Player Matchup

Danzaburou
Danzaburou
Aiwykeks
Danzaburou
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 81L
1,335 Elo+
Party 1
Fenrir
Fenrir
Darkzebub
Fenrir
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
95W - 90L
1,306 Elo+
Solo
Ares
Ares
Sandman133828
Ares
Level 21
God Stats
3W - 0L
1,778 SR
Queue Stats
33W - 39L
1,280 Elo+
Party 1
Apollo
Apollo
XXthingXX
Apollo
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
wasavi
Discordia
Level 27
God Stats
1W - 0L
1,299 SR
Queue Stats
32W - 38L
1,338 Elo+
Solo
Team Averages
Level 22
1,515 SR
1,352 Elo+

VS

Team Averages
Level 23
1,463 SR
1,321 Elo+
Mercury
Mercury
GIXSODSREVENGE
Mercury
Level 68
God Stats
10W - 8L
1,611 SR
Queue Stats
126W - 125L
1,453 Elo+
Party 2
Poseidon
Poseidon
Kashear
Poseidon
Level 17
God Stats
5W - 18L
1,147 SR
Queue Stats
34W - 61L
1,159 Elo+
Solo
Jormungandr
Jormungandr
Myhmz
Jormungandr
Level 10
God Stats
4W - 4L
1,570 SR
Queue Stats
10W - 10L
1,409 Elo+
Party 2
Persephone
Persephone
YumaParadox
Persephone
Level 4
God Stats
8W - 11L
1,486 SR
Queue Stats
45W - 45L
1,328 Elo+
Solo
Medusa
Medusa
roflneo
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aiwykeks
Danzaburou
19
23 / 2 / 5
14,511
1,451
27,504
13,396
5,715
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
Darkzebub
Fenrir
17
2 / 4 / 17
10,452
1,045
6,688
11,286
4,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 2 / 22
11,486
1,149
8,047
16,140
16,932
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
XXthingXX
Apollo
17
8 / 2 / 13
11,077
1,108
13,539
11,800
5,326
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
wasavi
Discordia
18
2 / 3 / 24
11,235
1,124
13,215
7,959
3,168
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

245

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
11,246
1,125
6,743
13,648
5,685
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Kashear
Poseidon
16
0 / 9 / 8
9,733
973
9,512
12,344
4,664
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jormungandr
Myhmz
Jormungandr
17
4 / 7 / 7
11,000
1,100
19,520
22,059
23,753
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
YumaParadox
Persephone
16
2 / 10 / 8
10,136
1,014
7,522
15,662
4,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
roflneo
Medusa
16
3 / 9 / 4
10,114
1,011
11,985
14,742
5,486
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
46
38
Kills
13
13
Deaths
39
81
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aiwykeks
Danzaburou
23
2
5
12.75
W
Fenrir
Darkzebub
Fenrir
2
4
17
2.63
L
4
4
6
1.75
L
Poseidon
Kashear
Poseidon
0
9
8
0.44
L
Jormungandr
Myhmz
Jormungandr
4
7
7
1.07
W
3
2
22
7
W
Apollo
XXthingXX
Apollo
8
2
13
7.25
L
Persephone
YumaParadox
Persephone
2
10
8
0.6
L
Medusa
roflneo
Medusa
3
9
4
0.56
W
Discordia
wasavi
Discordia
2
3
24
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,993
Damage
55,282
60,581
Taken
78,455
36,002
Mitigated
44,521
6,052
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aiwykeks
Danzaburou
27,504
16,848
313
2,038
13,396
5,715
0
8,372
5,024
0
43,523
W
Fenrir
Darkzebub
Fenrir
6,688
2,021
0
315
11,286
4,861
0
8,504
2,557
0
21,558
L
6,743
4,217
255
455
13,648
5,685
0
3,891
9,757
0
23,182
L
Poseidon
Kashear
Poseidon
9,512
1,921
0
632
12,344
4,664
0
3,728
8,616
26,643
0
L
Jormungandr
Myhmz
Jormungandr
19,520
4,877
572
2,038
22,059
23,753
0
7,765
14,294
48,027
0
W
8,047
1,266
0
0
16,140
16,932
0
8,269
7,521
18,934
0
W
Apollo
XXthingXX
Apollo
13,539
8,696
0
2,420
11,800
5,326
0
5,424
6,276
0
19,868
L
Persephone
YumaParadox
Persephone
7,522
1,277
0
1,482
15,662
4,933
0
2,793
12,869
15,051
0
L
Medusa
roflneo
Medusa
11,985
8,982
0
0
14,742
5,486
0
3,085
11,657
0
27,217
W
Discordia
wasavi
Discordia
13,215
2,981
0
966
7,959
3,168
0
5,089
2,649
37,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,761
Gold Earned
52,229
169
Minions Killed
171
3
Camps Cleared
5
935,576
Distance Traveled
748,757
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,511
1,451
54
5
1
198,661
1
W
Fenrir
10,452
1,045
22
2
1
199,479
0
L
Mercury
11,246
1,125
20
2
2
194,098
0
L
Poseidon
9,733
973
41
4
0
116,218
1
L
Jormungandr
11,000
1,100
50
5
1
188,424
1
W
Ares
11,486
1,149
17
2
1
199,906
1
W
Apollo
11,077
1,108
17
2
0
190,834
3
L
Persephone
10,136
1,014
27
3
0
103,932
0
L
Medusa
10,114
1,011
33
3
2
146,085
0
W
Discordia
11,235
1,124
59
6
0
146,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role