Player Matchup

Ares
Ares
CobraComander90
Ares
Level 16
God Stats
3W - 2L
1,466 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Zeus
Zeus
MasterBeerus
Zeus
Level 29
God Stats
1W - 2L
1,507 SR
Queue Stats
21W - 22L
1,294 Elo+
Party 1
Thor
Thor
TraumaticDrop
Thor
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,286 Elo+
Party 1
Team Averages
Level 37
1,491 SR
1,360 Elo+

VS

Team Averages
Level 12
1,299 SR
1,419 Elo+
Ra
Ra
KenTheHumn
Ra
Level 3
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Artemis
Artemis
OWiseBuddha
Artemis
Level 5
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
rabiee
Kuzenbo
Level 28
God Stats
20W - 35L
1,360 SR
Queue Stats
78W - 85L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 18
9,748
750
6,440
11,121
7,756
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
9 / 0 / 13
9,944
765
13,891
6,677
2,588
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
12 / 4 / 10
10,516
809
9,335
10,772
4,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 2
7,690
592
4,180
8,356
2,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
OWiseBuddha
Artemis
9
1 / 8 / 3
7,593
584
6,396
9,766
2,535
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
rabiee
Kuzenbo
10
3 / 8 / 2
8,142
626
10,542
15,522
14,659
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
24
Kills
5
5
Deaths
24
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
18
12
L
1
8
2
0.25
W
9
0
13
15.5
L
Artemis
OWiseBuddha
Artemis
1
8
3
0.31
W
12
4
10
4.25
L
Kuzenbo
rabiee
Kuzenbo
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,666
Damage
21,118
28,570
Taken
33,644
14,600
Mitigated
19,892
4,395
Healing
3,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,440
531
0
3,304
11,121
7,756
49
6,907
4,214
11,930
0
L
4,180
344
904
642
8,356
2,698
0
5,403
2,953
21,166
0
W
13,891
2,403
0
1,091
6,677
2,588
515
2,569
4,108
39,350
0
L
Artemis
OWiseBuddha
Artemis
6,396
3,993
0
0
9,766
2,535
60
5,606
4,160
0
15,070
W
9,335
4,308
0
0
10,772
4,256
196
5,288
5,484
0
22,435
L
Kuzenbo
rabiee
Kuzenbo
10,542
1,807
452
1,531
15,522
14,659
50
9,346
6,176
18,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,208
Gold Earned
23,425
98
Minions Killed
71
0
Camps Cleared
0
687,798
Distance Traveled
546,036
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,748
750
8
1
0
224,963
0
L
Ra
7,690
592
34
3
0
179,961
0
W
Zeus
9,944
765
66
5
0
241,110
0
L
Artemis
7,593
584
25
2
0
149,842
1
W
Thor
10,516
809
24
2
0
221,725
0
L
Kuzenbo
8,142
626
12
1
0
216,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role