Player Matchup

Scylla
Scylla
DedStrawbery
Scylla
Level 38
God Stats
1W - 2L
1,349 SR
Queue Stats
156W - 128L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
Oscar Beyer
Danzaburou
Level 129
God Stats
8W - 2L
1,851 SR
Queue Stats
166W - 128L
1,527 Elo+
Party 2
Hercules
Hercules
nolanehntholt
Hercules
Level 16
God Stats
25W - 19L
1,566 SR
Queue Stats
60W - 45L
1,414 Elo+
Party 2
Team Averages
Level 61
1,589 SR
1,470 Elo+

VS

Team Averages
Level 44
1,640 SR
1,518 Elo+
He Bo
He Bo
EnLPsychic
He Bo
Level 69
God Stats
2W - 2L
1,737 SR
Queue Stats
25W - 24L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
TeNasciT
Cthulhu
Level 42
God Stats
1W - 1L
1,684 SR
Queue Stats
30W - 22L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
sighlent G
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
9 / 3 / 7
12,979
721
17,295
10,132
3,515
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Oscar Beyer
Danzaburou
15
5 / 2 / 7
12,652
703
12,479
12,011
4,516
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
nolanehntholt
Hercules
16
4 / 1 / 12
12,013
667
5,974
14,810
14,892
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
1 / 7 / 2
10,091
561
4,215
17,112
4,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
TeNasciT
Cthulhu
14
3 / 8 / 2
10,866
604
10,055
18,198
19,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
sighlent G
Danzaburou
14
2 / 3 / 2
10,602
589
8,782
13,129
4,567
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
6
6
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
3
7
4.17
L
He Bo
1
7
2
0.29
W
Danzaburou
Oscar Beyer
Danzaburou
5
2
7
4.25
L
Cthulhu
TeNasciT
Cthulhu
3
8
2
0.5
W
Hercules
nolanehntholt
Hercules
4
1
12
10
L
Danzaburou
sighlent G
Danzaburou
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,748
Damage
23,052
36,953
Taken
48,439
22,923
Mitigated
28,674
13,046
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
17,295
164
0
2,324
10,132
3,515
24
4,736
5,396
71,528
0
L
He Bo
4,215
104
0
3,409
17,112
4,863
0
6,483
10,454
38,156
0
W
Danzaburou
Oscar Beyer
Danzaburou
12,479
3,827
0
3,365
12,011
4,516
2,706
5,558
6,453
0
74,345
L
Cthulhu
TeNasciT
Cthulhu
10,055
429
87
1,851
18,198
19,244
128
6,440
11,438
29,618
0
W
Hercules
nolanehntholt
Hercules
5,974
758
660
6,697
14,810
14,892
1,229
4,415
10,395
0
14,283
L
Danzaburou
sighlent G
Danzaburou
8,782
4,189
0
2,991
13,129
4,567
901
4,690
8,339
0
39,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,644
Gold Earned
31,559
170
Minions Killed
144
0
Camps Cleared
0
909,352
Distance Traveled
907,592
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,979
721
78
4
0
283,521
3
L
He Bo
10,091
561
48
3
0
298,161
2
W
Danzaburou
12,652
703
86
5
0
273,581
1
L
Cthulhu
10,866
604
32
2
0
321,152
2
W
Hercules
12,013
667
6
0
0
352,250
2
L
Danzaburou
10,602
589
64
4
0
288,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role