10
12,003
857
11,737
12,321
7,592
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
5 / 2 / 15
11,836
845
13,870
13,085
4,690
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 4 / 14
9,900
707
6,420
8,864
3,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
heshlaw
Chaac
20
11 / 3 / 16
12,635
903
19,315
27,562
25,387
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
joeac
Bacchus
18
2 / 4 / 16
11,122
794
10,153
23,812
23,395
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dona1210
Hun Batz
17
6 / 8 / 7
10,852
775
12,533
14,393
6,604
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 7 / 9
9,886
706
13,794
12,655
5,096
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
MLCoolJ
Jing Wei
18
6 / 4 / 4
10,512
751
17,933
10,783
5,342
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
djfonzzo
Jormungandr
16
0 / 4 / 10
8,991
642
11,496
15,069
8,785
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 6 / 6
8,965
640
12,397
15,489
6,694
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
53
29
Kills
17
17
Deaths
29
71
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Dona1210
Hun Batz
6
8
7
1.19
W
11
4
10
4
L
4
7
9
1.21
L
Jing Wei
MLCoolJ
Jing Wei
6
4
4
2
W
5
2
15
6.25
W
0
4
14
1.75
L
Jormungandr
djfonzzo
Jormungandr
0
4
10
1.25
W
Chaac
heshlaw
Chaac
11
3
16
6.33
W
Bacchus
joeac
Bacchus
2
4
16
2.5
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,495
Damage
68,153
85,644
Taken
68,389
64,202
Mitigated
32,521
44,851
Healing
17,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Dona1210
Hun Batz
12,533
2,610
0
1,415
14,393
6,604
987
5,496
8,758
0
19,308
W
11,737
6,466
4,390
2,189
12,321
7,592
2,164
5,100
7,221
0
20,398
L
13,794
1,130
1,253
1,083
12,655
5,096
484
3,941
8,564
26,443
0
L
Jing Wei
MLCoolJ
Jing Wei
17,933
9,247
1,646
1,989
10,783
5,342
544
3,643
7,040
0
32,280
W
13,870
2,521
2,830
6,839
13,085
4,690
209
5,553
7,532
35,256
0
W
6,420
250
1,977
988
8,864
3,138
1,109
5,640
3,224
18,335
0
L
Jormungandr
djfonzzo
Jormungandr
11,496
2,057
1,733
2,412
15,069
8,785
198
10,337
4,701
26,810
0
W
Chaac
heshlaw
Chaac
19,315
4,056
2,644
14,210
27,562
25,387
1,875
12,781
14,781
0
42,076
W
Bacchus
joeac
Bacchus
10,153
212
1,413
7,371
23,812
23,395
356
8,613
15,199
17,014
0
L
12,397
4,439
785
4,860
15,489
6,694
552
7,026
8,388
23,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,496
Gold Earned
49,206
147
Minions Killed
127
0
Camps Cleared
0
1,342,894
Distance Traveled
1,180,594
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,852
775
17
1
0
238,949
0
W
Mercury
12,003
857
22
2
0
305,510
0
L
Janus
9,886
706
29
2
0
203,229
0
L
Jing Wei
10,512
751
38
3
0
258,882
0
W
Sol
11,836
845
42
3
0
250,676
0
W
Janus
9,900
707
26
2
0
244,202
0
L
Jormungandr
8,991
642
23
2
0
240,948
3
W
Chaac
12,635
903
46
3
0
297,355
0
W
Bacchus
11,122
794
11
1
0
245,151
0
L
Chronos
8,965
640
20
1
0
238,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role