Player Matchup

Danzaburou
Danzaburou
DarkAge1000
Danzaburou
Level 138
God Stats
25W - 23L
1,427 SR
Queue Stats
92W - 90L
1,532 Elo+
Solo
Pele
Pele
FeelTheMode
Pele
Level 80
God Stats
3W - 2L
1,770 SR
Queue Stats
245W - 237L
1,456 Elo+
Solo
Zeus
Zeus
SJW0889
Zeus
Level 101
God Stats
11W - 10L
1,463 SR
Queue Stats
20W - 21L
1,406 Elo+
Solo
Cthulhu
Cthulhu
SYGmemory
Cthulhu
Level 47
God Stats
3W - 2L
1,815 SR
Queue Stats
146W - 158L
1,387 Elo+
Solo
Chaac
Chaac
hahaxiakii
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 95
1,595 SR
1,456 Elo+

VS

Team Averages
Level 105
1,516 SR
1,462 Elo+
Hera
Hera
CharlyPlaier
Hera
Level 132
God Stats
65W - 76L
1,497 SR
Queue Stats
108W - 113L
1,458 Elo+
Solo
Kukulkan
Kukulkan
Ediant
Kukulkan
Level 118
God Stats
12W - 14L
1,478 SR
Queue Stats
74W - 71L
1,510 Elo+
Solo
Ares
Ares
Monotoro115
Ares
Level 102
God Stats
3W - 4L
1,559 SR
Queue Stats
19W - 19L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
TerranSynn
Tsukuyomi
Level 108
God Stats
0W - 2L
1,543 SR
Queue Stats
38W - 43L
1,494 Elo+
Solo
Nox
Nox
XxBadEdgarXGG
Nox
Level 64
God Stats
33W - 32L
1,502 SR
Queue Stats
191W - 200L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkAge1000
Danzaburou
16
7 / 0 / 9
11,299
1,130
10,282
9,542
3,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 2 / 3
9,925
993
6,884
9,074
3,200
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
SJW0889
Zeus
15
1 / 2 / 6
9,114
911
9,043
4,093
1,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
SYGmemory
Cthulhu
16
5 / 1 / 10
10,676
1,068
6,863
10,934
11,175
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
15
2 / 4 / 9
9,196
920
6,347
13,708
12,262
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

267

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 7
9,033
903
6,873
2,493
1,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Ediant
Kukulkan
15
1 / 3 / 3
9,229
923
7,813
6,046
2,708
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 5
8,710
871
8,242
14,318
13,251
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
TerranSynn
Tsukuyomi
15
3 / 7 / 5
9,367
937
12,753
11,433
5,672
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 3 / 3
9,531
953
5,332
8,506
3,673
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
19
Kills
9
9
Deaths
19
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
1
7
3.5
W
Danzaburou
DarkAge1000
Danzaburou
7
0
9
11.5
L
Kukulkan
Ediant
Kukulkan
1
3
3
0.83
W
4
2
3
2.75
L
1
5
5
0.7
W
Zeus
SJW0889
Zeus
1
2
6
2
W
Cthulhu
SYGmemory
Cthulhu
5
1
10
10
L
Tsukuyomi
TerranSynn
Tsukuyomi
3
7
5
0.79
L
4
3
3
1.83
W
Chaac
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,419
Damage
41,013
47,351
Taken
42,796
31,337
Mitigated
26,328
9,504
Healing
1,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,873
1,597
0
486
2,493
1,024
0
610
1,883
32,862
0
W
Danzaburou
DarkAge1000
Danzaburou
10,282
3,439
0
3,199
9,542
3,504
0
5,624
3,918
0
33,324
L
Kukulkan
Ediant
Kukulkan
7,813
223
0
0
6,046
2,708
0
981
5,065
36,251
0
W
6,884
1,968
0
427
9,074
3,200
0
4,473
4,601
0
18,202
L
8,242
425
0
500
14,318
13,251
0
5,244
9,074
10,334
0
W
Zeus
SJW0889
Zeus
9,043
419
657
317
4,093
1,196
0
1,210
2,883
36,450
0
W
Cthulhu
SYGmemory
Cthulhu
6,863
484
484
0
10,934
11,175
0
7,741
3,193
21,780
0
L
Tsukuyomi
TerranSynn
Tsukuyomi
12,753
4,028
0
318
11,433
5,672
0
4,622
6,811
0
21,745
L
5,332
272
0
691
8,506
3,673
0
4,449
4,057
12,580
0
W
Chaac
6,347
1,612
0
4,420
13,708
12,262
0
9,212
4,496
0
12,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,210
Gold Earned
45,870
186
Minions Killed
171
7
Camps Cleared
5
908,373
Distance Traveled
784,380
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,033
903
70
7
0
178,872
0
W
Danzaburou
11,299
1,130
58
6
1
183,333
0
L
Kukulkan
9,229
923
65
7
1
163,920
0
W
Pele
9,925
993
30
3
3
179,732
3
L
Ares
8,710
871
3
0
1
147,596
0
W
Zeus
9,114
911
48
5
2
174,238
0
W
Cthulhu
10,676
1,068
41
4
1
194,174
3
L
Tsukuyomi
9,367
937
18
2
1
173,285
0
L
Nox
9,531
953
15
2
2
120,707
1
W
Chaac
9,196
920
9
1
0
176,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role