Player Matchup

Loki
Loki
DankInTheBank22
Loki
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 34L
1,354 Elo+
Party 3
Osiris
Osiris
Deldankerino
Osiris
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 3L
1,643 Elo+
Party 3
Jormungandr
Jormungandr
LuS1lver3690
Jormungandr
Level 38
God Stats
17W - 24L
1,450 SR
Queue Stats
147W - 164L
1,510 Elo+
Party 1
Freya
Freya
Mae1020
Freya
Level 20
God Stats
68W - 87L
1,331 SR
Queue Stats
85W - 105L
1,264 Elo+
Party 1
Hel
Hel
pacificaStation
Hel
Level 24
God Stats
3W - 3L
1,372 SR
Queue Stats
42W - 40L
1,420 Elo+
Solo
Team Averages
Level 20
1,431 SR
1,438 Elo+

VS

Team Averages
Level 22
1,444 SR
1,438 Elo+
Nu Wa
Nu Wa
RepayablePuppet
Nu Wa
Level 25
God Stats
46W - 43L
1,521 SR
Queue Stats
59W - 65L
1,421 Elo+
Solo
Fenrir
Fenrir
almendarez08
Fenrir
Level 19
God Stats
3W - 13L
1,131 SR
Queue Stats
77W - 67L
1,430 Elo+
Solo
Ganesha
Ganesha
dgav34
Ganesha
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 57L
1,440 Elo+
Solo
Mercury
Mercury
l Neon Wolf l
Mercury
Level 25
God Stats
4W - 2L
1,567 SR
Queue Stats
4W - 9L
1,401 Elo+
Party 2
Ra
Ra
o BactorY o
Ra
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 10 / 14
14,097
1,007
23,662
20,863
6,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
20
5 / 8 / 15
13,479
963
15,087
24,463
15,382
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
LuS1lver3690
Jormungandr
20
14 / 4 / 17
17,106
1,222
34,028
29,919
32,804
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Freya
Mae1020
Freya
20
1 / 2 / 14
12,876
920
7,107
14,211
4,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
5 / 5 / 18
14,026
1,002
22,273
15,082
5,215
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 14
14,107
1,008
16,612
18,020
7,471
Fenrir
20
15 / 7 / 7
15,996
1,143
25,353
25,435
12,665
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
dgav34
Ganesha
20
0 / 8 / 22
13,499
964
17,473
35,430
24,541
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
20
8 / 4 / 12
15,114
1,080
15,641
17,278
7,589
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 6 / 14
13,276
948
20,986
17,300
7,593
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
98
34
Kills
29
29
Deaths
34
78
Assists
69
Player
Kills
Deaths
Assists
KDA
W
9
10
14
1.6
W
Osiris
5
8
15
1.56
W
Jormungandr
LuS1lver3690
Jormungandr
14
4
17
5.63
W
Freya
Mae1020
Freya
1
2
14
4
L
3
9
14
1.11
L
Fenrir
15
7
7
2.64
L
Ganesha
dgav34
Ganesha
0
8
22
1.38
L
Mercury
8
4
12
3.5
L
3
6
14
1.67
W
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,157
Damage
96,065
104,538
Taken
113,463
64,750
Mitigated
59,859
16,679
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,662
9,185
0
0
20,863
6,352
0
10,221
10,642
0
46,565
W
Osiris
15,087
7,507
0
0
24,463
15,382
0
11,200
13,263
454
20,130
W
Jormungandr
LuS1lver3690
Jormungandr
34,028
10,065
0
2,251
29,919
32,804
0
16,879
13,040
79,412
0
W
Freya
Mae1020
Freya
7,107
2,923
0
2,239
14,211
4,997
0
7,903
6,308
22,473
0
L
16,612
4,261
0
0
18,020
7,471
0
9,135
8,660
59,151
0
L
Fenrir
25,353
7,637
0
1,273
25,435
12,665
0
13,757
11,403
0
35,063
L
Ganesha
dgav34
Ganesha
17,473
1,759
935
4,644
35,430
24,541
0
21,359
13,546
35,811
0
L
Mercury
15,641
9,675
0
1,146
17,278
7,589
0
9,502
7,551
0
32,980
L
20,986
2,791
1,396
594
17,300
7,593
0
8,505
8,720
41,669
0
W
22,273
2,481
6,846
5,343
15,082
5,215
0
8,868
6,214
53,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,584
Gold Earned
71,992
263
Minions Killed
210
7
Camps Cleared
4
1,286,890
Distance Traveled
1,278,637
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,097
1,007
50
4
1
262,841
0
W
Osiris
13,479
963
9
1
1
268,601
0
W
Jormungandr
17,106
1,222
104
7
0
237,376
0
W
Freya
12,876
920
28
2
5
251,493
0
L
Nu Wa
14,107
1,008
82
6
0
192,965
0
L
Fenrir
15,996
1,143
24
2
0
322,733
4
L
Ganesha
13,499
964
0
0
0
257,977
2
L
Mercury
15,114
1,080
42
3
3
304,853
0
L
Ra
13,276
948
62
4
1
200,109
0
W
Hel
14,026
1,002
72
5
0
266,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role