Player Matchup

Nox
Nox
MakeMyWaifuReal
Nox
Level 21
God Stats
3W - 4L
1,316 SR
Queue Stats
22W - 38L
1,112 Elo+
Party 2
Cthulhu
Cthulhu
Progemer317
Cthulhu
Level 16
God Stats
4W - 7L
1,219 SR
Queue Stats
11W - 35L
1,086 Elo+
Party 2
Amaterasu
Amaterasu
xXxBROXERxXx
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,018 Elo+
Party 2
Team Averages
Level 14
1,345 SR
1,072 Elo+

VS

Team Averages
Level 61
1,502 SR
1,285 Elo+
Jormungandr
Jormungandr
CoolishLion
Jormungandr
Level 18
God Stats
0W - 1L
1,689 SR
Queue Stats
1W - 1L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
EpicSage101
Danzaburou
Level 68
God Stats
0W - 1L
1,472 SR
Queue Stats
18W - 36L
1,051 Elo+
Party 1
Merlin
Merlin
joeh1979
Merlin
Level 97
God Stats
18W - 24L
1,344 SR
Queue Stats
76W - 104L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 8
12,574
740
15,883
12,606
5,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Progemer317
Cthulhu
15
8 / 2 / 15
12,282
722
20,735
24,255
19,102
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
xXxBROXERxXx
Amaterasu
13
4 / 8 / 13
11,038
649
5,494
20,801
11,115
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CoolishLion
Jormungandr
11
1 / 9 / 4
9,065
533
4,671
15,026
10,460
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
EpicSage101
Danzaburou
14
6 / 4 / 4
11,131
655
20,222
15,214
5,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
joeh1979
Merlin
14
4 / 10 / 6
10,954
644
12,934
20,579
7,350
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
23
Kills
11
12
Deaths
23
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CoolishLion
Jormungandr
1
9
4
0.33
L
Danzaburou
EpicSage101
Danzaburou
6
4
4
2
W
11
2
8
7.5
W
Cthulhu
Progemer317
Cthulhu
8
2
15
7.75
L
Merlin
joeh1979
Merlin
4
10
6
0.7
W
Amaterasu
xXxBROXERxXx
Amaterasu
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,112
Damage
37,827
57,662
Taken
50,819
35,497
Mitigated
23,090
18,844
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CoolishLion
Jormungandr
4,671
2,152
92
771
15,026
10,460
52
8,155
6,514
16,763
0
L
Danzaburou
EpicSage101
Danzaburou
20,222
9,883
378
4,407
15,214
5,280
0
12,646
2,418
0
44,564
W
15,883
1,088
0
2,604
12,606
5,280
1,358
5,322
7,284
37,311
0
W
Cthulhu
Progemer317
Cthulhu
20,735
2,098
2,055
10,597
24,255
19,102
1,462
6,101
18,154
52,157
0
L
Merlin
joeh1979
Merlin
12,934
1,926
0
4,669
20,579
7,350
98
15,468
4,686
43,587
0
W
Amaterasu
xXxBROXERxXx
Amaterasu
5,494
1,872
0
3,588
20,801
11,115
529
6,258
14,543
3,135
19,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,894
Gold Earned
31,150
147
Minions Killed
120
0
Camps Cleared
0
828,575
Distance Traveled
620,708
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,065
533
15
1
0
139,906
1
L
Danzaburou
11,131
655
50
3
0
258,891
0
W
Nox
12,574
740
48
3
0
250,485
0
W
Cthulhu
12,282
722
72
4
0
308,930
0
L
Merlin
10,954
644
55
3
0
221,911
1
W
Amaterasu
11,038
649
27
2
0
269,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role