Player Matchup

Bacchus
Bacchus
Almighty_Jacee
Bacchus
Level 106
God Stats
7W - 5L
1,510 SR
Queue Stats
476W - 461L
1,419 Elo+
Solo
Neith
Neith
Vigil main12
Neith
Level 33
God Stats
10W - 9L
1,406 SR
Queue Stats
16W - 18L
1,352 Elo+
Solo
Danzaburou
Danzaburou
snipingstengels
Danzaburou
Level 120
God Stats
47W - 34L
1,534 SR
Queue Stats
340W - 343L
1,422 Elo+
Solo
Team Averages
Level 86
1,483 SR
1,398 Elo+

VS

Team Averages
Level 75
1,527 SR
1,493 Elo+
Tsukuyomi
Tsukuyomi
Bufferroni
Tsukuyomi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,550 Elo+
Party 1
Artio
Artio
GerthyWeiner
Artio
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,489 Elo+
Party 1
Nox
Nox
XBloodReinaX624
Nox
Level 97
God Stats
31W - 22L
1,582 SR
Queue Stats
505W - 498L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
4,404
881
1,156
3,015
1,847
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 0 / 2
4,442
888
1,184
2,319
639
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Danzaburou
snipingstengels
Danzaburou
7
1 / 0 / 2
4,495
899
2,000
3,476
1,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bufferroni
Tsukuyomi
7
1 / 2 / 0
4,140
828
3,482
3,555
1,666
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 0 / 0
3,509
702
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

7
0 / 1 / 1
4,173
835
1,365
2,080
655
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
3
Kills
1
1
Deaths
3
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Tsukuyomi
Bufferroni
Tsukuyomi
1
2
0
0.5
L
0
0
0
0
W
1
0
2
2
L
0
1
1
0.5
W
Danzaburou
snipingstengels
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,340
Damage
4,847
8,810
Taken
5,635
3,495
Mitigated
2,321
3,397
Healing
787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,156
119
111
311
3,015
1,847
252
692
2,254
5,393
0
L
Tsukuyomi
Bufferroni
Tsukuyomi
3,482
815
0
312
3,555
1,666
0
717
2,838
0
8,339
L
0
0
0
0
0
0
0
0
0
200
0
W
1,184
306
258
585
2,319
639
499
134
2,085
0
11,006
L
1,365
91
0
475
2,080
655
0
460
1,620
12,066
0
W
Danzaburou
snipingstengels
Danzaburou
2,000
737
417
1,715
3,476
1,009
873
651
2,675
0
13,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,341
Gold Earned
11,822
43
Minions Killed
39
0
Camps Cleared
0
243,140
Distance Traveled
209,208
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,404
881
13
3
0
75,261
0
L
Tsukuyomi
4,140
828
12
2
0
99,336
0
L
Artio
3,509
702
0
0
0
16,536
0
W
Neith
4,442
888
19
4
0
72,268
2
L
Nox
4,173
835
27
5
0
93,336
2
W
Danzaburou
4,495
899
11
2
0
95,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role