Player Matchup

Scylla
Scylla
Be Kaijuu
Scylla
Level 29
God Stats
1W - 1L
1,270 SR
Queue Stats
57W - 43L
1,379 Elo+
Solo
Artemis
Artemis
Dransin
Artemis
Level 2
God Stats
4W - 5L
1,500 SR
Queue Stats
63W - 71L
1,500 Elo+
Solo
Neith
Neith
Kurayami2046
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Nemesis
Nemesis
PrincessBomber
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SilentDecay09
Danzaburou
Level 16
God Stats
5W - 6L
1,442 SR
Queue Stats
6W - 10L
1,067 Elo+
Solo
Team Averages
Level 11
1,442 SR
1,389 Elo+

VS

Team Averages
Level 13
1,485 SR
1,372 Elo+
Hun Batz
Hun Batz
CAV Trippy
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 65L
1,082 Elo+
Solo
Baron Samedi
Baron Samedi
Ghasci
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Rebelchild69821
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
jdirt1985
Apollo
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Mercury
Mercury
swagy_ninga69
Mercury
Level 28
God Stats
6W - 14L
1,427 SR
Queue Stats
113W - 178L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Be Kaijuu
Scylla
12
7 / 2 / 7
7,917
660
6,003
7,066
1,797
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Dransin
Artemis
10
6 / 3 / 6
7,549
629
4,846
5,439
2,878
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 2 / 3
6,891
574
2,694
3,071
1,075
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
1 / 2 / 1
5,024
419
647
2,633
589
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
SilentDecay09
Danzaburou
12
8 / 0 / 4
7,499
625
7,475
4,872
1,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CAV Trippy
Hun Batz
8
2 / 7 / 1
5,629
469
2,141
8,720
2,201
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Ghasci
Baron Samedi
10
4 / 2 / 0
6,288
524
3,727
5,014
2,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 7 / 0
5,057
421
1,210
11,484
5,238
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
jdirt1985
Apollo
6
0 / 7 / 2
4,722
394
1,508
7,303
2,000
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
10
1 / 4 / 3
6,225
519
3,194
7,992
2,192
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
24
Kills
8
9
Deaths
27
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
Be Kaijuu
Scylla
7
2
7
5.25
L
Hun Batz
CAV Trippy
Hun Batz
2
7
1
0.36
W
Artemis
Dransin
Artemis
6
3
6
3
L
Baron Samedi
Ghasci
Baron Samedi
4
2
0
2
W
2
2
3
1.75
W
1
2
1
0.75
L
1
7
0
0.14
W
Danzaburou
SilentDecay09
Danzaburou
8
0
4
10
L
Apollo
jdirt1985
Apollo
0
7
2
0.14
L
Mercury
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,665
Damage
11,780
23,081
Taken
40,513
7,978
Mitigated
13,661
5,328
Healing
5,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Be Kaijuu
Scylla
6,003
771
0
1,923
7,066
1,797
238
263
6,803
37,663
0
L
Hun Batz
CAV Trippy
Hun Batz
2,141
747
0
605
8,720
2,201
0
1,601
7,118
0
13,123
W
Artemis
Dransin
Artemis
4,846
3,024
0
212
5,439
2,878
2,181
1,269
4,095
0
24,916
L
Baron Samedi
Ghasci
Baron Samedi
3,727
1,052
445
1,047
5,014
2,030
132
1,299
3,665
23,687
0
W
2,694
1,691
0
304
3,071
1,075
2,171
1,043
2,003
0
22,856
W
647
167
0
109
2,633
589
330
806
1,802
0
4,168
L
1,210
313
0
1,124
11,484
5,238
264
0
11,364
11,904
0
W
Danzaburou
SilentDecay09
Danzaburou
7,475
3,939
0
2,780
4,872
1,639
832
1,381
3,441
0
30,088
L
Apollo
jdirt1985
Apollo
1,508
860
0
371
7,303
2,000
300
1,855
5,298
0
9,415
L
Mercury
3,194
1,488
0
1,463
7,992
2,192
84
1,248
6,744
0
28,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,880
Gold Earned
27,921
218
Minions Killed
134
0
Camps Cleared
0
864,140
Distance Traveled
859,267
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,917
660
67
6
0
211,425
0
L
Hun Batz
5,629
469
12
1
0
159,257
0
W
Artemis
7,549
629
46
4
0
183,993
0
L
Baron Samedi
6,288
524
33
3
0
180,631
0
W
Neith
6,891
574
47
4
0
149,097
0
W
Nemesis
5,024
419
11
1
0
121,691
0
L
Cthulhu
5,057
421
26
2
0
149,956
0
W
Danzaburou
7,499
625
47
4
0
197,934
2
L
Apollo
4,722
394
18
2
0
164,804
0
L
Mercury
6,225
519
45
4
0
204,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role