Player Matchup

Janus
Janus
Chaotic1991
Janus
Level 61
God Stats
3W - 0L
1,728 SR
Queue Stats
130W - 80L
1,542 Elo+
Party 2
Sun Wukong
Sun Wukong
MarshBrady_12
Sun Wukong
Level 28
God Stats
7W - 3L
1,671 SR
Queue Stats
97W - 63L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
TopTierSalesman
Danzaburou
Level 26
God Stats
10W - 0L
1,766 SR
Queue Stats
42W - 25L
1,471 Elo+
Party 2
Team Averages
Level 38
1,722 SR
1,511 Elo+

VS

Team Averages
Level 33
1,686 SR
1,430 Elo+
Ah Puch
Ah Puch
Arctodus Aru
Ah Puch
Level 68
God Stats
1W - 2L
1,463 SR
Queue Stats
132W - 116L
1,454 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GreenMedz
Tsukuyomi
Level 15
God Stats
0W - 1L
1,751 SR
Queue Stats
26W - 34L
1,311 Elo+
Solo
Chaac
Chaac
blck_enchntrss
Chaac
Level 16
God Stats
2W - 2L
1,843 SR
Queue Stats
22W - 22L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 6
12,012
707
13,614
13,162
3,304
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
MarshBrady_12
Sun Wukong
15
3 / 7 / 13
11,570
681
7,824
19,231
19,765
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
TopTierSalesman
Danzaburou
16
7 / 3 / 9
12,803
753
16,676
15,865
4,867
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arctodus Aru
Ah Puch
14
5 / 6 / 3
10,741
632
14,336
13,708
4,608
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
GreenMedz
Tsukuyomi
15
6 / 7 / 4
11,617
683
10,844
16,953
8,677
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 3 / 9
11,010
648
11,994
17,115
21,835
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
16
Kills
14
14
Deaths
16
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Arctodus Aru
Ah Puch
5
6
3
1.08
W
6
4
6
2.25
L
Tsukuyomi
GreenMedz
Tsukuyomi
6
7
4
1.14
W
Sun Wukong
MarshBrady_12
Sun Wukong
3
7
13
1.36
W
Danzaburou
TopTierSalesman
Danzaburou
7
3
9
3.83
L
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,114
Damage
37,174
48,258
Taken
47,776
27,936
Mitigated
35,120
15,191
Healing
7,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Arctodus Aru
Ah Puch
14,336
995
0
1,922
13,708
4,608
76
5,104
8,504
51,952
0
W
13,614
993
815
3,388
13,162
3,304
501
4,804
8,183
63,552
0
L
Tsukuyomi
GreenMedz
Tsukuyomi
10,844
2,700
0
287
16,953
8,677
0
4,730
11,998
0
55,299
W
Sun Wukong
MarshBrady_12
Sun Wukong
7,824
1,389
22
4,679
19,231
19,765
601
4,042
14,814
0
23,786
W
Danzaburou
TopTierSalesman
Danzaburou
16,676
9,791
0
6,287
15,865
4,867
1,452
6,085
9,580
0
59,157
L
11,994
1,466
0
5,232
17,115
21,835
0
3,836
13,042
665
29,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,385
Gold Earned
33,368
202
Minions Killed
168
0
Camps Cleared
0
864,669
Distance Traveled
817,083
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,741
632
79
5
0
215,640
2
W
Janus
12,012
707
95
6
0
278,328
4
L
Tsukuyomi
11,617
683
65
4
0
321,809
3
W
Sun Wukong
11,570
681
34
2
0
288,342
3
W
Danzaburou
12,803
753
73
4
0
297,999
4
L
Chaac
11,010
648
24
1
0
279,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role