Player Matchup

Hun Batz
Hun Batz
AgedAffliction
Hun Batz
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 62L
1,380 Elo+
Party 1
Danzaburou
Danzaburou
Calarmed
Danzaburou
Level 87
God Stats
7W - 3L
1,787 SR
Queue Stats
64W - 67L
1,425 Elo+
Party 1
King Arthur
King Arthur
oH00Ko
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
xConditx
Nox
Level 42
God Stats
4W - 3L
1,531 SR
Queue Stats
77W - 82L
1,405 Elo+
Party 1
Ra
Ra
zmb8088
Ra
Level 104
God Stats
5W - 8L
1,341 SR
Queue Stats
60W - 72L
1,469 Elo+
Solo
Team Averages
Level 62
1,532 SR
1,436 Elo+

VS

Team Averages
Level 112
1,481 SR
1,473 Elo+
Athena
Athena
Deathmian
Athena
Level 144
God Stats
3W - 3L
1,591 SR
Queue Stats
254W - 258L
1,459 Elo+
Solo
Cabrakan
Cabrakan
Dragonlord455
Cabrakan
Level 117
God Stats
5W - 4L
1,541 SR
Queue Stats
202W - 178L
1,457 Elo+
Solo
Danzaburou
Danzaburou
Leykam
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
shrimpypibbles
Nu Wa
Level 107
God Stats
42W - 34L
1,613 SR
Queue Stats
253W - 298L
1,455 Elo+
Solo
Nemesis
Nemesis
yungppskrt
Nemesis
Level 66
God Stats
2W - 4L
1,162 SR
Queue Stats
218W - 223L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
6
1 / 0 / 2
4,616
577
1,378
3,658
981
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Calarmed
Danzaburou
8
3 / 0 / 5
5,320
665
5,258
3,437
953
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
oH00Ko
King Arthur
7
2 / 0 / 0
4,753
594
2,732
3,696
1,488
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
3 / 0 / 5
5,300
663
2,131
1,717
696
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 0 / 1
5,431
679
968
2,353
713
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Deathmian
Athena
3
0 / 1 / 0
3,596
450
876
2,722
923
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
Dragonlord455
Cabrakan
5
0 / 5 / 0
3,809
476
1,474
6,278
3,108
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Leykam
Danzaburou
7
0 / 2 / 0
4,316
540
1,185
4,121
1,003
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
4,759
595
1,310
1,095
275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
yungppskrt
Nemesis
6
0 / 2 / 0
4,368
546
1,219
4,433
1,148
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
10
Kills
0
0
Deaths
10
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
1
0
2
2
W
Danzaburou
Calarmed
Danzaburou
3
0
5
5.5
L
Athena
Deathmian
Athena
0
1
0
0
L
Cabrakan
Dragonlord455
Cabrakan
0
5
0
0
L
Danzaburou
Leykam
Danzaburou
0
2
0
0
W
King Arthur
oH00Ko
King Arthur
2
0
0
2
L
0
0
0
0
W
3
0
5
5.5
L
Nemesis
yungppskrt
Nemesis
0
2
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,467
Damage
6,064
14,861
Taken
18,649
4,831
Mitigated
6,457
5,652
Healing
5,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
1,378
347
0
1,461
3,658
981
0
1,031
2,627
0
14,690
W
Danzaburou
Calarmed
Danzaburou
5,258
2,673
0
1,432
3,437
953
212
864
2,573
0
28,561
L
Athena
Deathmian
Athena
876
239
0
1,055
2,722
923
0
0
2,514
4,921
0
L
Cabrakan
Dragonlord455
Cabrakan
1,474
126
0
760
6,278
3,108
0
1,367
4,911
7,164
0
L
Danzaburou
Leykam
Danzaburou
1,185
446
0
1,697
4,121
1,003
0
1,568
2,553
0
18,695
W
King Arthur
oH00Ko
King Arthur
2,732
436
0
1,007
3,696
1,488
228
712
2,835
0
14,759
L
1,310
191
0
369
1,095
275
0
0
1,095
24,627
0
W
2,131
700
0
832
1,717
696
107
436
1,281
8,543
0
L
Nemesis
yungppskrt
Nemesis
1,219
438
0
1,345
4,433
1,148
0
164
4,235
0
19,552
W
968
0
97
823
2,353
713
0
468
1,885
33,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,420
Gold Earned
20,848
186
Minions Killed
161
0
Camps Cleared
0
765,719
Distance Traveled
721,391
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,616
577
31
4
0
162,101
3
W
Danzaburou
5,320
665
50
6
0
150,900
1
L
Athena
3,596
450
9
1
0
83,410
1
L
Cabrakan
3,809
476
7
1
0
147,870
4
L
Danzaburou
4,316
540
41
5
0
142,951
3
W
King Arthur
4,753
594
37
5
0
146,300
4
L
Nu Wa
4,759
595
57
7
0
164,359
3
W
Nox
5,300
663
16
2
0
149,955
5
L
Nemesis
4,368
546
47
6
0
182,801
1
W
Ra
5,431
679
52
7
0
156,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role