Player Matchup

King Arthur
King Arthur
KingClaunt
King Arthur
Level 28
God Stats
0W - 5L
1,209 SR
Queue Stats
14W - 32L
1,363 Elo+
Party 4
Nemesis
Nemesis
Kűjø
Nemesis
Level 8
God Stats
0W - 1L
1,761 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
QueenMadii
Izanami
Level 29
God Stats
1W - 4L
1,180 SR
Queue Stats
28W - 49L
1,323 Elo+
Party 4
Mercury
Mercury
jhonyofstorm
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
The Morrigan
The Morrigan
matchminus
The Morrigan
Level 9
God Stats
0W - 2L
1,222 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 16
1,374 SR
1,437 Elo+

VS

Team Averages
Level 37
1,413 SR
1,329 Elo+
Fenrir
Fenrir
AnThonycantwin
Fenrir
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3
Anhur
Anhur
AnthonyYea
Anhur
Level 146
God Stats
2W - 4L
1,362 SR
Queue Stats
158W - 137L
1,451 Elo+
Party 3
Thanatos
Thanatos
hugglet
Thanatos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,171 Elo+
Party 2
Olorun
Olorun
michael7770777
Olorun
Level 7
God Stats
2W - 1L
1,416 SR
Queue Stats
2W - 2L
1,199 Elo+
Solo
Sun Wukong
Sun Wukong
pooma1337
Sun Wukong
Level 14
God Stats
1W - 2L
1,288 SR
Queue Stats
8W - 12L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KingClaunt
King Arthur
9
1 / 2 / 0
5,260
526
3,280
6,295
3,082
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Nemesis
Kűjø
Nemesis
6
0 / 4 / 0
4,272
427
1,712
6,094
1,104
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
QueenMadii
Izanami
7
0 / 2 / 0
4,545
455
3,540
4,381
717
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
jhonyofstorm
Mercury
6
0 / 5 / 1
4,385
439
1,055
6,628
1,008
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
matchminus
The Morrigan
7
2 / 6 / 0
4,845
485
2,491
5,235
1,429
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 1 / 6
6,335
634
4,755
5,817
2,229
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
10
5 / 0 / 5
6,447
645
5,012
5,100
1,362
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
hugglet
Thanatos
9
2 / 0 / 5
5,662
566
2,651
4,972
1,339
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

10
3 / 2 / 1
5,840
584
3,464
4,703
1,436
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
pooma1337
Sun Wukong
8
3 / 0 / 1
5,333
533
2,608
3,778
1,224
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
19
19
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
Anhur
5
0
5
7.5
L
King Arthur
KingClaunt
King Arthur
1
2
0
0.5
L
Nemesis
Kűjø
Nemesis
0
4
0
0
L
Izanami
QueenMadii
Izanami
0
2
0
0
W
Thanatos
hugglet
Thanatos
2
0
5
4.5
L
Mercury
jhonyofstorm
Mercury
0
5
1
0.1
L
The Morrigan
matchminus
The Morrigan
2
6
0
0.33
W
3
2
1
1.75
W
Sun Wukong
pooma1337
Sun Wukong
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,078
Damage
18,490
28,633
Taken
24,370
7,340
Mitigated
7,590
4,691
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,755
811
0
2,128
5,817
2,229
0
0
5,792
0
17,542
W
Anhur
5,012
2,947
0
2,206
5,100
1,362
480
0
5,075
0
30,061
L
King Arthur
KingClaunt
King Arthur
3,280
332
0
2,015
6,295
3,082
0
0
6,295
0
20,229
L
Nemesis
Kűjø
Nemesis
1,712
347
0
1,183
6,094
1,104
0
797
5,297
0
15,462
L
Izanami
QueenMadii
Izanami
3,540
2,446
0
1,348
4,381
717
0
0
4,381
0
21,376
W
Thanatos
hugglet
Thanatos
2,651
608
0
5,780
4,972
1,339
423
648
4,299
0
22,923
L
Mercury
jhonyofstorm
Mercury
1,055
638
0
145
6,628
1,008
0
447
6,181
0
8,646
L
The Morrigan
matchminus
The Morrigan
2,491
1,005
0
0
5,235
1,429
0
2,220
3,015
17,739
0
W
3,464
1,836
189
1,455
4,703
1,436
1,660
1,843
2,860
25,079
0
W
Sun Wukong
pooma1337
Sun Wukong
2,608
710
0
1,006
3,778
1,224
428
0
3,578
0
13,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,307
Gold Earned
29,617
153
Minions Killed
205
0
Camps Cleared
0
983,583
Distance Traveled
975,968
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,335
634
28
3
0
202,305
2
W
Anhur
6,447
645
57
6
0
210,530
1
L
King Arthur
5,260
526
45
5
0
190,720
2
L
Nemesis
4,272
427
22
2
0
235,779
0
L
Izanami
4,545
455
37
4
0
185,029
5
W
Thanatos
5,662
566
44
4
0
167,917
1
L
Mercury
4,385
439
18
2
0
207,688
3
L
The Morrigan
4,845
485
31
3
0
164,367
0
W
Olorun
5,840
584
54
5
0
196,789
2
W
Sun Wukong
5,333
533
22
2
0
198,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role