Player Matchup

Fenrir
Fenrir
CalleAbajo01
Fenrir
Level 27
God Stats
15W - 5L
1,774 SR
Queue Stats
15W - 8L
1,622 Elo+
Solo
Danzaburou
Danzaburou
NecrophiliaUrDad
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Pro Shooter909
Baba Yaga
Level 27
God Stats
4W - 2L
1,397 SR
Queue Stats
149W - 129L
1,575 Elo+
Solo
Ymir
Ymir
ThiccLasagna-
Ymir
Level 13
God Stats
16W - 7L
1,677 SR
Queue Stats
49W - 28L
1,646 Elo+
Solo
Neith
Neith
biodrewray
Neith
Level 6
God Stats
2W - 2L
1,734 SR
Queue Stats
8W - 3L
1,881 Elo+
Party 2
Team Averages
Level 40
1,617 SR
1,645 Elo+

VS

Team Averages
Level 19
1,556 SR
1,459 Elo+
Guan Yu
Guan Yu
Scuba Captn 1oo
Guan Yu
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
50W - 39L
1,440 Elo+
Party 1
Fenrir
Fenrir
Scuba J 1oo
Fenrir
Level 18
God Stats
4W - 7L
1,639 SR
Queue Stats
49W - 42L
1,457 Elo+
Party 1
Ullr
Ullr
Scuba Red 1oo
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,396 Elo+
Party 1
Ra
Ra
Scuba Skrbs 1oo
Ra
Level 21
God Stats
2W - 2L
1,546 SR
Queue Stats
43W - 38L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
Scuba Smit 1oo
Sylvanus
Level 21
God Stats
4W - 4L
1,598 SR
Queue Stats
72W - 79L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
8 / 3 / 14
11,228
1,123
8,552
8,331
3,462
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
NecrophiliaUrDad
Danzaburou
20
22 / 0 / 16
14,218
1,422
37,543
6,310
2,991
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Pro Shooter909
Baba Yaga
18
10 / 1 / 21
11,914
1,191
13,332
5,625
2,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 2 / 26
11,814
1,181
11,159
10,086
10,072
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
15
0 / 4 / 14
8,849
885
4,612
6,599
2,079
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

303

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 4
9,271
927
7,483
22,056
23,894
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
15
5 / 8 / 2
9,650
965
7,893
19,552
7,221
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 10 / 3
9,016
902
3,747
15,419
3,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

15
0 / 9 / 5
9,118
912
5,644
12,627
4,429
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
15
2 / 4 / 3
10,247
1,025
6,310
18,180
17,191
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
27
43
Kills
10
10
Deaths
43
91
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
3
14
5
W
Danzaburou
NecrophiliaUrDad
Danzaburou
22
0
16
30
W
Baba Yaga
Pro Shooter909
Baba Yaga
10
1
21
20.5
L
2
12
4
0.33
L
Fenrir
5
8
2
0.75
L
1
10
3
0.25
L
0
9
5
0.28
L
Sylvanus
2
4
3
0.88
W
3
2
26
8
W
Neith
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,198
Damage
31,077
36,951
Taken
87,834
20,843
Mitigated
56,654
4,974
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,552
1,736
0
221
8,331
3,462
0
1,988
6,293
0
16,577
W
Danzaburou
NecrophiliaUrDad
Danzaburou
37,543
17,852
0
2,341
6,310
2,991
0
1,637
4,552
0
55,252
W
Baba Yaga
Pro Shooter909
Baba Yaga
13,332
1,844
164
2,006
5,625
2,239
0
2,142
3,412
36,507
0
L
7,483
2,278
318
869
22,056
23,894
0
6,881
15,175
0
14,419
L
Fenrir
7,893
693
0
1,116
19,552
7,221
0
4,210
15,342
0
18,056
L
3,747
3,390
0
667
15,419
3,919
0
3,305
12,114
0
27,883
L
5,644
755
160
453
12,627
4,429
0
3,931
8,696
20,367
0
L
Sylvanus
6,310
1,599
2,591
5,205
18,180
17,191
0
6,164
12,016
24,900
0
W
11,159
2,533
0
0
10,086
10,072
0
4,679
5,294
29,955
0
W
Neith
4,612
2,048
0
242
6,599
2,079
0
1,508
4,966
0
8,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,023
Gold Earned
47,302
169
Minions Killed
136
8
Camps Cleared
3
907,082
Distance Traveled
705,131
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,228
1,123
8
1
2
210,872
0
W
Danzaburou
14,218
1,422
54
5
5
179,642
0
W
Baba Yaga
11,914
1,191
60
6
1
194,293
0
L
Guan Yu
9,271
927
15
2
0
156,777
0
L
Fenrir
9,650
965
14
1
0
188,921
0
L
Ullr
9,016
902
41
4
1
105,459
0
L
Ra
9,118
912
34
3
1
126,797
0
L
Sylvanus
10,247
1,025
32
3
1
127,177
1
W
Ymir
11,814
1,181
44
4
0
169,720
2
W
Neith
8,849
885
3
0
0
152,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role