Player Matchup

Fenrir
Fenrir
ARCxTR00PER
Fenrir
Level 123
God Stats
1W - 3L
1,069 SR
Queue Stats
406W - 433L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
AbusiveMum93
Cthulhu
Level 127
God Stats
1W - 0L
1,562 SR
Queue Stats
208W - 213L
1,447 Elo+
Solo
Ah Puch
Ah Puch
NickSnr22
Ah Puch
Level 141
God Stats
1W - 2L
1,175 SR
Queue Stats
40W - 45L
1,344 Elo+
Solo
Vulcan
Vulcan
Sack of Stuff
Vulcan
Level 89
God Stats
19W - 14L
1,382 SR
Queue Stats
597W - 647L
1,367 Elo+
Solo
Awilix
Awilix
Soviesniper
Awilix
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 133L
1,308 Elo+
Party 1
Team Averages
Level 109
1,338 SR
1,359 Elo+

VS

Team Averages
Level 101
1,328 SR
1,350 Elo+
Odin
Odin
Andychumbo217
Odin
Level 108
God Stats
0W - 3L
1,306 SR
Queue Stats
37W - 55L
1,330 Elo+
Party 2
Hercules
Hercules
DDMEGADEWDEW
Hercules
Level 85
God Stats
2W - 1L
1,523 SR
Queue Stats
39W - 42L
1,282 Elo+
Solo
Hun Batz
Hun Batz
PieSauce666
Hun Batz
Level 99
God Stats
0W - 2L
1,221 SR
Queue Stats
98W - 81L
1,437 Elo+
Party 2
He Bo
He Bo
Xuriy
He Bo
Level 125
God Stats
0W - 1L
1,110 SR
Queue Stats
27W - 28L
1,351 Elo+
Party 3
Da Ji
Da Ji
p0isxnivy
Da Ji
Level 88
God Stats
0W - 1L
1,480 SR
Queue Stats
28W - 29L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 5 / 24
12,576
786
11,447
14,258
6,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
AbusiveMum93
Cthulhu
19
5 / 4 / 21
12,305
769
16,096
20,522
26,297
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ah Puch
NickSnr22
Ah Puch
20
12 / 4 / 20
13,589
849
22,177
13,437
5,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 3 / 16
12,033
752
25,441
10,106
5,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
20
17 / 6 / 14
13,852
866
19,062
16,221
6,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 9
12,637
790
10,800
28,267
27,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
DDMEGADEWDEW
Hercules
20
5 / 7 / 10
12,127
758
11,169
26,526
23,027
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
PieSauce666
Hun Batz
17
1 / 12 / 9
9,906
619
8,054
16,318
5,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
Xuriy
He Bo
17
4 / 9 / 8
10,563
660
16,704
13,085
4,383
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
p0isxnivy
Da Ji
18
5 / 11 / 7
11,244
703
13,113
17,572
7,277
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
65
44
Kills
22
22
Deaths
44
95
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
5
24
3.6
W
Cthulhu
AbusiveMum93
Cthulhu
5
4
21
3.88
L
7
5
9
2.3
L
Hercules
DDMEGADEWDEW
Hercules
5
7
10
1.43
W
Ah Puch
NickSnr22
Ah Puch
12
4
20
5.5
L
Hun Batz
PieSauce666
Hun Batz
1
12
9
0.46
W
4
3
16
4
W
Awilix
17
6
14
4
L
He Bo
Xuriy
He Bo
4
9
8
0.89
L
Da Ji
p0isxnivy
Da Ji
5
11
7
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,223
Damage
59,840
74,544
Taken
101,768
50,842
Mitigated
68,247
25,337
Healing
25,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,447
1,833
2,526
2,000
14,258
6,996
1,770
4,732
9,376
0
19,692
W
Cthulhu
AbusiveMum93
Cthulhu
16,096
1,252
2,449
5,735
20,522
26,297
45
6,704
13,512
29,911
0
L
10,800
1,465
896
10,116
28,267
27,847
0
18,597
9,393
9,306
22,218
L
Hercules
DDMEGADEWDEW
Hercules
11,169
1,949
490
8,660
26,526
23,027
0
15,284
11,040
217
32,906
W
Ah Puch
NickSnr22
Ah Puch
22,177
1,718
2,466
3,205
13,437
5,745
536
1,544
11,718
48,346
0
L
Hun Batz
PieSauce666
Hun Batz
8,054
896
155
155
16,318
5,713
0
12,817
3,376
0
17,721
W
25,441
10,300
2,290
1,800
10,106
5,090
902
1,234
8,722
47,871
0
W
Awilix
19,062
9,719
1,360
1,506
16,221
6,714
370
5,766
10,380
0
24,277
L
He Bo
Xuriy
He Bo
16,704
367
1,932
1,867
13,085
4,383
0
7,349
5,636
24,621
0
L
Da Ji
p0isxnivy
Da Ji
13,113
2,709
144
1,536
17,572
7,277
0
8,863
8,609
0
17,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,355
Gold Earned
56,477
163
Minions Killed
142
0
Camps Cleared
0
1,474,608
Distance Traveled
1,120,819
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,576
786
12
1
0
271,707
1
W
Cthulhu
12,305
769
30
2
0
289,664
0
L
Odin
12,637
790
44
3
0
254,662
0
L
Hercules
12,127
758
44
3
0
232,875
0
W
Ah Puch
13,589
849
57
4
0
285,716
1
L
Hun Batz
9,906
619
23
1
0
220,969
0
W
Vulcan
12,033
752
55
3
0
307,114
1
W
Awilix
13,852
866
9
1
0
320,407
1
L
He Bo
10,563
660
25
2
0
225,266
0
L
Da Ji
11,244
703
6
0
0
187,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role