Player Matchup

Horus
Horus
Falunn
Horus
Level 121
God Stats
1W - 2L
1,557 SR
Queue Stats
25W - 17L
1,627 Elo+
Party 1
Athena
Athena
KotanKhan
Athena
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,897 Elo+
Party 1
Thanatos
Thanatos
Marttonion
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,826 Elo+
Party 1
He Bo
He Bo
THEKING4OO
He Bo
Level 128
God Stats
1W - 0L
1,317 SR
Queue Stats
27W - 13L
1,716 Elo+
Party 1
Neith
Neith
sorcelere
Neith
Level 88
God Stats
2W - 0L
1,577 SR
Queue Stats
87W - 65L
1,548 Elo+
Solo
Team Averages
Level 75
1,490 SR
1,723 Elo+

VS

Team Averages
Level 83
1,484 SR
1,475 Elo+
Arachne
Arachne
AntiSocialGod
Arachne
Level 82
God Stats
2W - 9L
1,385 SR
Queue Stats
274W - 265L
1,560 Elo+
Party 2
Guan Yu
Guan Yu
DetectiveKayla
Guan Yu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Ging3rBuddha95
Pele
Level 57
God Stats
2W - 5L
1,332 SR
Queue Stats
132W - 171L
1,431 Elo+
Party 3
Odin
Odin
iRepula
Odin
Level 36
God Stats
1W - 1L
1,701 SR
Queue Stats
78W - 114L
1,393 Elo+
Party 3
He Bo
He Bo
lokinod141
He Bo
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 90L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Falunn
Horus
20
5 / 1 / 27
14,501
806
13,201
24,788
23,361
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Athena
KotanKhan
Athena
19
0 / 4 / 29
12,255
681
14,808
21,330
26,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Marttonion
Thanatos
17
5 / 10 / 14
11,706
650
12,851
17,236
13,679
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
20
16 / 4 / 11
14,247
792
41,566
16,376
7,715
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
sorcelere
Neith
20
12 / 4 / 13
14,302
795
27,062
17,546
8,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
3 / 8 / 14
10,859
603
12,005
18,934
9,892
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 4 / 13
11,393
633
16,202
41,839
33,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

18
2 / 10 / 12
11,259
626
13,033
21,140
8,709
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
iRepula
Odin
20
6 / 7 / 13
12,745
708
11,856
22,035
21,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
18
6 / 9 / 7
11,514
640
20,591
20,400
7,235
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
82
38
Kills
23
23
Deaths
38
94
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Arachne
3
8
14
1.25
L
6
4
13
3.13
W
Horus
Falunn
Horus
5
1
27
18.5
L
2
10
12
0.8
W
Athena
KotanKhan
Athena
0
4
29
3.63
W
Thanatos
Marttonion
Thanatos
5
10
14
1.2
W
He Bo
16
4
11
5.38
L
Odin
iRepula
Odin
6
7
13
1.79
L
He Bo
6
9
7
1.06
W
Neith
sorcelere
Neith
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,488
Damage
73,687
97,276
Taken
124,348
80,150
Mitigated
80,320
49,391
Healing
54,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
12,005
7,405
532
2,744
18,934
9,892
0
9,980
8,854
0
18,124
L
16,202
3,360
18,945
24,060
41,839
33,037
85
21,495
20,294
0
23,169
W
Horus
Falunn
Horus
13,201
5,011
14,457
12,919
24,788
23,361
1,498
2,497
22,291
5,000
23,157
L
13,033
1,755
1,365
1,724
21,140
8,709
62
7,213
13,852
0
35,744
W
Athena
KotanKhan
Athena
14,808
3,959
0
50
21,330
26,743
1,479
4,624
16,706
30,683
0
W
Thanatos
Marttonion
Thanatos
12,851
3,909
1,271
4,854
17,236
13,679
376
3,704
13,532
0
19,488
W
He Bo
41,566
1,628
3,864
4,988
16,376
7,715
490
5,083
11,293
70,698
0
L
Odin
iRepula
Odin
11,856
5,041
364
364
22,035
21,447
0
12,250
9,585
0
28,621
L
He Bo
20,591
532
2,399
2,152
20,400
7,235
0
7,579
12,721
38,755
0
W
Neith
sorcelere
Neith
27,062
11,529
2,696
4,292
17,546
8,652
3,735
4,683
12,863
0
61,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,011
Gold Earned
57,770
248
Minions Killed
115
0
Camps Cleared
0
1,635,275
Distance Traveled
1,484,120
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,859
603
9
1
0
261,955
3
L
Guan Yu
11,393
633
6
0
0
316,433
0
W
Horus
14,501
806
31
2
0
353,789
0
L
Pele
11,259
626
32
2
0
324,773
0
W
Athena
12,255
681
35
2
0
361,482
3
W
Thanatos
11,706
650
19
1
0
274,926
0
W
He Bo
14,247
792
86
5
0
333,150
0
L
Odin
12,745
708
36
2
0
314,368
3
L
He Bo
11,514
640
32
2
0
266,591
0
W
Neith
14,302
795
77
4
0
311,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role