Player Matchup

Yemoja
Yemoja
Asia2London
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,269 Elo+
Party 2
Loki
Loki
AyoVeezy TTV
Loki
Level 11
God Stats
4W - 7L
1,190 SR
Queue Stats
119W - 144L
1,305 Elo+
Party 2
Cernunnos
Cernunnos
ClutchBertier
Cernunnos
Level 25
God Stats
5W - 12L
1,321 SR
Queue Stats
54W - 52L
1,276 Elo+
Party 3
Cthulhu
Cthulhu
FULLAHOLLOWTIPS
Cthulhu
Level 29
God Stats
34W - 30L
1,428 SR
Queue Stats
92W - 92L
1,332 Elo+
Party 3
Serqet
Serqet
WarlordRedd
Serqet
Level 14
God Stats
8W - 4L
1,566 SR
Queue Stats
17W - 26L
1,135 Elo+
Solo
Team Averages
Level 19
1,401 SR
1,263 Elo+

VS

Team Averages
Level 18
1,260 SR
1,207 Elo+
King Arthur
King Arthur
Ditzbaby
King Arthur
Level 18
God Stats
1W - 4L
1,182 SR
Queue Stats
25W - 30L
1,187 Elo+
Solo
Ao Kuang
Ao Kuang
KHANMANKX450F
Ao Kuang
Level 29
God Stats
22W - 24L
1,325 SR
Queue Stats
183W - 191L
1,267 Elo+
Solo
Thor
Thor
MafiusSkyblazer
Thor
Level 18
God Stats
3W - 9L
1,107 SR
Queue Stats
96W - 107L
1,232 Elo+
Party 1
Neith
Neith
NightterrorBR
Neith
Level 18
God Stats
3W - 6L
1,352 SR
Queue Stats
93W - 108L
1,191 Elo+
Party 1
Cerberus
Cerberus
madera-uzumaki
Cerberus
Level 8
God Stats
0W - 2L
1,331 SR
Queue Stats
11W - 14L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 3 / 9
10,863
905
6,200
10,936
8,366
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

18
7 / 4 / 17
12,356
1,030
17,019
12,468
5,024
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
ClutchBertier
Cernunnos
19
8 / 0 / 18
13,393
1,116
21,559
8,650
4,433
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
16 / 3 / 14
15,041
1,253
23,374
12,324
5,724
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Serqet
19
6 / 7 / 18
12,877
1,073
18,480
17,670
8,333
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

199

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ditzbaby
King Arthur
18
1 / 6 / 6
11,226
936
3,627
14,122
10,141
Ao Kuang
KHANMANKX450F
Ao Kuang
19
9 / 7 / 4
13,902
1,159
17,199
24,001
9,442
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 10 / 6
12,679
1,057
19,063
23,309
15,103
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
0 / 7 / 5
10,451
871
4,900
11,001
3,958
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cerberus
17
1 / 7 / 6
11,242
937
10,178
24,062
26,893
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
44
37
Kills
17
17
Deaths
37
76
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
3
9
1.5
W
7
4
17
3.88
W
Cernunnos
ClutchBertier
Cernunnos
8
0
18
17
L
King Arthur
Ditzbaby
King Arthur
1
6
6
0.67
W
16
3
14
7.67
L
Ao Kuang
KHANMANKX450F
Ao Kuang
9
7
4
1.57
L
6
10
6
0.9
L
0
7
5
0.36
W
Serqet
6
7
18
2.14
L
Cerberus
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,632
Damage
54,967
62,048
Taken
96,495
31,880
Mitigated
65,537
8,687
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,200
1,204
1,343
459
10,936
8,366
0
4,506
6,102
21,389
0
W
17,019
5,467
0
0
12,468
5,024
0
5,645
6,823
0
23,447
W
Cernunnos
ClutchBertier
Cernunnos
21,559
15,797
0
1,719
8,650
4,433
0
2,217
6,433
0
34,801
L
King Arthur
Ditzbaby
King Arthur
3,627
1,041
0
890
14,122
10,141
0
5,260
8,862
0
18,563
W
23,374
2,580
1,560
1,123
12,324
5,724
0
5,595
6,729
40,525
0
L
Ao Kuang
KHANMANKX450F
Ao Kuang
17,199
4,437
0
3,357
24,001
9,442
0
8,030
15,821
30,768
0
L
19,063
7,220
548
1,833
23,309
15,103
0
6,982
16,327
0
43,013
L
4,900
2,606
171
636
11,001
3,958
0
4,209
6,792
0
26,312
W
Serqet
18,480
11,235
0
2,483
17,670
8,333
0
8,489
8,584
0
26,672
L
Cerberus
10,178
975
0
2,643
24,062
26,893
0
5,093
18,315
19,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,530
Gold Earned
59,500
143
Minions Killed
166
2
Camps Cleared
5
1,015,634
Distance Traveled
997,610
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,863
905
32
3
0
162,287
1
W
Loki
12,356
1,030
14
1
0
261,898
0
W
Cernunnos
13,393
1,116
32
3
2
182,453
0
L
King Arthur
11,226
936
31
3
0
218,080
0
W
Cthulhu
15,041
1,253
43
4
0
202,058
0
L
Ao Kuang
13,902
1,159
32
3
2
224,257
0
L
Thor
12,679
1,057
46
4
0
199,474
0
L
Neith
10,451
871
33
3
1
134,378
0
W
Serqet
12,877
1,073
22
2
0
206,938
0
L
Cerberus
11,242
937
24
2
2
221,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role