Player Matchup

Apollo
Apollo
HosephTheMiz553
Apollo
Level 29
God Stats
0W - 1L
1,709 SR
Queue Stats
34W - 20L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
JacerEraser
Cthulhu
Level 42
God Stats
28W - 25L
1,498 SR
Queue Stats
76W - 91L
1,253 Elo+
Solo
Ra
Ra
Lonecolt
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 15L
1,443 Elo+
Party 1
Team Averages
Level 33
1,569 SR
1,366 Elo+

VS

Team Averages
Level 83
1,416 SR
1,308 Elo+
King Arthur
King Arthur
GenericAttic557
King Arthur
Level 86
God Stats
8W - 7L
1,694 SR
Queue Stats
258W - 296L
1,370 Elo+
Solo
Cthulhu
Cthulhu
Mandy_06Br
Cthulhu
Level 20
God Stats
1W - 1L
1,032 SR
Queue Stats
6W - 21L
1,238 Elo+
Party 2
Anubis
Anubis
TATUI_DIAS
Anubis
Level 144
God Stats
44W - 34L
1,524 SR
Queue Stats
116W - 137L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 8
10,871
604
9,779
18,195
5,386
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
JacerEraser
Cthulhu
15
8 / 6 / 3
12,754
709
15,874
28,053
24,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 7 / 6
11,640
647
21,325
14,906
4,993
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GenericAttic557
King Arthur
16
8 / 5 / 10
13,262
737
16,679
20,123
20,316
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Mandy_06Br
Cthulhu
14
0 / 4 / 14
11,154
620
7,561
19,607
14,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
TATUI_DIAS
Anubis
19
13 / 4 / 6
14,205
789
23,962
20,802
10,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
13
Kills
21
21
Deaths
13
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GenericAttic557
King Arthur
8
5
10
2.6
L
1
8
8
0.63
L
Cthulhu
JacerEraser
Cthulhu
8
6
3
1.58
L
4
7
6
1
W
Cthulhu
Mandy_06Br
Cthulhu
0
4
14
1.75
W
Anubis
TATUI_DIAS
Anubis
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,978
Damage
48,202
61,154
Taken
60,532
34,979
Mitigated
44,882
20,313
Healing
17,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GenericAttic557
King Arthur
16,679
3,795
0
2,108
20,123
20,316
480
10,658
9,465
0
38,251
L
9,779
6,461
399
5,916
18,195
5,386
1,379
12,652
5,330
0
31,026
L
Cthulhu
JacerEraser
Cthulhu
15,874
1,614
897
6,117
28,053
24,600
115
10,870
16,460
41,865
0
L
21,325
2,921
2,745
4,239
14,906
4,993
191
8,076
6,437
59,334
0
W
Cthulhu
Mandy_06Br
Cthulhu
7,561
615
0
1,923
19,607
14,100
457
12,645
6,962
29,253
0
W
Anubis
TATUI_DIAS
Anubis
23,962
331
1,459
12,036
20,802
10,466
1,207
14,677
6,125
86,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,265
Gold Earned
38,621
172
Minions Killed
159
0
Camps Cleared
0
829,137
Distance Traveled
872,242
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,262
737
30
2
0
281,321
0
L
Apollo
10,871
604
45
3
0
242,132
4
L
Cthulhu
12,754
709
47
3
0
302,474
1
L
Ra
11,640
647
80
4
0
284,531
2
W
Cthulhu
11,154
620
24
1
0
307,298
0
W
Anubis
14,205
789
105
6
0
283,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role